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-I'm waiting on models for something bigger ;3
That's cool. Are there any new animations in the works? I've seen you've done the SVD.
-Yea, it's a bit late to fix it now, but I could have definitely made the recoil kick more on the animation. The bolt release would probably make the animation too short, but I'll try it next time I do animations for the FAL.
The recoil doesn't feel like I'm firing 7.62, I was expecting something a bit more forceful.
The FAL is modeled with a bolt release right next to the mag release. It would be a nice detail to hit the release instead of pulling the charging handle, distinguishing it from the L1A1.
JuicyfruitDragon, you're clearly a dick head that don't speak for anyone but yourself, if someone wants to give input on what they think could improve it you don't get to slap them down, if anything these comments are for input back to the author if the author don't like what someone has to say they'll defend their own work, changing some things to meet your audience could turn those. "4 shiny green stars." in to 5.
@Ozelot Go create something better then, if not shut up.
You need to decompile this one and replace model. You cant port anims to other weapons, only fn fal can use these
And to bring it to other models, do we just need to transfer the animations file to the other model? Or do you still need to assign bones and stuff?
-Idk, my dad has the kind where you press a button and it comes out of a foregrip. It's badass looking :D
-No :p