Crusader Kings II

Crusader Kings II

Elective Leagues
58 Comments
daoist_pie 30 Jan, 2023 @ 10:54am 
like the below as soon as i started my game france formed a paris federation with most of europe with 42k troops
ThePhoenixLP 25 Mar, 2020 @ 11:07am 
Well, The Karlings formed the Paris Federation and together with the spaniards had 44,000 troops
lmfao 24 Nov, 2019 @ 5:54am 
F
Canon 8 Nov, 2019 @ 7:49pm 
From other comments it seems he was fine with it aslong as it was credited so if he doesnt respond in awhile you probably should
somogley 8 Nov, 2019 @ 4:45pm 
I've been playing with making a variant of this for tribals for my own game I call "High kings and war chiefs". It plays a good bit different but Elective Leagues is still 70% of the code. Would you mind if I published a mod based on your mod?
Широкума 29 Mar, 2019 @ 11:51am 
is this still working?
Canon 19 Dec, 2018 @ 2:59am 
With the new holy fury elective system this would be very nice
Sullivas 12 Oct, 2018 @ 9:05pm 
Can you make the HRE function as an elective league, giving them the option to vassalize new electors? Also update please?
Kuro 3 Oct, 2018 @ 5:26pm 
Does it work now?
✞ St. Miz ✞ 3 Jul, 2018 @ 8:58pm 
Can you update this, pretty please?
Gђσst 鬼 5 Dec, 2017 @ 9:44am 
is this ck2+ compatible?
Illuminare 15 Oct, 2017 @ 2:02pm 
Can you make tributaries join the league?
BathFinder Pro Studio 31 May, 2017 @ 1:29am 
I found that the conditions could be a little too easy, so I made some modifications of my own to the scripted trigger that determines if a character is eligible to become a junior partner in the union:

controls_religion = no
NOT = { trait = proud }
NOT = { trait = stubborn }
NOT = { is_foe = PREV }
NOT = { relative_power_including_allies_defender = { who = PREV power = 1.0 } }
NOT = { relative_power = { who = PREV power = 0.75 } }
NOT = { realm_size = 100 }

I also added a requirement for the creator of the league to have 500 prestige and 250 piety, to simulate the need for a successful figure with the support of the church to be able to form a long-lasting league.
jruderman  [author] 22 May, 2017 @ 2:06pm 
mastaschmitty - yes, of course :)
Schmittboxes 20 May, 2017 @ 10:51pm 
Jruderman -- like with Fitna Fracture, would you be amenable to me including this mod in one I'm working on, with proper credit? Thanks :)
AimlessDork 14 Feb, 2017 @ 9:11am 
most common outcomes of this mod - Federation of the dead brothers of Alfonso in Spain and the Kalmar Union
BrickHouse 21 May, 2016 @ 8:43am 
The AI shouldn't be able to automatically make you a vassal elector without telling you. In my game, I was King of Ireland and signed an alliance with the King of Castille, who also happened to be allied to England. A couple months after I allied Castille, suddenly and without warning, I was part of the Burgos Federation- without any warning or notification.
Evan_Andrew89 11 May, 2016 @ 5:04am 
Any chance this can be modded to allow independent dukes and counts to create higher de jute titles through election?

Like say, Mercia, Northumbria and Wessex elect Offa as King of England. Perhaps with a mechanism where the kingdom can splinter back to independent fiefdoms upon succession?
Bazooka Joe 7 May, 2016 @ 11:32pm 
Hey is there anyway that you can change the requirement from 3 people to 2 because people who only play with one other person or use shattered world are kinda screwed.
Princeps 3 May, 2016 @ 2:17pm 
To anyone who wants to know, this mod works well with CK2+, even when I've blown up the world and replaced the major religons with paganism. Besides my own Delian League I've been leading with as Athens, I've got a Schwyz League in central Germany, and two massive federations in India, one Buddhist and one Hindu. Awesome mod.
Ragnerov 20 Apr, 2016 @ 5:23am 
prehaps you should add a seperate law thats only enabled on creating a league, adding penaltys to offensive wars(prehaps by seperate event), forbiding you from creating new titles of the same rank, raising crown authority and abolishing council power, and the only way to get rid of the law is by getting an unanimous vote from all the electors(and prehaps a forceful way to do it but with great consequenses), it would really emphasize on the leagues being mostly defensive and being more of a "coalition" then a real realm but still giving the player the advantage to use it as a stepping stone, just harder.
Bedivere 23 Mar, 2016 @ 1:50pm 
or at least same culture group
Bedivere 23 Mar, 2016 @ 1:50pm 
perhaps a requirement should be same culture if it isnt already
jsampson123 18 Mar, 2016 @ 1:27pm 
#keepwarhammeroutofourgames!!
SloganLogan 13 Mar, 2016 @ 9:55am 
It would be amazing if you got together with the warhammer mod guys on this, they have expressed interest in this mod I think it would make a lovley addition!
PANARCHY 12 Mar, 2016 @ 6:20pm 
Could you go more in depth with the requirements for founding? I tried to see if I could found one, but on the decision screen the only requirement in the "any independent ruler" category that wasn't blocked was "is no defending in a war" or something similar. I was playing a catholic king. I also tried as a pagan duke, and the requirements "same religion group" and "same rank" were met, so are kings unable to form the electives?
Eel #2 12 Mar, 2016 @ 1:00pm 
I'm not getting the decision for "Found an Elective League"... Me and 2 of my friends are allied together...
RFB 12 Mar, 2016 @ 9:15am 
It's a nice idea onno.tasler. It would be like an election in a way; determined by a god-like figure, in this case, the game mechanics. =P
On the other hand, it would be "unnecessary", since the players would simple refrain from creating the elective league until they have enough prestige and piety, and it would take away from the "collective opinion surprise" the vassals could make.

jruderman, couldn't you make a chain of events that lead to the creation of the league? One of the steps could be the election taking place and when they come to a decision, the league is created on the results. Do you think it can be done? I've never gone that deep into event modding, so I don't know if it's possible.
gnorrosch 12 Mar, 2016 @ 1:52am 
Does it has to be an election at the start? If not, you could determine the first ruler in another way - for example by the amount of prestige and piety the involved lords have. That way, you would not need to wait for an election, as you just need to compare a set of values.
jruderman  [author] 12 Mar, 2016 @ 1:20am 
I can't make an election take place instantly, because it takes a while for the AI to vote. I might be able to do something similar, though: give the realm to a temporary dummy character, and then use the "most_popular_vassal" scope to determine who the ruler should be. But players would be able to game that too.

This mod is intended work both with and without Conclave DLC. Muslims and Indians can't use feudal elective without the DLC, so I put in a rule that they can't form elective leagues without the DLC.
RFB 11 Mar, 2016 @ 8:00pm 
Christopher, I don't think it's too OP, actually.

About the Empires, I assume that the mechanic stops there (I think that would be the obvious thing to happen); you league Kingdoms and create an Empire and then that's it. Correct me if I'm wrong, jruderman.

And I don't think a dummy character would be a good solution. Though I think it would be a good thing for the Election to happen at the moment of the elective league creation, so that the player would not be the leader of it 100% of the time; I think it would make things more interesting. Although I don't know if that's possible to do, please confirm, jruderman.

Also, could you please clarify to me if the Conclave DLC is a necessity to use the mod or if it's just necessary if I want Indians and Muslims to create elective leagues?
christopher0936 11 Mar, 2016 @ 5:41pm 
Also how would Empires work? theres no higher title than Empire
christopher0936 11 Mar, 2016 @ 5:40pm 
yeah. It's way more OP than base game xD
jruderman  [author] 10 Mar, 2016 @ 9:27pm 
Is this really OP compared to new abilities in the game itself ? Keep in mind that you can only form leagues with ~allies, and allies usually provide way more troops than vassals.
Whitehawk 10 Mar, 2016 @ 3:30pm 
If the issue is that you do not want leagues to be out of the reach of the AI, while they are far too easy for a human player to create (and manipulate), there is a way to up the requirements for only human characters. I do not remember off hand what it is, but I know it exists. So, if you really want to make leagues difficult for human players, but still have them appear due to AI, there is that as an option.
christopher0936 9 Mar, 2016 @ 4:33pm 
waaaaaaaaaaaaay too OP. would need a proper voting system on every thing the kindom does. should be doable with events but would be a pain in the ass. also maybe make it so that you have a random gen dummy character that does nothing as head of the kingdom and then have everyone be equals. Also should be possible to succeed from the union if you fall out with your co-rulers
Maleficarqm 9 Mar, 2016 @ 4:31pm 
Is this compatible with Mods like ck2+?
jruderman  [author] 8 Mar, 2016 @ 4:50pm 
AI typically needs prestige to reach 26 opinion, so an explicit prestige requirement might make sense. Elective Leagues would require less prestige than CM custom titles, because they are intended for smaller realms to use. My only hesitation is that as a player, I usually don't "aim for prestige", and when I do it feels more like packing a knapsack [en.wikipedia.org] than medieval intrigue.

How about realm size requirements? At the lower end, just to prevent the realms from seeming silly and unbalanced, the requirements might be:

* Creating a duchy: initiating count has 2 counties
* Creating a kingdom: each duke controls 3 counties
* Creating an empire: each king controls 9 counties
codesmithKarl 8 Mar, 2016 @ 1:55pm 
I love this. Great mod! One suggestion: I think normally, forming a custom kingdom requires 1000 prestige, which is a pretty good amount for a duke. How about adding that (or something similar) as a requirement to form an elective league?
SloganLogan 8 Mar, 2016 @ 1:16pm 
Sorry, I had forgotten about the AI when I made the opinion comment, but thanks for responding!
jruderman  [author] 8 Mar, 2016 @ 12:17am 
Logan, I agree! Using elective leagues is currently very easy for players who are skilled at forming alliances and controlling voters. I don't think a higher opinion requirement is the answer – that would put it out of reach of the AI – but other changes may be in order. I'd love to hear everyone's ideas for improving game balance.
jruderman  [author] 7 Mar, 2016 @ 11:28pm 
AI rulers check once a year if they can create or expand a league. They don't make any special efforts to meet the requirements, but their normal behavior sometimes makes it possible. With Conclave enabled (so Indians and Muslims are eligible), I usually see 2-3 leagues appear per century.

I did most of my testing with 867 starts. Asturias often forms a league with Navarra and Aquitaine soon after the start. If a league forms that includes Mercia and Wessex, the ruler will usually create England.

Muslim emirs that break away from the Abbasid caliphate form leagues very quickly. Muslims tend to have many NAPs due to their large families, and they have various bonuses that help them reach 26 opinion.

Indians have too many marriage choices, so most of their NAPs are with non-adjacent realms and they only occasionally create leagues.
jruderman  [author] 7 Mar, 2016 @ 10:38pm 
This mod does not overwrite any vanilla game files, so it's unlikely to conflict with other mods. I've seen reports that it works with CK2Plus.
jruderman  [author] 7 Mar, 2016 @ 10:28pm 
When the league creator dies, vassals elect a new ruler. Co-founders and others join on the assurance of safety and the hope that they will be elected :steamhappy:

Leagues are created with Feudal Elective succession, like the HRE. Since the title is titular, the voting group is { de facto vassals } rather than { de jure vassals }. However, after 100 years, it is possible that de jure drift will result in the title no longer being titular.
Hark Lobster the Seabird 7 Mar, 2016 @ 8:00pm 
Is this primarily for Multiplayer?
geofiendking 7 Mar, 2016 @ 5:44pm 
Nidaros League is the most common by far (9/15/1066 start date):steamsalty:
SloganLogan 7 Mar, 2016 @ 4:39pm 
I like it, however it may be a bit OP with only 26 opinion. I, as the duke of mercia in 796 can just marry my daughters to northubria, wesex and all the otheres, and basically control all of england
1930sman 7 Mar, 2016 @ 4:12pm 
Really like this mod, could you perhaps give an icon for the decision on the intrige menu. Its such a minor thing and im sorry to be a uh anal oc danny about it
Makalister 7 Mar, 2016 @ 9:32am 
Great Idea! And please reply to our fellow comments.
swampy 7 Mar, 2016 @ 9:09am 
does this work with ck2plus?