Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Fimbulwinter and Frost Fix
12 Comments
Laidback 23 Nov, 2017 @ 7:53pm 
in first version of age of mythology, when frost giants used their special attack ( frost breath ) the units would become frozen solid in an ice pillar like the Frost spell effect. I would really want that visual to be in extended edition :)
Mariyoo 5 Sep, 2017 @ 5:32am 
can do a version keeping the glow on the shades and mummy pls?
Aristoxenus 22 Dec, 2016 @ 8:53pm 
Can you make that they dont have so much resistance damage while they are frost? Ice is not metal protection
WollieWoltaz 13 Aug, 2016 @ 2:51am 
It's like the engine can't render those specific particles. I know that in a prt file mostly defines the texture of it if you look at it with a hex-editor. But with some of the prt's there isn't a texture in aplied but a .brg file or 2 brg files. That's why i got it to show up on the Gaia model but only 1 butterfly:P Because it now has just 1 brg file attached to gaia's hotspot. And I looked at those specific brg files that are defined in the prt files in 3ds max, and i noticed that that butterfly is flying under the ground plane just like the attachpoints. So maybe that's why they don't show up. But i'm not sure...Will try and higher the butterfly and attachpoints and look if they show up eventually. Maybe that's the same issue with the doves...
Android  [author] 12 Aug, 2016 @ 10:32am 
Thanks Wollie :) I know, I tried fixing the missing Ceasefire doves (which is the same issue I assume) but to no avail. Sorry to disappoint. Let me know if you happen to find out more about this!
WollieWoltaz 12 Aug, 2016 @ 5:27am 
He this is a great upgraded mod great job on this!. I think it's just strange why the visibillity issues were even there. Also some SFX attachments of units aren't showing up do you know why that is? (e.g. the Titan Gaia doesn't show the butterfly's who suppose to flying around here)
Can that be fixed? if so... how would you do it?
Android  [author] 9 Aug, 2016 @ 8:15am 
Thanks! Fixed :)
Nick3069 9 Aug, 2016 @ 4:14am 
I've noticed is that the centaur doesn't have the right attack soundset, it uses the move soundset instead.
Android  [author] 7 Aug, 2016 @ 7:50am 
Sure thing ;)
Nick3069 7 Aug, 2016 @ 7:48am 
Android, you're the one who made this? lol I was subscribed to one of your mods and I didn't even know it.
Good stuff!
ItsJustMyNature 9 Jun, 2016 @ 6:36pm 
SWEET THANKS.
ROTG 11 Feb, 2016 @ 1:14pm 
nice