Space Engineers

Space Engineers

Guided Missiles Reloaded
372 Comments
Wolfengang 20 Sep, 2019 @ 9:23pm 
i miss this
Asynchronous 6 Feb, 2019 @ 4:04pm 
needs updating
EnjoyCoke 4 Oct, 2017 @ 7:41am 
Doesn't work. No blueprint, no script.
Hirodripto.rl 7 Jan, 2017 @ 11:22am 
V Thats because its broken.....
NukePulse 7 Jan, 2017 @ 6:50am 
I...tried everything...even a broken one...but...I CAN NOT TARGET THE MOTHERF***ING SHIP.
Greyson XMG 2 Jan, 2017 @ 3:27am 
It is possible that RL has interfered with his SE time.

Crying shame.

BUT perhaps, if he is busy.... He could find another to help?
-iCOG- Riot Co. 2 Jan, 2017 @ 3:23am 
JFC, what is it going to take to get this mod fixed?
Hirodripto.rl 31 Dec, 2016 @ 1:19am 
V Read comments first, youll notice everyone says its broken
Blue J 360 30 Dec, 2016 @ 9:08pm 
HOW TO WORK THIS THING
Hirodripto.rl 28 Dec, 2016 @ 4:17am 
FIX FIX FIX FIX FIX...?
dRuPpI 25 Dec, 2016 @ 4:06am 
OMG this MOD needs to be Reloaded
Dungeonmaster 23 Dec, 2016 @ 11:28am 
NEEEEED FFFIIIIIIXXXXXX
dominicawb 22 Dec, 2016 @ 2:49pm 
Yeah with Beta out now, it should be a lot mroe feasable to fix this.
Melburd 12 Dec, 2016 @ 4:48pm 
Would very much like to see this working again. Is this mod abandoned?
Magos ti-85 10 Dec, 2016 @ 8:34pm 
If you could fix this, it would be most appreciated.
Blue Moon 25 Nov, 2016 @ 12:47pm 
aparently he's just gonna ignore us.
sieyono 21 Nov, 2016 @ 8:06am 
NED FIX
flori1994 10 Nov, 2016 @ 1:12pm 
this is perfect for my battlestar galactica please fix it
KainDeamon 10 Nov, 2016 @ 12:00pm 
*bump* i loved this mod. fix please.
Blue Moon 9 Nov, 2016 @ 8:36pm 
Any plans to fix this mod?
Hirodripto.rl 28 Oct, 2016 @ 6:44am 
How to use this? it doesnt say anywhere on "How to use"
flori1994 17 Oct, 2016 @ 9:56am 
i think the problem lays in the way how se use local mods
Midnyte 16 Oct, 2016 @ 5:58pm 
well the creator is clearly not updated in several months i guess...
CombatWombat 10 Oct, 2016 @ 1:01am 
Well, problem is that according to creator it should work, it works for him and he has no idea why it isn't working for us.
Midnyte 9 Oct, 2016 @ 3:35pm 
any news on withoer or not someone is gonna fix this or is this gonna be a wall of "please fix asap" type thing.... this was a really great mod and tbh i dunno why Keen doens't have this in stock version... i hope that it gets fixed soon... used to be a vital part of my ship which now relies on turrets and shields :/ ill keep checkin back and forth i suppose
LCdr. Mallard 8 Oct, 2016 @ 11:47pm 
please fix it
flori1994 5 Oct, 2016 @ 12:14pm 
i think both problems has the same cause as both problems will use the same lines of code
jimbo1676 5 Oct, 2016 @ 10:09am 
to SoulTechnology - it's not just the painter. you should be able to target any grid by facing it (helps to be in camera view but not needed) and right clicking. you should get a message on screen saying that the grid has been targeted. The right click targeting is not working at all whether it's with the painter or not. just wanted to clarify the issue in case anyone attempts to fix this loved and missed mod
Chrisinater5 3 Oct, 2016 @ 9:05am 
I unfortunately didn't get to experience this, I do hope it can be revived soon. :)
SoulTechnology 25 Sep, 2016 @ 4:12am 
fixed yet? last time i tested it only a day or 2 ago the painter still just fires a missile and the painter turret still has a buggy model (not dx11 or not optimised for stable?)
Deese Nutz 24 Sep, 2016 @ 11:35pm 
Seems like the main issue is with the debugger. Hmm...
Le Grand Sarrazin 22 Sep, 2016 @ 11:01am 
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(86,29): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(16,39): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(49,29): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
Compilation of C:\Users\Mike\AppData\Roaming\SpaceEngineers\Mods\632206460.sbm_GuidedMissileScript failed:
Le Grand Sarrazin 22 Sep, 2016 @ 11:01am 
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(18,107): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(40,57): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(40,66): Error: The type or member 'string Debugger.DefaultCategory' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(108,38): Error: The type or member 'void Debugger.NotifyOfCrossThreadDependency()' is prohibited
Le Grand Sarrazin 22 Sep, 2016 @ 11:01am 
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\GuidedMissileTargetGridHook.cs(20,20): Error: The type or namespace name 'Sync' does not exist in the namespace 'VRage.Library' (are you missing an assembly reference?)
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(108,29): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(49,38): Error: The type or member 'bool Debugger.IsAttached' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(86,38): Error: The type or member 'bool Debugger.Launch()' is prohibited
Le Grand Sarrazin 22 Sep, 2016 @ 11:00am 
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(74,29): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(74,38): Error: The type or member 'bool Debugger.IsLogging()' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(98,29): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(98,38): Error: The type or member 'void Debugger.Log(int level, string category, string message)' is prohibited
Le Grand Sarrazin 22 Sep, 2016 @ 11:00am 
Thought I'd throw you my mod errror log, since yours threw the most exceptions.. cheers..

MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(64,29): Error: The type or member 'Debugger' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
C:\Users\Mike\AppData\Local\Temp\ModDebugger.cs(64,38): Error: The type or member 'void Debugger.Break()' is prohibited
MOD_ERROR: Guided Missiles Reloaded, in file:
tecknolord13 15 Sep, 2016 @ 8:33pm 
is there ammo for the designater turret? i dont see any
Pacque 9 Sep, 2016 @ 8:06am 
How does this work?! I cant find it anywhere and im kinda new to the whole modding thing...
jimbo1676 8 Sep, 2016 @ 2:43pm 
Yajiedesign, help! I was very excited to see your "fixed" update but unfortunately the issue is still there. We can't right-click target lock anymore. Thanks in advance
jb_aero 6 Sep, 2016 @ 4:20pm 
What SSgt Oz ? You should not be placing any files or replacing anything.
Ozzy 5 Sep, 2016 @ 4:24pm 
Hey mate just a quick question for your github link could you please give a proper read me file because i'm not going to replace all the files with the new stuff until i know A) where to place them correctly B) know what changes they will make to the game e.g. brakes gatling turrets for no reason ??
But please keep up the great work on this mod its a good one to have and use, i just need more information (like i said ^^) thanks for the read.
夜剣Fercik 5 Sep, 2016 @ 2:43pm 
Unfortunately nothing changed for me as well idk if it is just me that is doing something wrong
CombatWombat 5 Sep, 2016 @ 8:15am 
Hm, I don't see any difference, unable to lock target.
TofuCharged 5 Sep, 2016 @ 7:23am 
also DX11?
TofuCharged 5 Sep, 2016 @ 7:09am 
awesome m8. thank you
yajiedesign  [author] 5 Sep, 2016 @ 6:38am 
Keen changes the way the compiler is compiled. This error will occur only after uploading, and I usually check it in local mode...
yajiedesign  [author] 5 Sep, 2016 @ 6:36am 
ok fixed.
flori1994 5 Sep, 2016 @ 6:22am 
oGaMo try the weapons in creative mode
CombatWombat 5 Sep, 2016 @ 6:15am 
ok,
Fixed Large Target Painter needs ammo to work, the Target Painter Power Cell. When i use it as gun, it fires missile and does 0 dmg to target. If i fire cruise or torpedo missile afterwards, they don't lock to target.
There is Guided Missile Targeter Turret, impossible use since it is asking for ammo and there is no port where i can insert items.
Launchers work, but there is no way for me how to lock on to a target.