Company of Heroes 2

Company of Heroes 2

8_p Industrial Area
6 Comments
xxCOMPANY OF COWARDSxx  [author] 9 Sep, 2020 @ 10:11am 
Well map have symmetry to playable area but to the edges out of the playable area is not and i didnt want this map that i created first for coh 1 back at 2011 to have symmetry for this reasons.At base we have a small port used for transport poeple and by idividuals,at middle and left is a port for commercial use but old and on the right is a new big port under cosntruction,so it wouldnt seem so unatural to have that same small port and the commercial port on the upper section of map just for the symmetry.Also the small field up and left is made for other reasons that i cant explain it with 2-3 sentences.
Commander-LVJ 30 Aug, 2020 @ 5:42pm 
+xxCOMPANY OF COWARDSxx

+xxCompany Of Cowardsxx-->2

I ask this because this looks like it may be such a neat map for what it is that this is almost upsetting in a way; question: why would you ruin the symmetry of the map by what you did at the top and especially at the top left?
Waynes World Rox 18 Mar, 2016 @ 12:32am 
This is a well thought and designed map, fantastic work thank you, voted up ;)
Lance lead Averof 17 Mar, 2016 @ 8:50am 
so yeah final verdict: another awsome map by an experiaced map creator
Lance lead Averof 17 Mar, 2016 @ 8:49am 
oww shinny bloom effects!. Bulding to drop in commandos and partisans,choke points, forward spawn at the antena, and ai works fine.I feel like i have to find sommething to complain about but i cant at the moment
xxCOMPANY OF COWARDSxx  [author] 2 Mar, 2016 @ 10:43am 
.