Project Zomboid

Project Zomboid

Proffesional Mod
46 Comments
Goggles 20 Jan, 2022 @ 11:19pm 
Does this profession get the search bonuses from park ranger? https://pzwiki.net/wiki/Foraging Also I know that it include the unique profession perks but does it include the profession specific bonuses (if they are implemented and aren't just missing traits that give the supposed bonus) like park rangers "Allows much faster movement through forests and woodland." https://pzwiki.net/wiki/Occupation . Thank you so much for the mod by the way! Always great to see people contribute to this game's amazing modding community! :)
Doesntexist 25 Nov, 2021 @ 2:24pm 
*In asturallian accent* PROFESSIONALS have STANDARDS
Timendo 17 Aug, 2021 @ 3:27am 
In case someone use snake modpack with new traits for vanilla jobs, this mod removes most of the added trait for jobs, like veteran
Eoin Lynne 9 May, 2019 @ 12:50am 
Any chance this will be updated to include the new professions?
. 9 Apr, 2019 @ 10:37am 
Doesn't work, please help me
Arthur 18 Feb, 2019 @ 12:57pm 
Hey, can I help with brazilian portuguese translation?
Penumbra 5 Sep, 2018 @ 6:00am 
Hey @shuiyinv would love for you to update this for Vehicles :)
Engiminer 24 Feb, 2018 @ 9:49am 
V Same! XD V
[MET] Aditsan 1 Aug, 2017 @ 12:46am 
This feels like a cheat mod but I'm downloading anyway due to lack of NPC's making building hard. lol #Ricktatorship
Aethelfrith 29 Mar, 2017 @ 7:27am 
Does it include the movement speed boost through trees that park rangers have? If not, could you add it please? Thanks for the great mod!
shuiyinv  [author] 12 Feb, 2017 @ 8:32am 
updated to v1.1 for build 36.4 with new unique trait: Cook & Nutritionist
also added Metal Worker recipes and metal welding skill to Elite Survivor
Puttermilk Bancakes 15 Aug, 2016 @ 6:06pm 
yeah i just wiped everything and downloaded this first, it works now. great mod btw
shuiyinv  [author] 14 Aug, 2016 @ 6:59pm 
just checked it and it works fine maybe try disabling all other mods just to see if otehr mods are conflicting it especially other mod that adds new proffession.
Puttermilk Bancakes 13 Aug, 2016 @ 12:23pm 
the last one is just teh engineer
shuiyinv  [author] 8 Aug, 2016 @ 8:42pm 
its on the very bottom of the proffesion selection screen.
Puttermilk Bancakes 28 Jul, 2016 @ 7:14am 
I dunno why but It's not on the mods list nor in the selection screen. I will double check though.
Pixelmon 26 Jul, 2016 @ 6:44pm 
-_- being friendly on steam????? that's new
Snofur 26 Mar, 2016 @ 8:13am 
Great news!


Wish you all the luck, and happy easter (for me atleast)!
shuiyinv  [author] 26 Mar, 2016 @ 5:10am 
Snoken: thanks i will aupdate the elite survivor with every build and also add new proffesion when possible.
Snofur 21 Mar, 2016 @ 2:10am 
Thank you.

Yeah well this only happend with Silencer mod and this mod enabled. I have only really run the game with this mod, until I booted up the Silencer mod too this morning, clean save ofcourse. Yet it bugged.

I'm fairly certain it has to do with the Silencer mod, I did update the creator of the Silencer mod too. He seems to get regular error reports too...


Yeah this mod is splendid and I think if you will add more stuff that will be fantastic.

Keep up the good work!
shuiyinv  [author] 21 Mar, 2016 @ 2:00am 
Tiefere: i heard that TIS will add new proffesion to the game so i am holding the update until the next vanilla build. i wanted to introduce at least one new custom proffesions that will add more challenge to playing the game. More custom proffesion after that is a posibility too. btw this mod is not likely to conflict with other mod since it did not affect any files out of the character proffesion window. to really find out you have to switch off all mods and only enable this and the silencer mod. i will also look at this silencer mod to figure this out. Will update you later
Snofur 21 Mar, 2016 @ 1:08am 
There might be in issue with this mod and the Silencer mod combined.

I get a mod conflict when using them, so far my game seems unaffected. Both mods seems to work aswell. I don't think this mod is the cause tough. Only letting you know. :)
Snofur 20 Mar, 2016 @ 1:09am 
Do you plan on perhaps adding custom proffessions aswell? I would love this.


Great mod.
shuiyinv  [author] 1 Mar, 2016 @ 5:04pm 
Boo Hassan: Glad that ists solved :)
Zombadger & Leeroy: maybe ill introduce another elite survivor type that makes the game a bit more harder but i still dunno what to come up with (ill think of something :p)
Jexsile 1 Mar, 2016 @ 9:01am 
Too facilitates the game. I like hard)
Colonel Bagshot 1 Mar, 2016 @ 6:17am 
Sweet mod. I got bored after seven days. Still, if you want to be a Walking Dead survival guy this is where it's at. :]
Boo Hassan 1 Mar, 2016 @ 4:07am 
Thnaks for the reply but we solved it already :)
shuiyinv  [author] 29 Feb, 2016 @ 7:01pm 
Boo Hassan: i think for it to work in multiplayer you have to make sure everybody installs this mod. but i am not sure if the admin also have to do additional setting or not.
Boo Hassan 29 Feb, 2016 @ 10:26am 
Hey man good mod, works really well in SP! Could you help me with getting it to work on Multiplayer? thanks ahead of time, cheers! :)
shuiyinv  [author] 24 Feb, 2016 @ 9:12pm 
Corona2172: thanks for being very understanding :)
backch17: yea 500 bodies seems a bit too much of a task, i am currently working on my vanilla patch mod for toy items but i will try and do something about your problem after that. I hope i can give a solution of some sort (no promises tho since i do not know with my current modding experience if i can actually help or not).
backch17 24 Feb, 2016 @ 9:04pm 
Zenqs / i already do that. but its too much use my time.. have you ever moved 500 of bodies?
Corona2172 24 Feb, 2016 @ 7:26pm 
Guys, take the mod for what it is: a professional survivor. It is meant to be OP in comparison to a standard profession. Maybe some people want to experience the game in different ways. I prefer extremely hard, but if I wanted to test something out, I would use this profession. If you can't find a use for it do not use it. Why bitch about it?
shuiyinv  [author] 24 Feb, 2016 @ 1:06am 
Vistra & Nirkoba: well i am sorry that the mod is not to your liking :) i do honestly always use this on my game though so maybe a useless thing for someone might not be useless for others. At least they have a choice to have all the unique trait now.
Riot 23 Feb, 2016 @ 12:22pm 
Useless mod.
Я Шериф, мне ♥♥♥♥♥ 22 Feb, 2016 @ 11:17pm 
In my opinion, this mod is useless because it will be too easy to play, and the game is the fact that suffer, not to take professional survivalist, where there are all skills! I do not mind adding new classes, but I'm just against adding too light character classes.
P.S sorry for my rough translation, I Do not know the English language, and translate in Google.
shuiyinv  [author] 22 Feb, 2016 @ 8:38pm 
Zenqs: Yea i was actually making this for myself and i didnt have the intention of making it too overpowered just more advantaged, most of the skills are hard to build when they reach higher levels eq carpentry of lv 1-3 is quite fast but higher levels needs much more time.

The bonus 4 proffesion trait is impossible to get together and so i chuck this in here. maybe i will make the 4 traits to be included in a new proffesion but without the overpowering stuff as an option for those that is a completionist in future version :p thx again btw for the input :)
Zenqs 22 Feb, 2016 @ 2:56pm 
@backch17 you can get rid of corpses by just piling them on a fireplace and lighting it on. It's really not that hard I:
And, yeah. About the mod I must say it's pretty op since it doesn't require trait points. Perhaps you could balance it by making it the most point consuming profession there is. Like I dunno, -40 sounds fair?
shuiyinv  [author] 21 Feb, 2016 @ 6:32pm 
whoa so many comments :p
rtad: thx again.
backch17: i have read of such requests in the indiestone forums and i am not sure i can make that at the moment. if i do tho i will have to add an option on the sandbox page to disable it because i think corpse management is an important element of the game too.
PeskyEddie: you are welcome.
Morgan Freeman: thanks for at least looking at the mod description :).
Morgan Freeman Revolutions 21 Feb, 2016 @ 3:16pm 
i dont like overpower mods, sorry, i ll pass this one
backch17 20 Feb, 2016 @ 11:34am 
@papabrando's ego 2.1b_tau no, i mean deadzombies get decaied by time, automaticaly, not manual.
house boat 20 Feb, 2016 @ 3:32am 
@backch17 There's a cremation mod I'm pretty sure, I don't know if it works with the current build though.
PeskyEddieTTV 20 Feb, 2016 @ 1:44am 
Thanks for making this mod.
backch17 19 Feb, 2016 @ 8:53pm 
can i get a mode that make deadbodies are decaied? its make may pc too slowly
rtad 19 Feb, 2016 @ 12:47am 
oh ok ill ask him but THIS THING IS STILL EPICCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC:steamhappy::steamhappy::
shuiyinv  [author] 18 Feb, 2016 @ 7:52pm 
rtad: thanks but making cars is a whole different level especially working ones :p btw after searching the mods etc i found out that this mod is already made by mr Svarog a while back i think the name is cheaterman. i didnt copy his mod but i have to honor him as he did it first :).
this one is a bit different tho as this one dont give the 100 free skill points.
rtad 18 Feb, 2016 @ 9:07am 
it is epic can you also make cArs??!! THIS IS EPICCCCCCCC:steamhappy: