XCOM 2
Enforcer Class
24 Comments
Waves 24 May, 2016 @ 3:33am 
Easy self fix till the author is moved and ready to update.

Add these two lines to: steam/steamapps/workshop/content/268500/621368838/Config/XComClassData

+AllowedArmors=soldier
+bAllowAWCAbilities=1

Add them after the line for "allowed weapons" and before "squaddie"
Dunga321 23 May, 2016 @ 7:57am 
Ok thanks Ork. Thanks for the mod =)
Hayaku 23 May, 2016 @ 3:41am 
@orkfighta All custom classes had issues with armors. For some reason after the patch, no custom class could use armor.

There should be a fix already that you can incorporate into your mod but I don't know what it is.

Hope this helps.
Orkfighta  [author] 22 May, 2016 @ 11:33pm 
@Dunga321 Ever since the recent updates, the class hasn't been working correctly. Unfortunately, the computer on which I have all the files is currently still in transit and I won't have access to it until wednesday at the earliest. Once I have it, I plan on updating the mod as soon as I can. Thanks for letting me know about this issue, I will look into it and see why the armor isn't working.
Dunga321 18 May, 2016 @ 6:48pm 
Hello there. Love the class but the game isn't assigning her any armor at the moment. I haven't researched any armor as of yet in this play through and the stock kevlar is "Unavailable to Enforcer"
τeıiıρesτ 15 May, 2016 @ 7:51pm 
Great mod man! I'm using it in tandem with infantry class from Cobra, and had a balanced Legend playthrough so far.Are u going to add any GTS Captain upgrade in the near future?
Hayaku 14 May, 2016 @ 8:06pm 
Thanks! Good to know you're still willing to support the mod.
Orkfighta  [author] 14 May, 2016 @ 5:03pm 
@Hayaku I will be updating it after I finish moving. All of my Xcom 2 stuff is on a different computer that I currently do not have access to at the moment. I will make a post when I get the chance to update, which I will do once I get my computer running again.
Hayaku 14 May, 2016 @ 6:56am 
@orkfighta Are you still updating this mod? The latest patch broke it
sraray 13 May, 2016 @ 11:48am 
Excellent Class! It goes well with my team of ground pounders, I decided to replace my sniper with this guy :)
LeMarteau 28 Apr, 2016 @ 5:38am 
I love the two trees. It will be diffcult to choose between those.
Orkfighta  [author] 28 Feb, 2016 @ 4:11pm 
I have considered it, but as I am a student I am currently in midterms. But I should be able to either later this weeek or next.
Grixa 28 Feb, 2016 @ 3:47pm 
A question: Do you plan to put this on the Nexus? I personally almost never use the Steam Workshop due to how much better and more convenient Nexus Mod Manager is, and porting Workshop mods over to NMM is a hassle.
Arkan 15 Feb, 2016 @ 4:28pm 
Ok, re-testing it now. :GoBoom:
Orkfighta  [author] 14 Feb, 2016 @ 9:34pm 
And now it should appear in Tactics school.
marshmallow justice 14 Feb, 2016 @ 9:33pm 
Can confirm name works now, no more invisible unit ;)
Orkfighta  [author] 14 Feb, 2016 @ 9:18pm 
Alright, the name should now appear for the soldiers. However, it is not appearing in the Guerilla Tactics School, which I currently working on resolving.
Orkfighta  [author] 14 Feb, 2016 @ 8:12pm 
I have no idea why it is not. I apologize for this, working on it.
tilarium 14 Feb, 2016 @ 7:54pm 
Anyone figure out how to make the class name show up in game?
Arkan 12 Feb, 2016 @ 6:36pm 
Great Mod! Testing it now with brand new campaign gameplay. Reporting back to you how it goes. :orb:
ljsalty 12 Feb, 2016 @ 12:07am 
Looks great, however could you upload this on Nexusmod.com as I am tired of having to restart games when the mod gets changed and ends up corrupting my current save file. Many Thanks.
Vindi 11 Feb, 2016 @ 7:51pm 
Dont work for me.
kmasterofchaos 11 Feb, 2016 @ 4:41pm 
cool class idea but yeah
marshmallow justice 11 Feb, 2016 @ 12:53am 
Works; buncha rookies were assigned it - however it doesn't have a name, the class distinction is invisible (ie: Logo [ Blank ] | Squaddie | [Blast Padding] Logo)