XCOM 2
Medikits Unlimited
13 Comments
Obdulio 15 Nov, 2017 @ 1:22am 
it looks like it doesn't stack up anymore so atm this has no use as the charges don't change beyond the first medkit you equip.
Krigsprästen  [author] 11 Sep, 2017 @ 9:07am 
Yeah, apparently it still works, according to sources, but I don't have War of the Chosen myself (and I won't be able to afford it for quite some time, if ever) so I can't update the mod. Sorry about that.
Mattie Rethyu 8 Sep, 2017 @ 2:09am 
@[VG]CaptainValls50178 Works for me, despite the warning symbol in the launcher.
Moon Sparks 7 Sep, 2017 @ 8:08pm 
War Of The chosen?
DireWolf on Fire 20 Aug, 2016 @ 1:52pm 
So I have a lot of XCOM2 mods maybe too many, but for some reason this mod was working and then now I only have one medkit and I cannot make anymore. I can't figure out what this issue is. It's a great mod when it works though
Sinjen Blackstar 13 Jul, 2016 @ 2:38pm 
I haven't tried this since Shen's gift but like I stated below it was not taking advantage of the extra charges of the second medkit.
marshmallow justice 19 May, 2016 @ 5:08am 
@Sinjen
so the two only share the same pool?
Sinjen Blackstar 15 May, 2016 @ 6:00am 
It seems that you can now carry more than one medkit but only get the uses from one since the DLC/patch.
[=VF=]-Ray Jefferson 13 May, 2016 @ 8:02am 
This mod work with new dlc?
BOYCOTT S-T-E-A-M! 13 Feb, 2016 @ 10:17am 
I like this idea. It was a bit restrictive only being able to have a max of 4 heals on your medic. It really made me sketchy on wanting to try any of those mods that double the number of enemies and such, but being able to carry more medkits would solve that problem.
Ohgun 13 Feb, 2016 @ 8:05am 
This mod reminds me of the Long War Medics. In a very good way.
Krigsprästen  [author] 13 Feb, 2016 @ 5:26am 
@Invisigoth: You can already carry as many Smoke Grenades as you want. Smoke Grenades are not limited in any way, only offensive Grenades were, which was the reason I created the Grenades Unlimited mod to begin with.

And if you want unlimited grenades or medikits or what-have-you's, you can just use console commands to cheat the usual way. If I'm not mistaken, there's a console command to give you infinite uses of whatever you're carrying.
Arkan 13 Feb, 2016 @ 4:56am 
This Mod can be used when playing extremely hard missions, 'more enemies per mission' mods activated and campaigns in commander mode difficulty to help balance the fight in the field a little bit. I would like so much if you would do 'Unlimited Smoke Grenade' mod version so we could use it a lot to deceive our enemies when in open fields. :GoBoom: