Team Fortress 2

Team Fortress 2

koth_station_b3
25 Comments
Big Sauce 28 Feb, 2016 @ 1:16pm 
Needs more detail and overall better gameplay mechanics, such as reducing the amount of health kits and ammo packs that are around
Artificial Gravitas 28 Feb, 2016 @ 10:05am 
It's a bit small don't you think.
caljay  [author] 28 Feb, 2016 @ 9:27am 
I will post the day when I know it
caljay  [author] 28 Feb, 2016 @ 9:26am 
It will be on a game day soon
GabeNoodle 27 Feb, 2016 @ 11:33am 
You should add it o an impromptu or gameday, they're very helpful.
caljay  [author] 27 Feb, 2016 @ 6:14am 
I may put beta 3 up on tf2Maps
caljay  [author] 27 Feb, 2016 @ 6:11am 
It has not been playtested
GabeNoodle 26 Feb, 2016 @ 9:18pm 
Has it been playtested? I didn't see it on TF2Maps.net
caljay  [author] 24 Feb, 2016 @ 3:38pm 
Airblasting pyros is a plus
DissaRay 24 Feb, 2016 @ 2:55pm 
this looks like an amazing map for PLR and Airblasting pyros idk if that last one was a pro or a con XD
Burnie ~ SFM 24 Feb, 2016 @ 6:32am 
Would make a nice ultiduo map
MeatwadMeatwad 23 Feb, 2016 @ 1:44pm 
what is with the random lols?
Nando 21 Feb, 2016 @ 2:00pm 
lol
PrejMilda❤ 20 Feb, 2016 @ 11:28pm 
Lol
xxXCancerMancerXxx 20 Feb, 2016 @ 5:44pm 
The bridge would be great for snipers
xxXCancerMancerXxx 20 Feb, 2016 @ 5:44pm 
Looks perfect for it.
caljay  [author] 20 Feb, 2016 @ 5:08pm 
Maybe in a future project
xxXCancerMancerXxx 20 Feb, 2016 @ 4:06pm 
This should be payload.
NullPointerInception 20 Feb, 2016 @ 9:35am 
nice. i like to get my character ran over by trains lol
Optimys praim 20 Feb, 2016 @ 5:23am 
класс
Afuganisu-tan 19 Feb, 2016 @ 5:45pm 
Okay :3
caljay  [author] 18 Feb, 2016 @ 1:08pm 
Maybe in a future project, this one will be koth for now.
Afuganisu-tan 18 Feb, 2016 @ 9:55am 
Okay, since of my earlier post, are you thinking of making a three control point map? One point in each base, and one in the middle, like powerhouse!
caljay  [author] 17 Feb, 2016 @ 5:19pm 
There is only one the pictures just show it from differnt angles
Afuganisu-tan 17 Feb, 2016 @ 5:14am 
Wait, if there are TWO control points, doesn't this make it a crossover from cp/koth?