XCOM 2
[WotC Cmp] Mass Effect's Jack Appearance Pack
163 Comments
blasterscope 2 May @ 2:13pm 
is this for vanilla?
Dragon32 19 Mar, 2021 @ 5:48pm 
@Gendasi
And yet it's working for me in WotC.
Gendasi 19 Mar, 2021 @ 1:39pm 
After fiddling about for the last couple days, I think it's safe to say that this is no longer WotC-Compatible.
Bummer.
Dragon32 17 Mar, 2021 @ 11:25am 
@Gendasi
Good luck. Beyond installing AML outside of Program Files, in case UAC interferes with its operation, I've no other ideas. Maybe worth raising an Issue [github.com]
Gendasi 17 Mar, 2021 @ 10:43am 
@Dragon32 Sure did. Other mods aren't working, either. I'm trying a full re-install after clearing caches, too. Ever since Firaxis added this new launcher, everything is FUBAR.
Dragon32 17 Mar, 2021 @ 2:00am 
@Gendasi
Have you enabled the mod in whichever launcher you're using?
Also: https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Gendasi 16 Mar, 2021 @ 10:03pm 
@Dragon32 That program isn't helping. The mod items still aren't showing up. No hair. No tattoos. Nothing.
CmdrCritic 16 Mar, 2021 @ 12:40pm 
why is the 2k launcher not letting this mod through anymore? it used to.
Dragon32 21 Dec, 2020 @ 4:53pm 
@Oneged
Yes it does. Don't use 2K's launcher, it's rubbish.
https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation
Oneged 21 Dec, 2020 @ 3:12pm 
This one doesn't work with WOTC anymore
Waylander 9 Feb, 2019 @ 1:15am 
added a biotic jack and damn now i have to download ME2 again just to replay jacks story sigh
Sci-Fi 25 Nov, 2018 @ 2:50am 
Wrong thread, sorry.
Dragon32 24 Nov, 2018 @ 12:53pm 
@Sci-Fi:
This isn't a voice pack...
Sci-Fi 24 Nov, 2018 @ 9:19am 
I don't have the voice pack on my templar. Anyone knows why?
Räzz 27 Feb, 2018 @ 5:55pm 
Great mod. Half my barracks uses at least one item each from this mod :steamhappy:
Dragon32 12 Sep, 2017 @ 10:40am 
@john3645:
Yep. They're two completely independent things.
John 12 Sep, 2017 @ 12:21am 
will voice pack work with this?
Arsenic_Touch 8 Sep, 2017 @ 5:02pm 
Found the issue, doesn't show up on rookies. But it showed up on higher ranks.
Arsenic_Touch 8 Sep, 2017 @ 4:29pm 
For some reason the earring options aren't available to me, anyone else having that issue?
Dragon32 4 Sep, 2017 @ 12:30pm 
@Seyh Norris:
Roger that.

@Everyone else:
Ignore me.
Seth Norris  [author] 4 Sep, 2017 @ 11:00am 
Dragon, this was updated for vanilla. It works for both vanilla and WotC, at least that's what our tests shown us
Dragon32 3 Sep, 2017 @ 3:49pm 
@Everything else was tekken:
No. By updating this to WoTC it'll have busted the appearance of models in the base game, I believe. I think people were saying that most items worked in WoTC, just the earrings did not. I think that's how it'll be for vanilla now.
Cruzelion 3 Sep, 2017 @ 2:46pm 
Is it still possible to use this if I don't have WotC?
tgchaplain 3 Sep, 2017 @ 11:21am 
Just checked it out. Seems to work just fine with WotC.
Nasarog 1 Sep, 2017 @ 9:45am 
Okay, I will check it out soon. I'm in the middle of losing my current campaign...
Seth Norris  [author] 1 Sep, 2017 @ 9:30am 
updated, try if it works now. Still dont have WotC, so I can't test for myself
Nasarog 29 Aug, 2017 @ 11:49am 
Willl this be updated for War of the Chosen?
Blaze 29 Aug, 2017 @ 11:48am 
This mod looks to be intact for the most part, however a couple of the earpieces have lost their textures and are solid white instead of the proper silver or gold.
Drakster 29 Aug, 2017 @ 10:57am 
Please update this mod for WOTC.
Rakirian 29 Aug, 2017 @ 10:24am 
Any possibility this mod could get updated to the expansion? havn't checked if it works yet but almost every other mod is broken :-/
Star¤Dagger 27 Jul, 2017 @ 7:51pm 
One of my favorite sci-fi characters ever, thanks for this.
Nikibanzai💀 13 Jul, 2017 @ 3:38am 
bikini needed
Gantros 18 Jun, 2016 @ 10:11pm 
had a thought you could add Jack's ME2 bikini top to the mod with the tattoos included as part of the torso prop. It'd sync with the existing arm tattoos so it'd look like one piece.
dmc32 15 Jun, 2016 @ 6:16pm 
Like your mod, coming out with anymore "subject zero" hairstyles? Nice style.
Nerds Flo 10 Apr, 2016 @ 3:22pm 
@Qorr the question is, if that's even possible.
I guess since there is no "body tattoo" category, you'd have to add it throug an armour torso option...
Qorr 5 Apr, 2016 @ 10:48am 
So now that we have the Anarchi's Children DLC with just a straight bra and pants (like Jack ME2) would you consider making tattoos for the rest of her upper body? :)
Александр 5 Apr, 2016 @ 8:26am 
LIPSTICK?
Dragon32 28 Mar, 2016 @ 4:01pm 
*thank

*sigh*
Dragon32 28 Mar, 2016 @ 1:52pm 
Wow, than you very much!
Seth Norris  [author] 28 Mar, 2016 @ 11:31am 
@Dragon32 Your request sounded like something we could do. Just updated the mod with the female version of the tail plus physics hairstyle without tattoo. Hope you liked. Also improved compatibility with Capsnbubs mod for proper integration.
Dragon32 27 Mar, 2016 @ 5:08am 
@ Hybridon #yippee-ki-yay mtf : See 2nd March changelog.

@ Seth Norris & Fareang : Would it be possible to get a version of the female long hair without the Jack-specific tattoos? AFAIK, these are the only new hairstyles available for XCOM 2 and having one I could use on some other troops would be appreciated.
Thanks for the mod.
Kanan 9 Mar, 2016 @ 9:03am 
Dunno if you have seen this, but Id recommend taking a look at this reddit thread that shows how to get rid of unecessary files in XCOM 2 mods that only make it harder to load:

https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
Seth Norris  [author] 6 Mar, 2016 @ 9:47am 
I added you, tell you there
Destroyer1101 6 Mar, 2016 @ 9:42am 
Been looking at the Maya outliner for a while now but still can figure out how to combine them. How did you combine them?
Destroyer1101 5 Mar, 2016 @ 11:08am 
Yes I use Maya, so how did you find a way around that? So the problem is not with Unreal or the physics, its with the way its exported in fbx/maya?
Seth Norris  [author] 5 Mar, 2016 @ 10:32am 
U using maya? My problem was that i was exporting the mesh along wiht the subfolde rmaya creates, one for the skeleton and another for the mesh. I don't really know how to explain but the problem is in the maya outliner
Destroyer1101 5 Mar, 2016 @ 10:13am 
Any plan on making a tutorial on how to properly use the hair physics? If you did you would be the only person out there that has done so. Like I said before I am very curious how it is done.
Cringewalker 4 Mar, 2016 @ 6:11pm 
Seems like there's no way to turn off the face paint. If a random character gets it, you cannot turn it off. Any way to fix?
Destroyer1101 3 Mar, 2016 @ 11:41pm 
Seth this mod is awesome, quick question how did you get the hair physics to work. I have been trying to get my hair physics to work for ever but can never get it to work. It keeps putting the hair 5 feet to the side of the girls head. How do you do it?
Seth Norris  [author] 2 Mar, 2016 @ 12:59pm 
Yeh, fixed now, thanks!