Garry's Mod

Garry's Mod

GMPermaWorld
38 Comments
Warhawk215 28 Nov, 2020 @ 5:40am 
sPermaWorld.exe has stopped suc... working.
LegAz 4 Apr, 2020 @ 6:37pm 
So, I figured out the problem - it was rounding position and angle. Thx for help :D
LegAz 4 Apr, 2020 @ 6:15pm 
Addon is very light and this is a big plus, but when you save props they change their position in random direction. Why is this happening?
StealthPaw  [author] 21 Dec, 2018 @ 7:26am 
Remove it using the PermaWorld_Remove command or using the sandbox toolgun.
Epoch 21 Dec, 2018 @ 3:09am 
How would I stop a world prop from spawning?
StealthPaw  [author] 6 Oct, 2018 @ 12:50am 
Yes Earth Gamer.
Earth Gamer 5 Oct, 2018 @ 8:59pm 
So does it mean an admin of a server could place a prop and no one could move it? (Or change its material or color)
StealthPaw  [author] 1 Feb, 2018 @ 11:12pm 
@Garde, yes it should.
Garde 1 Feb, 2018 @ 9:17pm 
Like I mean does it work for the New u station in dark rp
Garde 1 Feb, 2018 @ 9:16pm 
Does this work for dark rp?
Lach Anonym 22 Dec, 2017 @ 10:21am 
what about a command for persisting all props on the map?
StealthPaw  [author] 3 Dec, 2017 @ 6:54pm 
I doubt it.
Samsiverts 3 Dec, 2017 @ 5:04pm 
is there any mods that can save elevators when you leave the map i honestly cannot find any so far
Samsiverts 3 Dec, 2017 @ 5:03pm 
oh
StealthPaw  [author] 3 Dec, 2017 @ 1:27am 
@samsiverts: Sadly no, this addon can't save custom entity properties which the elevator mod requires. This is mainly for props and unmoving entities.
Samsiverts 2 Dec, 2017 @ 10:58pm 
would this make elevators permanent? (the mod where you weld props together and the props turn into an ligit elevator)
Brgmry 3 Jun, 2017 @ 12:52am 
So more optimized?
StealthPaw  [author] 2 Jun, 2017 @ 11:55pm 
@✪Brgmryツ: This is much (much) more simple. No GUI interfaces or external database connectivity.
Just run the console command on the prop you want, or use the toolgun.
This addon is /extremely/ lite, entire script is <150 lines of code, as opposed to the 1700+ lines of code used in "Permaprop".
Brgmry 2 Jun, 2017 @ 2:25pm 
Permaprop vs this? What's the difference?
StealthPaw  [author] 5 Apr, 2017 @ 5:57am 
@Stew; Unfortunately it won't keep anything that requires key simulation to use (like buttons), as those entities have extra data (like key numbers) that are hard to store efficiently in a small database.
nammy 4 Apr, 2017 @ 5:36pm 
Will this keep buttons and fading doors permaed? will it keep things that need a constant output there?
StealthPaw  [author] 31 Aug, 2016 @ 9:49am 
@HTHazard I can't reproduce the issue you are having. You may have conflicting addons.
⟐♕ HTHazard ♕⟐ 30 Aug, 2016 @ 9:54am 
Spawns entities unfrozen
StealthPaw  [author] 10 Jul, 2016 @ 8:30am 
Thanks for the bug report, i'll look into it.
444 10 Jul, 2016 @ 1:11am 
It can't save vehicles, my game crashed when i entered one.
Vuthakral 18 May, 2016 @ 4:33pm 
Thanks so much
StealthPaw  [author] 18 May, 2016 @ 7:21am 
@Vuthakra, I have adressed the permisions bug. Entities should now restore as world.
Vuthakral 17 May, 2016 @ 11:12pm 
I want to add one more thing: The initially loaded models upon a server restart are set to "World" for their owner, but if anyone with access to the tool reloads the props, they spawn with no owner, and thus any player can pick up the props. Other than that the addon is functioning flawlessly now, thanks
Vuthakral 17 May, 2016 @ 6:41pm 
Thanks, sorry if I was a bit rude before; I was just less than happy after a few hours work to learn the addon was broken at the time.
StealthPaw  [author] 17 May, 2016 @ 5:34am 
Hello to all subscribers, i have just pushed an update that fixes a bug and added a Toolgun Stool for ease of use.
StealthPaw  [author] 17 May, 2016 @ 3:11am 
@Vuthakra, i have resolved the issue. Thanks for reminding me.
Vuthakral 15 May, 2016 @ 4:58pm 
It may have been helpful for you to mark that your addon is currently broken (The prop freezing issue) before some server hosts may download it, set up stuff, and then only to realize later that the addon doesn't work properly.
StealthPaw  [author] 4 Mar, 2016 @ 11:41pm 
@ Puzzle Solver: Correct, you type the command in the console and hit enter to "run" it.
Nephrite Harmony 4 Mar, 2016 @ 4:56pm 
So, when you say "run", do you mean in the console?
StealthPaw  [author] 2 Mar, 2016 @ 12:00am 
I guess that means people actually read the documentation?
RicktheSmugLord 1 Mar, 2016 @ 8:33pm 
Strange how this was at the front page yet I'm the only commenter.....
StealthPaw  [author] 1 Mar, 2016 @ 7:57pm 
After the latest hotfix entities are not being frozen in place when restored, a fix will be published soon.
RicktheSmugLord 19 Feb, 2016 @ 10:02pm 
Interesting!