XCOM 2
Faster Run Animations
19 Comments
Azzazelius 10 Feb, 2024 @ 2:57am 
Which .ini param must be tweaked?
Haite 10 Jul, 2022 @ 12:06am 
Using WOTC it doesn't seem to work... HOWEVER, as the author mentioned, this mod is just an ini change, and changing the parameters directly does seem to still work. Just be sure to make a backup, just in case you want to revert to normal
excalibur 6 Feb, 2021 @ 5:32am 
it works:steamthumbsup:
RKN 20 Aug, 2016 @ 11:16am 
It seems not work. Don't show option menu. Please update this MOD.
Ser Lancelot 10 Mar, 2016 @ 2:45pm 
a lot of mods aren't working after the latest patch it seems...try Stop Wasting My Time...
Zen 10 Mar, 2016 @ 12:59pm 
Now not work for me, any tips???
JonathanFly  [author] 10 Mar, 2016 @ 12:51pm 
This is a very simple mod that just enables a hidden menu option that was already built into the game by the developers, so it *probably* works.
Metal Izanagi 10 Mar, 2016 @ 10:34am 
Wondering how compatible this is with the new "Zip mode" thing that was introduced with the latest patch.
Ser Lancelot 14 Feb, 2016 @ 7:18am 
This doesn't affect the "cool-down" animations after attacks, correct? STOP WASTING MY TIME is just fine, *but* it takes away Bradford and Co., which I need for in-game cues since I'm deaf and I depend on them. However, with them out, the game sped up, it was REALLY NICE...I just need Bradford and Co. back. Is there any chance you could somewhat integrate the speed up modes of STOP WASTING MY TIME with this, so I'd still get Bradford & Co. to pop up whenever? LMK, thanks!
pyide_maybe 11 Feb, 2016 @ 7:40pm 
Which setting is the default (100%?) on the slider? I don't think anything lines up when the range is 70% to 150%

I'd like to try changing it to normal sometime when the animations break and bug out to see if that helps at all.
Dukhat 10 Feb, 2016 @ 2:11am 
Just press TAB to select the next soldier after completing an action.
Klyern 9 Feb, 2016 @ 9:24am 
What Terse said, i take two specialists on almost every mission, and im going crazy just from seeing the gremlins flying around for half the duration of the mission, its the most painful thing in xcom when i use the group heal ability on a divided squad... (why must it fly back and fort instead of going by proximity lol)
Terse 8 Feb, 2016 @ 11:36pm 
Does this increase gremlin flight speed?

I don't mind the soldier run speed too much but the slow gremlin flight speed drives me nuts.
Grish 8 Feb, 2016 @ 9:24am 
Can we get one for reload speed as well? Especially with the LMG it takes about 3 full seconds and you cant even switch characters while it's going.
Zeedicus 8 Feb, 2016 @ 1:53am 
10/10 really nice !
now we need a animation speed up =)
Athena 7 Feb, 2016 @ 3:45am 
Just to inform as an alternative to this, you don't actually have to sit and wait for your operatives to finish their moves, you can press tab to go to the next one even during a move.
Metal Izanagi 7 Feb, 2016 @ 3:11am 
Albeoris, er...that mod was made after this one, and does the same thing. Not sure why you've linked to both mods that do this in the comments of each one; just let the other guy know that he did the exact same thing that someone else did nearly an hour before he put his up, so they can take theirs down.
RKade83 7 Feb, 2016 @ 1:23am 
I love this. It's simple and works on my potato rig (which runs this game slow as is.)