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For reskin - full free, but if you want upload reskins to Workshop, just take credit for me as original author. Permission is not requeired.
There will be a lot of work
But will be available v3 as fast as I can
I'll release secondary weapons, grenades and "Gremlins" to separate pack.
No
Separated primary weapons with bodygroups have another folder, so this addon will not conflict with "Weapons models V2" with bodygroups
Because making from zero animations, particles, characteristics - it's harder than port from another game
No
I'm work with XCOM 2 weapons again and making V2 pack, that will be include all XCOM weapons with bodygroups (!) and aliens weapons (Psi-Rifle of "Avatar" Project included too). Will be released to Facepunch as one zip-file and Workshop with parts (Convenction, Magnetic, Plasma\Beam, Alien, Grenades, Gremlins)
Original Author talk with me and I delete addon
Cause that want original author
Read FAQ, your question have in FAQ
{LINK REMOVED}http://www.mediafire.com/download/k74wl69opaayf7e/xcom2_smd_models.zip - Here
I can send you original smd or psk (exported Unreal Engine model) files
But addon NOT include ponies, just screenshots (I not have human ADVENT soldiers), and, of course, you must read FAQ - there I tell, why I added ponies on 2 screenshots.
И естественно я русский.
Maded by me and it's private model - I will not publish this for public
All maded by me and will not publish to public. ADVENT Pony uniform is private and not publish too.
About aliens weapons - they very simple and I not have with to port, but maybe I will make Aliens weapons as separate pack
Sectoid and his Beam pistol (and Viper Rifle) I will upload as Non-Workshop archive
Characters have simple problem - they not have faces, so I need fix that
Original author said to delete this addon
@wow
If I gonna fix problem with their helmets and learn how to rig to ValveBiped bones, I will make ADVENT Troopers.
@carzfan21
If you mean XCOM soldiers, this gonna be some problem. Many face, accesoaries (sorry my bad English), armors and more, more, that I can't make with 32 textures limit (Source Engine provides only 32 texture in one model). And, also, this is very hard.