Counter-Strike 2

Counter-Strike 2

kz_blockhardy
26 Comments
pr3da  [author] 4 Apr, 2020 @ 7:50am 
yeah, anyway ther some assannoing jumps at the end (close to the top) wehre you should strafe a lot to fit between the Z walls on roof. :D
豆腐 4 Apr, 2020 @ 4:55am 
no i dont script. just a regular kz bhop jump cuz i cant longjump more than 265 so i use bhop to make harder jumps
pr3da  [author] 4 Apr, 2020 @ 4:45am 
what do you mean by bhops? scripts or what?
豆腐 3 Apr, 2020 @ 4:09pm 
cool map, easy to complete with bhops and checkpoints
judd 20 Dec, 2017 @ 9:40pm 
pr3da I love the map anyway
pr3da  [author] 20 Dec, 2017 @ 3:22am 
thanks mate, however, this map was removed from official kz mappool bcoz of: "too much random and extremply hard angles". Since you are very good it is notso difficult for you. Gj
judd 19 Dec, 2017 @ 5:04pm 
+rep pr3da im not joking.... it wasnt that hard. Maybe because I am very, and i mean VERY! good at bunnyhopping
pr3da  [author] 19 Dec, 2017 @ 9:54am 
@tap1 nice joke, son :D
judd 18 Dec, 2017 @ 10:55pm 
This is the first kz map i played. It wasnt that hard
pr3da  [author] 24 Sep, 2017 @ 6:47am 
EG.Fear.Chromis, same as a play without ragequit from this map, quite imposible.
Supremo <3 24 Sep, 2017 @ 6:34am 
how to make a play witout shooting??
⎝͡•◡͡•⎠ 10 Nov, 2016 @ 5:38pm 
what console setup should i do to run the map?
pr3da  [author] 10 Nov, 2016 @ 2:46am 
@raveattack /A/, ty, but a lot of guys blame this :)
raveattack 10 Nov, 2016 @ 2:34am 
SO GOOD BRO
pr3da  [author] 19 Mar, 2016 @ 2:38am 
@basic, @Shard Xd guys! I need your help with perfs fixing :o
pr3da  [author] 11 Mar, 2016 @ 4:15am 
@Shard Xd, man as I sayd before, if you can leave a link with some screens with jumps that s should be remade :)

@Fafnir thanks my Chinese friend! :)
Fafnir 11 Mar, 2016 @ 3:46am 
are you still human xD you make map as fast as god
Shard 10 Mar, 2016 @ 1:26pm 
I enjoyed playing this map and i feel like medium level players would probably enjoy the challenge in this map but when it comes to pro players who would want to get wr on this map it would become a huge grind for them because of all the perfect bhop's needed. Without the perfect bhop's the map would be very good imo.
basic 10 Mar, 2016 @ 1:46am 
Will do tomorrow, need to go to bed in a sec.
pr3da  [author] 10 Mar, 2016 @ 1:44am 
@basic, thanks for feedback, man if you can and want send me a imgur album link with jumps that I should rework in your opinion. I will think about this coz you are not the 1'st who tell about it.
basic 10 Mar, 2016 @ 1:25am 
I love hard maps that give me a real challenge over combo maps usually. But I dislike the amount of perfects needed in this map. I would really like if you made this map the same, if not harder, but removed the annoying perfects because they just add that form of RNG to runs which doesn't go very well with a lot of people. I feel as if the first half of the map was done very well, the design and all but the second half felt like filler to me and needs some spicing up to make the map more interesting. I liked the map but it just needs a bit of touching up.
pr3da  [author] 9 Mar, 2016 @ 2:45pm 
@MachineChaos, @Sachburger thanks for the feedback. What is about: "gap jump and grinding for perfects", "1.6 port with awkward spacing" Im agree. Tha map was made in a few hours. I just want to make smth easy textured with hardcore jumps, coz my previous maps was easy-med level and I want to make smth not for all, with a ridiculous spacing for jumps and retardet flow. Thats was my fasting day in mapping :)
MachineChaos 9 Mar, 2016 @ 2:32pm 
Okay map. I personally didn't enjoy running this map too much due to that gap jump and grinding for perfects, but I can see the map having some competition. The map plays out okay, it lacks flow due to how risky it is to combo a lot of jumps, but it has a nice difficulty because of this. However I think this is a poor execution of a medium difficulty map. The end section was very bland and served no purpose. It's also possible to skip that first bhop jump by surfing up the wall to the right and surfing across. Obviously that's a lot slower, but just wanted to point it out. Overall, okay map, but I feel like a distinct lack of effort was put into this one compared to your other ones.
Sachburger 7 Mar, 2016 @ 10:48pm 
The map plays like it was a 1.6 port with awkward spacing but then they removed a bunch of blocks resulting in needed perfs during a run. It looks and feels like it should a strafe map but the only source of any difficulty in the map is the need for perfs. Its boring and bland and just poorly executed.
pr3da  [author] 7 Mar, 2016 @ 10:24am 
Thanks, Yeah, I want to make whole map just hard :) I Think some changes incoming soon. And thanks for feedback @Gargos.
Gargos 6 Mar, 2016 @ 5:49am 
For the most part the map is hard, but there are some medium/easy parts. I feel like there are too many required perfects. Also the amount of jumps that average and below players will need to bhop will make the map not enjoyable for them. The 280 lj should not be there in my opinion. The texturing is okay, and the overall map layout is fine also. I think there are some jumps that just need to be adjusted to make the map fair, and require less perfects.