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I've tweaked this mod to not overwrite that, the fix is uploaded, make sure you have addon version 1.0.1 and it'll be working fine.
Classes with a racial have that category AND a talent point pre-spent in that racial line.
Cornac has the category assignable, without more categories, AND without that extra generic talent point.
I think Having the two cats at birth more accurately reflects their 'adaptability' in how they can unlock more, specialize, infuse, etc. More options represent adapting.
No. I think having freedom for spending 1 more of your category points (without get more category points) isn't a reasonable racial special. Actually getting more category points than the other races would be.
@tem CENA
Maybe, but people are more likely to be willing to use buffs than to opt into nerfs.
Vanilla Other Race: Gets a Racial Talent Tree (which effectively has 1 Talent Category Point invested in unlocking it)
Modded Cornac: gets +2 Talent Category Points (but no Racial Talent Tree)
Modded Other Race: Gets a Racial Talent Tree (which effectively has 1 Talent Category Point invested in unlocking it)
So that Cornac's actually get access to more Talent Category Points rather than just getting slightly more freedom in how they spend the 1 racial Talent Category Point.