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Honestly, nope. It would be nice, however the last time I tried to make a Tier 2 weapon it didn't come out all that great in my opinion--*cough* Magnetic AK-12A *cough*. But the main the reason why is because currently I have no interest in making mods, and I don't see myself coming back to modding for a while. I'm sure one day I will come back to work on some stuff, but for me this is simply a hobby and not a job or anything of that sort. If issues appear that break this weapon mod I will quickly get those fixed, but to answer your question I don't think I'll be making any different tiers, or any other mods for a while. Sorry. :(
As for the suppressors, probably not. There is an alternative way, though it may be annoying and not exactly what you're looking for, but you could open up the console and spawn yourself extra suppressors to put on your guns.
Add the following line to the end of all your weapon templates.
defaultproperties
{
bShouldCreateDifficultyVariants = true
}
I might just make these as the official UI icons--if you don't mind.
VAL .
VSS .
The Unreal package file containing the replacement icons can be downloaded from here [www.dropbox.com] if anyone would like to use them. Just drop it into Steam\steamapps\workshop\content\268500\632040135\Content and overwrite the existing one. Don't forget to make a back up of the original so it can be restored if the replacement is not to taste.
so i can adjust the stats
I love the mod Brah, you did a great job with the textures and I love the sound. Looks really close to the real guns, as close one could come with the game would be my guess. I hope to see more great mods from you Brah.
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
If you have already, then just ignore my post :)
A TWS version made me the Bane of everyone's existence on the DayZ Overpochins Server I used to bandit on.
and i love the guns