Cities: Skylines

Cities: Skylines

Golden Gate Bridge
29 Comments
Jamesa 23 Apr, 2020 @ 11:31am 
@killermech05 You have to find a little cercle at the exact middle of the bridge (seen from above). That's the exact point that you have to delete
Hyena  [author] 14 Apr, 2019 @ 11:55am 
This model is old guys, i dont support it anymore (i dont have more the model), i recomend use this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1473653986&searchtext=golden+gate
killermech05 14 Apr, 2019 @ 9:44am 
ITS HARD TO DELETE THE STRUCTURE WHEN I TRY TO DELETE IT HELP PLEASE?
Hyena  [author] 28 Jun, 2018 @ 2:53pm 
@Neww_ i dont have more the base model for fix that, sorry.
Neww_ 28 Jun, 2018 @ 2:34pm 
Kinda wish this was updated, the LOD is messed up and it keeps dissappearing in certain angles, would have been so great to see it fixed since I'm recreating San Francisco in 1:1
Phantom Xiang 9 Feb, 2018 @ 10:53pm 
Nice!:highrise:
vetaking 16 Dec, 2017 @ 8:28am 
I think it's just my computer can't handle it.
Paraso 31 May, 2017 @ 12:47pm 
Where do i find it?
Hyena  [author] 2 Mar, 2017 @ 3:31pm 
@vetaking weird, well i stop suport this asset (have almost 1 year), i alread lost the base from my computer... so, sorry :( I hope is just a bug in your game (mods maybe).
vetaking 25 Feb, 2017 @ 7:36am 
The bridge just keep disapearing whenever I look around. The asset is just too big. Maybe if you put different part it will work fine?
Chris6d 6 Jan, 2017 @ 1:30pm 
Great mod. Slime King, no.
Andrew McAdam 19 Jul, 2016 @ 9:27am 
Awesome!
Hyena  [author] 18 Mar, 2016 @ 5:35pm 
@Elias Just fix the normal map.
Elias 18 Mar, 2016 @ 4:56pm 
hi, what did you change with the update?
Hyena  [author] 11 Mar, 2016 @ 12:29pm 
@dRuPpl its a problem with a "rly big stuff" in transition to model to LOD... i cant rly do nothing about that.
dRuPpI 10 Mar, 2016 @ 6:58pm 
im the only one who has LOD problems?
like invisibel model when looking to close or turn the camera a bit to the side
and also the detail level is going away when u just zoom a bit out
Hyena  [author] 24 Feb, 2016 @ 1:04pm 
@Elias
Yup it is different
I made using a plam: http://goldengatebridge.org/research/images/ggb_plan_elevation_drawing.jpg

In lod i dont put the arc with detais in the part on left (last pic) but have in the base model.
Elias 24 Feb, 2016 @ 12:13pm 
one thing i recognized: the part of the bridge, where the steelropes begin (good to be seen on the last pic... the one with the LOD) are different at each side. on the one side there is a massive block under the bridge and on the other side it is just some sort of steel bars. i hope you know what i mean.
agusingnavy 22 Feb, 2016 @ 8:42pm 
SkylinesNation. Awesome !!!
MadCat3D 22 Feb, 2016 @ 3:35pm 
amazing work, cant wait to see more.
NoirMoutton 22 Feb, 2016 @ 12:16pm 
Awesome
Hyena  [author] 22 Feb, 2016 @ 10:58am 
@Avanya
Thanks! :)
Captain-No 22 Feb, 2016 @ 9:23am 
fit well in the -US PACIFIC COAST- all in one Collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=628114281
thank you Thumbs up
Avanya 22 Feb, 2016 @ 9:01am 
@Ryan Clearly it will take up alot since all the wires needs to be modelled. It's just always nice to know what it's at. Ty for the quick answer and nice work ^^
John Bon Jovi 22 Feb, 2016 @ 8:44am 
this is so needed, sinse the old one doesn´t work anymore... thx
Hyena  [author] 22 Feb, 2016 @ 8:39am 
@Avanya
Model: 20284 tris (yes, a lot, its a big model, It is the least I could do)
Lod: 1200 tris
Avanya 22 Feb, 2016 @ 8:36am 
What is the triangle/tris count on the model and the LOD?
Londsw 22 Feb, 2016 @ 8:13am 
thats awesome dude
Londsw 22 Feb, 2016 @ 8:13am 
biggest one?/