Arma 3
[SP] Blackwood Campaign
8 Comments
NyteMyre 29 Jul, 2016 @ 2:06am 
So far, played all 5 missions and i would recommend these just for atmosphere alone. Very well build with a lot of attention for detail of props placement, weather situation etc. Even the workshop pages look nice.

But as I already commented on some of the individual missions, they objectives of all missions are basically: "Kill everyone in the AO". And if you can't find the last remaining guy in the AO, you will be searching for a while.

Would love to see some more missions from this guy.
GrimReaper242 9 Mar, 2016 @ 4:12am 
ok, i tried flanking the right side with the defelade but i couldnt manage to get into the base due to placement of heavy guns on that angle
Cramat  [author] 9 Mar, 2016 @ 1:21am 
You are essentially free to decide from what angle you attack. If you prefer hard cover and less open ground I would advise you attack the beach first and then move up the slope.
GrimReaper242 8 Mar, 2016 @ 4:02pm 
ok i played the first one but while i like it i cant win haha, thats not the greatest situation attacking a base in open fields my only complaint is theres no cover other than the mrap and the bmps dont last long at all
Cramat  [author] 8 Mar, 2016 @ 10:14am 
About as much as in the vanilla campaign. The episodes do connect and eventually form one long story line.
GrimReaper242 8 Mar, 2016 @ 9:46am 
oh ok nice, i may have to check these out then, most missions ive seen only last about 20 a piece and its not really worth it at the end, hows the story like is there a lot of thought in it?
Cramat  [author] 8 Mar, 2016 @ 9:18am 
Somewhere between 20 and 40 minutes, depending on your approach.
GrimReaper242 8 Mar, 2016 @ 9:14am 
how long will each mission be