Space Engineers

Space Engineers

F-10 Phantom
4 Comments
The Lerone 4 Feb, 2016 @ 3:56pm 
ive been waiting for this ship since planets were released, will check it properly later but looking good
Takaifa  [author] 4 Feb, 2016 @ 10:52am 
Ty for the feedback. I know there are some issues, just wondered if someone would spot something I missed, it's why I labelled it a work in progress.
NordicBeast 4 Feb, 2016 @ 2:46am 
With those side merge blocks you could make custom missile using the guided missile script making them like TOW missiles, tracking where you aim, this would be fantastic for this build since you have so much vertical atmo thrust allowing you to carry a heavy atmo payload.

I hope that helps! Good to see you posting again!
NordicBeast 4 Feb, 2016 @ 2:46am 
Always been a fan of your designs and I'm happy to see you post a new one! I really like it! The over all layout is wondering! The tail I think is the most interesting physical part of the build. I also like how you can shut off atmo and turn on ion thrusters, this saves power and I might have to try that myself. Now your rocket timer, isn't working currectly and you may want to fix that. Also a single gyro is just to little for such a hefty design, I'd say atleast two.
Personally I could live without the side atmo thrusters, but if you wanted to build the ship for dogfighting in atmo, side thrusters is likely the better way to go, but I'd personally save the weight and remove them.