XCOM 2
Attachement Tactics for Weapons
26 Comments
D-Lan 5 Mar, 2019 @ 5:34pm 
WotC compatible?
Manic 26 Oct, 2018 @ 4:31pm 
Does this work with TLP?
Muggy885 15 Aug, 2018 @ 4:44am 
Is there a way to apply these upgrades to the Skirmisher, Reaper, Templar, SPARK and any other weapons I'm missing? As far as I can see, it only affects assault rifles, shotguns, LMGs and sniper rifles of each teir. How would I add more items to the att2.ini?
Torres 31 May, 2018 @ 12:55pm 
has this been update to work with the pulse rifles from LW2?
Rex705 2 Sep, 2017 @ 7:37pm 
Will this be updated for WOTC?
Minibonz 26 Jun, 2017 @ 4:46pm 
Any chance this will ever be updated for LW2?
D4NK.SC0P3@MLG.REKT  [author] 8 Jul, 2016 @ 2:24am 
I ll update this when back home, on August probably
Radioactive Lobster 4 Jul, 2016 @ 1:18pm 
Well don't let this mod be forgotten! :P
It adds a pleasant sense of progression for mid and end game play. I'm keen to see it's affects applied to Hunter and SPARK weaponry.
D4NK.SC0P3@MLG.REKT  [author] 4 Jul, 2016 @ 6:07am 
I apologize.

Currently I am not able to use my main PC => I cant update.
Radioactive Lobster 3 Jul, 2016 @ 4:04am 
Any sign of this mod being updated for the DLC 1 + 2? If not, anyone know how to hook up weapons to this mod manually?
wesley/Lost 15 Mar, 2016 @ 10:46pm 
any one how how i put what to put on my off hand weapons ?
like the pistol ?
D4NK.SC0P3@MLG.REKT  [author] 16 Feb, 2016 @ 4:35pm 
In fact, I can update this one, but not my first mod. And even if it's the same project/solution, it tries to update the wrong ID.
OHM 16 Feb, 2016 @ 3:22pm 
QUOTE:
"I have also a question for the community : I cant udpate my mod on Workshop because of this :
http://tof.canardpc.com/view/cdd5fa03-c0f7-4062-9cbe-ccd691b420c2.jpg
My mod's ID is wrong. Is there any way to fix that ?
Changing PublishedFileId.ID dont work."

=====>>>> Your mod's ID is actually: 622840303
OHM 16 Feb, 2016 @ 1:14pm 
I've been waiting fo this type of mod, with a research/upgrade cost instead of just opening it up without pre-requisites. Thanks, I'm gonna try it out now...
D4NK.SC0P3@MLG.REKT  [author] 14 Feb, 2016 @ 11:30pm 
If you want a mod which reomve restrictions on attachements, like scope excludinf each other, I will try next week (i'm currently not on my main computer)
D4NK.SC0P3@MLG.REKT  [author] 14 Feb, 2016 @ 11:18pm 
?
You can make 7 slots for attachements for your weapons, if this is what you want
Goggles 14 Feb, 2016 @ 8:17pm 
Hey in this mod can you use all 7 attachments?
D4NK.SC0P3@MLG.REKT  [author] 13 Feb, 2016 @ 11:34am 
Sorry for reseting yours .ini, I just wanted to add a note about the fact that SMG compatibility mod is available : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=623390875
D4NK.SC0P3@MLG.REKT  [author] 13 Feb, 2016 @ 8:44am 
Ha, misunderstanding, It dosent work with modded weapons, but making it compatible is not difficult
D4NK.SC0P3@MLG.REKT  [author] 13 Feb, 2016 @ 7:44am 
Thahat : yes it works for weapons with attachements
D4NK.SC0P3@MLG.REKT  [author] 13 Feb, 2016 @ 7:42am 
So it allows 2, 3 or 5+ attachements more, if you prefer...
D4NK.SC0P3@MLG.REKT  [author] 13 Feb, 2016 @ 7:42am 
lordbyron : nope, it allows more, or less, you choose.

You have 5 tactics upgrades that you can activate or not.

And you can tweak the basic number of attachement per weapons.

ANd the cost of these upgrades... It is entierly up to you.
Thahat 13 Feb, 2016 @ 4:16am 
@dank scope , does this work on mod-added weapons too? or did you code it specifically for the existing weapons?
Geek_Haven 13 Feb, 2016 @ 2:21am 
So do I understand correctly that this mod allows to have 2 more attachments on a weapon ?
D4NK.SC0P3@MLG.REKT  [author] 13 Feb, 2016 @ 1:33am 
Yes, it was a good idea, but long to code because of multiple options :)
Blackdragonbird 13 Feb, 2016 @ 1:27am 
Cool. You take my idea to put these upgrades in the Guerrila. I still think the upgrade to beam weapons will be better if put in the Proving Grounds, costing alien alloys and suplies.

Anyway, thank you very much for the mod. Now I need only to "upgrade" de price of these unlocks to compensate for the advantage that a extra attachement will give.

=)