Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I hate hard game.. also My friend was broke their device cuz this stupid campaigns.
1. Long trip + impossible horde to beat
2. Easy mode doesnt enough anymore, this map totally for a cheater like Khomcik🤪
3. I wanna say to everyone who participated on this map makers, GO TO YOUR HOME, N GET A REAL JOB! ! YOU ARE SUCKS AT GAME DESIGNER🤮
overall 9/10. difficulty 9/10 on expert realism. playtime 1h exact. 2 restarts
前兩天打的,沒什麽印象了,沒什麽毛病也沒什麽亮點吧,最後的軍事基地記得倒是比較清楚,雨天視野不太好,但是勝在空閒大,Tank好打,IG8。
Far too many back to back (almost constant) hordes and alarms for my taste.
YMMV, but I don't think it will be in my normal rotation.
lighting too dark
buggy in the 3rd part (gas)
Heaven Can Wait 2 is very rough around the edges, feeling unpolished and a bit glitchy overall.
It notably has modified super-speed Witches and slightly faster Tanks.
It has a frustrating first level, where you spawn not with primary weapons or medkits, but with dual pistols, in a fence-surrounded ditch that has obnoxious uneven terrain. The horde and Specials timer seems to start immediately on this level, so expect to take some damage if you don't rush out of there immediately. You then run down a very long highway with nothing special in it, only to arrive at a bridge with your medkits and primary weapons. However, this bridge then randomly explodes, summoning a Megamob horde. The first level also notably allows a Witch and/or a Tank to spawn after a highway section...
There's also odd glitches, such as barbed wire that kills you and prevents people from being able to pick you up, as well as client lag.
There are several confusing Moderate-Hard Gauntlet events where you can wind up lost/in a dead end.
And the Finale was also a bit confusing, but ended up being a simple Defend-Tank-Defend-Double Tank style Finale.
Overall, this campaign was confusing, a bit glitchy, and very difficult, but definitely playable.
优点:场景的观赏性做得很好,层次分明。从坠机的荒郊野外一路来到小镇与都市之中,最后的救援关是在一座军营里,雨天的天气与被感染者占据的军事基地相结合呈现出了无与伦比的末日氛围。
缺点:尸潮的刷新率比较高,每一个章节地图内都会有尸潮的出现。最后的救援关内在地下设施的入口最后一波刷新的坦克比较多,需要及时跑到室外战斗,而且还需提防室外场景内的那些可以被坦克掀翻的物体。
Stupid events fucked my nerves