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Hey brotha, roger that and done kind sir.
DPCG Dev Community : https://discord.gg/donkeypunch
Weapons Free Gaming : https://discord.gg/weapons-free
Short answer: This makes infection work within Exile
Yes, this addon requires Zombies and Demons since it turns on infection for Exile server.
You will need to have a zombie spawner script for your server.
ExileZ 2.0 and one rewritten by another coder is your best bet, both are under the ExileZ name.
Once you have that installed everything should be working as you are wanting.
https://github.com/patrix87/ExileZ-2
These are the settings lines for Infection:
https://github.com/patrix87/ExileZ-2/blob/master/exilez/init/fn_init.sqf#L97-L102
It does not show Infection on by default in Kuplion's rewrite either
https://github.com/Brenner650/ExileZ-Mod/blob/master/exilez_mod/config.sqf#L102-L108
Hope this helps you correct what you are trying to setup your way.
Sorry for delay in reply.
Only use the -mod command line, for example:
"-mod=@exile;@RZInfection;"
This will load the mod as needed and will be on the list of mods required for clients connecting
Hope this helps, good luck bud!
I'm in the process of getting this mod up and running server-side (love the concept!) - but have a very basic question I feel foolish even asking:
Do I also have to include the @RZ Infection direct to the (player) mod section of the command line? I assume I certainly have to do this for the server mod part of the command line anyway, to point at the RHInfection folder on the server.
In a nutshell - am I adding @RH Infection to both the mod line, and server mod line, of the command line? Requiring players to also subscribe to this mod to join the server (ie: not server side only?).
Apologies, the readme only mentions the 'mod line' which is confusing me.
Many thanks!
Have you tried to activate the infection module from within Zombies and Demons yet?
Try that out first by following the Zombies and Demons install instructions.
Workshop:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=501966277
BI Forums:
https://forums.bohemia.net/forums/topic/182412-zombies-demons-50/
Modules are installed and configured within 3DEN. Not sure if there is ample information but those links above might help.
But this video is their tutorial and shows 3DEN work being done.
https://youtu.be/btdkn6l-cfU
Have a great day
I use the zombie and demon mod on my life post apo server, however I would like to use your mod, is it functional on a life server? if so how to make it work? thank you very much
Sorry I was sleeping for work and @ work all day, its about 4pm now so you started this around 8pm last night give or take.
You are free to join discord to have quicker communication on this!
https://discord.me/expoch
-sTanG
ps. I am under my dev handle DirtySanchez in discord, MusTanG has been my gamer handle for over 20 years now, but modding and development only about 6 of those years.
[16:21:05:785150 --5:00] [Thread 3792] extDB2: SQL_CUSTOM_V2: Incorrect Number of Inputs: Input String updateInfection:0:0
[16:21:05:785174 --5:00] [Thread 3792] extDB2: SQL_CUSTOM_V2: Incorrect Number of Inputs: Expected: 3 Got: 2
_return is not defined and it needs that info for line 78 and looking up a bit, it shows _return is suppose to be a location check.
Again the second error on line 122, looks like it also deals with locations.
I can only suspect that maybe you are on a map that is not supported within the script.
Hope that info helps you resolve your concerns.
btw is that Kuplion's newest version or is it the ExileZ that Patrix87 did?
19:00:29 "ExileZ Mod: Monitored Live Zombies | 4 "
19:00:31 Error in expression <elected Zombie Class : %1",_return];
};
_return;
};
if !(_validLocation) then
{>
19:00:31 Error position: <_return;
};
if !(_validLocation) then
{>
19:00:31 Error Undefined variable in expression: _return
19:00:31 File exilez_mod\scripts\SpawnZombie.sqf..., line 78
19:00:31 "ExileZ Mod: Spawning 1 Zombie and adding it to the Monitor"
19:00:31 Error in expression <alse;
_zombie = _tempGroup createUnit [_zClass, _position, [], 0, "NONE"];
[_zo>
19:00:31 Error position: <_zClass, _position, [], 0, "NONE"];
[_zo>
19:00:31 Error Undefined variable in expression: _zclass
19:00:31 File exilez_mod\scripts\SpawnZombie.sqf..., line 122
Thank you very mutch master :)
There are many servers that still host RZInfection and only a few of you guys are coming with issues at this time.
The best I can offer is to be patient.
I have a server being built right now with the need for RZInfection.
If there are issues with it, they will be fixed.
Stay tuned, but not on the edge of your seat.
This server being built is a one by one testing process and they wont be touching this mod for a few weeks.
Thanks
-sTanG
Hi, I have the same problem as Blaéz. Server is 32bit, I used the 32bit kit here. I log in stuck in the ground then get kicked 1 minute later. Please help. Thx
The last update for Exile was 1.0.4 I believe.
The mod was tested working as intended.
There are 2 sets of overrides available. (32bit and 64bit)
You must use the proper versions for your server setup.
ExtDB2 is 32bit and ExtDB3 is 64bit.
If you are using a Game Server Provider, you are most likely on 32bit.
If you host dedicated then you should be utilizing a 64bit setup.
Check it out and let me know how it all goes.
Have a great weekend @Blaez
Having issues with the class CfgExileCustomCode >> ExileServer_object_player_database_load.sqf.
When I comment it out in the config I can log into the server no issue. When I try to run the custom code I log in stuck in the ground then get kicked 1 minute later.
Thoughts ?
What you are describing is exactly the end result of using the incorrect items.
https://github.com/ravmustang/RZInfection/blob/master/%40eXpochZ%20Infection/Readme.txt
Reading does the body good!
Use the correct classnames for compatibility
rzinfection_antivirus_pills
rzinfection_antivirus_injector
Subscribe here at workshop.
Open up your arma 3 launcher and it will install it to the !Workshop folder and you will see it.
Otherwise it is hosted on my github
https://github.com/ravmustang/RZInfection
Infection is courtesy of Ryan Zombies Mod itself.
Expect an update to this mod hopefully soon with infection persistence for Epoch and Exile
Epoch being the newest addition to the experimental version I have tested.
Hope this answers your question.
Then on monday I updated the github repo to reflect its compatibility.
https://github.com/ravmustang/RZInfection/commit/bcecd8bda0e871921a7713ae52f099f1a5b794df
This only uses 1 override and that base function from exile did not change.
Please use discord for further support and maybe we find the source of the issue.
Https:/discord.me/eXpoch
Here is another one for ya
SUBSCRIBERS
Current 126,854
Total Unique 175,953
We are also located https://discord.me/eXpoch
See ya round!!!!
126,856 Current Subscribers
How do you do such magic
https://discord.me/eXpoch
Please check out the #support_request channel.
There are recommendations for your information about your setup to provide us in order to properly provide the support you request.
Thanks!!
Thank you @Friendly_Firefly
File exile_server_config\config.cpp, line 6440: /CfgBuildings/:missing `}`
rzinfection_antivirus_pills
rzinfection_antivirus_injector
do i do it like this
};
class rzinfection_antivirus_pills {
table = "CfgLootTables";
};
class rzinfection_antivirus_injector {
table = "CfgLootTables";
or like this
class CfgLootTables
{
/**
Result of 100 rounds:
Exile_Item_PlasticBottleDirtyWater
rzinfection_antivirus_pills
rzinfection_antivirus_injector
30Rnd_45ACP_Mag_SMG_01
10Rnd_9x21_Mag
Your loot table is in the exile_server_config pbo
That is located in your ArmaServer -> @ExileServer -> addons folder
Depbo that file and then open up the config.cpp in any notepad++ type program
ENJOY! :)
///////////////////////////////////////////
Add the following two classes
rzinfection_antivirus_pills
rzinfection_antivirus_injector
To your:
loot table(server side config)
price list and traders(mission side config)
///////////////////////////////////////////
i can't seem to find the loot table