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First off, thanks for your amazing work. <3
I wanted to bring up a possible issue related to inventory mechanics . Right now, when swapping a backpack from loose to tight , the game doesn’t seem to properly factor in the weight restrictions of the player. This can result in an unintended item duplication exploit , since the system doesn’t check whether the player is overloaded before allowing the item swap.
Would it be possible to modify the logic so that the mod detects when a player is overburdened , preventing the swap from happening under those conditions? Instead of allowing the change, a simple message could appear above the character saying: "It’s too heavy, I can’t do this."
This would help maintain balance while preventing unintended duplication glitches. Or if you need more information i can provide it.
We are separate modders.
KATTAJ1 Military Pack is not necessary
Please tell me if you have issues with multiplayer
Are these separate mods?/ devs
Why are the separate but have identical inventory icons?
why does this pack mod need KATTAJ1 core?
Fixed the plate carrier and the combats boots.
1. I can't wear the Plate Carrier with the Military Jacket
2. The toes on the Military Combat Boots (TAN) are invisible, like the front of the toes up to the top of the laces
Any known incompatibilities that would cause those two issues?
I think about a french and may be a german version.
Default values seem to have a typo, as I went to the secret military base and almost every single zombie was spawning with UCP
UCP - Mil Zones : 20.0 !!
UCP - Default : 0.3
OCP - Mil Zones : 0.1
OCP - Default : 0.05