XCOM 2
World Expansion Project: ADVENT
219 Comments
[TKC]olT3lo 18 Dec, 2024 @ 3:06pm 
Guess this "project" began and ended with this mod.
TheDestroyer 28 Apr, 2024 @ 12:08pm 
Is this compatible with LWOTC? Objectives work fine and everyfin'?
For map mods the lack of crashes is not a good enough indicator for compatibility.
Darkstar 2 Jul, 2023 @ 2:11am 
I have this for 3 months last year no crashes. I am installing this gain along with my other mods from the XCOM 2 that I got from the seas now I bought it so yeah.
tangqikong 3 Feb, 2023 @ 4:56am 
@Not Mike Have you had any problems so far
INeedTogepi 14 Apr, 2022 @ 6:49am 
Hey Not Mike, did you end up having any hard crashes since your last comment?
Moisesjns 5 Apr, 2022 @ 5:31am 
Thank you Author for your hard work!
Mike 22 Jan, 2022 @ 8:54am 
LWOTC compatible after 3 days of testing. No hard crashes so far.
Nozuki 16 Mar, 2021 @ 7:01am 
Is this compatible with war of the chosen?
pnye71 28 Jul, 2020 @ 2:41pm 
LWotC compatable please
Glacialis 16 Apr, 2020 @ 1:11pm 
Wonderful mod, but I didn't know about it for three years of playing LW2 because it didn't have the maps tag on it! :(
Snoup Sniddly 30 Sep, 2018 @ 11:19am 
Beautiful mod, works with LW 2 for the guy asking below. I have a question myself: does the mod add advent stuff to every map? Like, it's totally random right? So more likely than not, will every map have some kind of advent landing pad or checkpoint, even in the wilderness? I feel like that might be a problem (but I'm only wondering, not at all sure)
famouswolfe 26 Jun, 2018 @ 4:18pm 
Compatible with WOTC?
Rusty | SkyPaladin 29 May, 2018 @ 5:54am 
Please make a version compatible with LWOTC / Highlander?
Nighthawkmk2 23 Mar, 2018 @ 2:58pm 
Hello is this mod compatible with long war 2/LW2? Please and thank you
Retsu 4 Mar, 2018 @ 5:06pm 
No WotC
Sir Luis 13 Jan, 2018 @ 8:11pm 
please add ADVENT warehouses to raid or ADVENT a army barracks that you can just go into and kill
Mind Goblin 2 Jan, 2018 @ 3:49am 
WOTC
电波 28 Dec, 2017 @ 4:40am 
want WOTC +1
FQVBSina 19 Nov, 2017 @ 1:39pm 
Just recently, for various missions ranging from kidnap target, hack workstation, to even a alien facility, my squad begins right on top of the objective. In the case of the facility, if I blow up the ceiling, I would be right by the C4 target. I am not sure if this mod is causing it or the better advent 2, I am asking both. Are you aware of this?
Dragon32 11 Sep, 2017 @ 12:40pm 
Hey Beacon, not sure how the map-makers' grapevine is going but I saw a couple of posts by Vozati over on his mod's Discussion page. Maybe old news to you, but...

If you want to port a plot you need to do 2 things:
1- Steal an XcomLevelVolume from a working plot and put it on yours then build the level
2- Copy the PCP_arctype and xpack package file and include them in your mod
That will fix the game just using random pcps since the file path for the game and editor are apparently different.

I think parcels missing assets is the same problem of mismatching file paths, I could not get posters to work until I copied that package into my mod but copying entire asset packages is something that should be avoided. Plus some parcel types need new objective spawn possiblites as well.
Paentimexi 10 Sep, 2017 @ 12:41am 
Would be amazing if this was tweaked to work with WotC!
Landgreen 7 Sep, 2017 @ 9:35pm 
So any news?
Dragon32 31 Aug, 2017 @ 3:19pm 
Dragon32 31 Aug, 2017 @ 11:59am 
@Beacon:
Great to see you, fantastic mod you made. I've played with it so long I honestly couldn't say which were your parcels/PCPs and which were Firaxis'. Impeccable work.
vulchor 31 Aug, 2017 @ 10:40am 
Thanks Beacon, take your time don't stress on it. I'm just grateful to you and all the people that contribute to the XCOM2 community, its one of the best!
Beacon  [author] 31 Aug, 2017 @ 10:32am 
Thanks Vulchor! I'm very busy but I will look into porting the mod over, thanks again everyone!
vulchor 31 Aug, 2017 @ 10:31am 
you can get info and ask questions from this Nexus forum thread and the subreddit they're talking about in it :
https://forums.nexusmods.com/index.php?/topic/5944818-how-does-one-update-mods-to-war-of-the-chosen/
Beacon  [author] 31 Aug, 2017 @ 10:29am 
Hello all, thanks for the support and hope to see this in WOTC - does anyone know if a guide or some sort of info exists on porting mods to WOTC?
Black Raven 31 Aug, 2017 @ 2:13am 
don't think the dev is active anymore, if not maybe somebody could get permission to take over and update
Shard Obsidia 30 Aug, 2017 @ 2:10am 
Awesome mod. I'm hoping for a WOTC version or update.
vulchor 30 Aug, 2017 @ 12:24am 
adding my vote for this to be updated for WOTC. I subbed to this mod as soon as it was out originally, need to have it in my new playthrough.
Nasarog 29 Aug, 2017 @ 12:37pm 
Willl this be updated for War of the Chosen?
Dragon32 29 Aug, 2017 @ 12:28pm 
@Freedom's Flame:
I think the PCPs will still work but the Parcels won't. Haven't tried it yet myself though.

Also: first map pack I ever installed, 17th February last year.
Freedom's Flame 29 Aug, 2017 @ 10:40am 
RIP one of the better map mods, WotC renders this unusable.
Black Raven 20 Aug, 2017 @ 10:21am 
can we please put proper 'Map' Tag on this, its hard to find unless you know about it, and its shame for lots people to miss this one
Militus Immortalis 11 Jul, 2017 @ 5:21am 
Hey, sorry to ask here, but I'm fairly sure it's related to a map or mission type, I'm not sure.. Is there any way you could help with this?
https://steamhost.cn/steamcommunity_com/app/268500/discussions/2/1291817837623588163/

In short I'm crashing the .exe after loading some missions, yet I've been able to do most mission types, so maybe it's map related I really don't know.. It seems totally random, too! I really want to be able to play again.
DrDeusMD 6 Jul, 2017 @ 10:19pm 
Thanks you for this mod, it's a great addition. @Dragon32 Thanks for your tips, I see them in most of the mods that I subscribe to and I appreciate your helpful adivce.
Dragon32 17 Jun, 2017 @ 1:43am 
@Angelknight7954
When a map is generated the game grabs various map pieces to make it. This mod adds new map pieces to the pool the game grabs from.
Ninox 16 Jun, 2017 @ 10:35pm 
Can you clarify for me what exactly this mod does? I'm not seeing much of a description here
Dragon32 19 Jan, 2017 @ 1:11pm 
@Very Tiny White Mage:
FYI, there's this comment on Long War 2 compatability:
Compatible with LW2. All map mods should work, but there is no way to test 100% so conflicts may occur.

From here: Mods Compatible with LW2 Rev.1.7 [drive.google.com]
Blazin' Fists 19 Jan, 2017 @ 9:13am 
Will this be compatible with Long War 2?
Olafr_the_Viking 18 Dec, 2016 @ 11:45am 
Olafr the Viking has finally decided upon who will be awarded the Modder of the Year Award for 2016.

And the winner is:

http://gamersparadiseolafr.tumblr.com/post/154642276720/the-winner-of-the-modder-of-the-year-award-2016
=[NK]= Col. Jack O'Neil 20 Nov, 2016 @ 6:21am 
Any idea how to spread out enemy pods when the mission starts?
KitKatWrath 31 Jul, 2016 @ 3:31am 
Does it work fine with Shen's last gift dls ?
Ael 22 Jul, 2016 @ 4:40pm 
sorry I meant with the latests patch and dlcs stuff.
Dragon32 22 Jul, 2016 @ 4:38pm 
@Ael: It's been in my mod list for months and I haven't had any problems with it.
Ael 22 Jul, 2016 @ 4:27pm 
is this mod working?
mlipski0 1 Jul, 2016 @ 3:07am 
Please update mod to latest shen's last gift dlc.
Thourq 1 Jul, 2016 @ 1:40am 
I thought the whole LoS through walls and floors was fixed a few patches ago?
Martin Zzz 26 Jun, 2016 @ 7:58pm 
cool