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If so, PLEASE (!!!) keep in Mind that an Update (WOTC) makes this fine MOD unplayable for ALL XCom2-Players, who will not add WOTC !!
A second, separate MOD-Release (if done) of this is the Solution - I guess !
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=800984705
It should fix all the issues that everyone's been having (Available for all tiers, upgradable, configurable with mobility/reaction fire modifiers, etc) but with a better model. It also contains a UI icon, some attachments, and firing sounds.
Would love to see the UI icon updated. Thanks for a great mod of a great weapon that was a royal b* to carry around when I did.
also I've updated the mod to follow the tiers of a rifle with cannon dmg ( no mesh changes,) will it be ok if I upload it to the workshop?
It might be a mod-to-mod conflict, although it really shouldn't be. None of the other extra weapon mods have behaved this way so far (all the others are back to unlimited items, actually).
So apparently when you have the LMG 249 equipped on a soldier that gets promoted, you cannot select SUPRESSION fire, only DEMOLITION, until you unequip the LMG249 and equip the gatling cannon, then you can select the skill on the righthand side.
Well do both version classic M60 and the M60E6 modern version.
Much like the "It Will Take Many Bullets" mod, is it possible for myself to create multiple versions of this/these gun with different values to replace/unlock with the required research?
Awesome guns and thank you for the hard work!
Why can I only put one attachment on the weapon?
I do not know if you take any requests, however - if you do. I would *REALLY* love seeing a PKP Pecheneg or a Gewehr 36. I really do enjoy your work so far, and think it is very impressive.
What program are you using to convert the assets from other games to ones usable by the Unreal Editor or am I doing this the entirely wrong way?
Steam Workshop is really clunky, but if you put this on the Nexus then people can use Nexus Mod Manager with it. I'm currently running 40 mods on my game, all of them are from the Nexus and make use of the Mod Manager.
Was wondering if you plan on doing something like a DMR mod (Not as much power as a sniper rifle, but better accuracy at medium ranges?)
There's another mod out there that's kind of like that, but doesn't quite offer what I'm looking for.