XCOM 2
Hyperdimension Neptunia Headhelmets
62 Comments
Matikanefukukitaru 27 Sep, 2020 @ 3:05pm 
@Kuzuri: Use the community made launcher. It's leaps and buonds better than anything Firaxis could put out anyway...
Drake 25 Sep, 2020 @ 8:22pm 
mod no longer works due to new launcher it seems
AmbrR2322 25 Jan, 2020 @ 7:09pm 
NECC
30number 19 Jul, 2019 @ 8:48am 
阿~就是這個mod帶我進入nepnep的世界~:nepnep::iffy::compa::vert::SisterRam::SisterRom::GreenHeartRebirth3::IrisHeartRebirth3::BlackSisterHDD::Dengekiko::Famitsu::PurpleSisterHDD::zneptune::Bsha_VII::Firinemo6::Noireemo3::Vertemo2::NepsegaMegaCD::NepsegaSG1000II::NepsegaSuper32X::CyberdimensionIF:
Tornado6500 29 Apr, 2019 @ 1:25pm 
Kinda suprised no one has made the outfits yet! also having MAGES. would be nice...
30number 18 Dec, 2018 @ 1:47am 
a scarf may solve the biggest problem...
Caboose 2 Feb, 2018 @ 2:38pm 
are you able to move the heads down so there neck dont look so fucked (pretty much giraffe necks)
Neppy Uzume 13 Oct, 2017 @ 7:25am 
Could Orange Heart and Uzume be added to this pack as well?
Isekai Truck Service K 31 Aug, 2017 @ 10:38am 
@Sinister work okay with WOTC,
Sinister Kanoe! 30 Aug, 2017 @ 1:46am 
Pls Add this for WOTC Pls I need this T-T
Matikanefukukitaru 29 Aug, 2017 @ 8:28am 
@Tosuzu: By "port over" you likely mean to ask if he'll make a WotC-version? 'Cuz just saying, but only updating it would make it not work for non-WotC-users, which would kinda suck. :x
Tosuzu 29 Aug, 2017 @ 12:12am 
Any plans to port the mod over?
Zetacius 2 Jul, 2017 @ 3:56am 
Will there be any more heads to be added? Like MAGES. and Yellow Heart?
Shella Chan 张血乐 17 Jun, 2017 @ 5:24pm 
head only, Nope nope nope, full set please xD
豆子 29 Mar, 2017 @ 5:47am 
所以说,只有头部?!
so only head?!
(╯‵□′)╯︵┻━┻︵┻━┻︵┻━┻︵┻━┻
Dragmine 25 Feb, 2017 @ 1:12am 
jesus christ... what a godly creation!
Grumpy Goose 10 Jan, 2017 @ 11:17pm 
Their necks scaring me... Also, this mod requires a CPU's voicepacks for HDD-forms, but, they don't exist here =(
기어즈오브워3 7 Oct, 2016 @ 3:53am 
It's amazing
Akala Tanara 5 Oct, 2016 @ 5:57am 
This looks amusing to me, yet if it's just the heads/hair of them... just doesn't work for me. I'd be glad to use it if ever arms, legs and torso were added but that's a lot more work to do so I wont hold my breath :) Looks done well though from what I can tell!
The Pineapple Lord 19 Sep, 2016 @ 12:36pm 
This mod is the only reason I bought this game before getting a new PC. :Nepgear:
Destroyer1101 18 Jun, 2016 @ 12:22am 
Hi, Ham Solo I am a big fan of your work I am actually trying to create new faces for the soldiers but am having trouble doing so. I am looking at some of your code and trying to reverse engineer it but am running into dead a dead end and having my game crash when I select the new head.
If you could explain the reason for why you write the lines ARC and HS. I just really need help and can not get the custom models to load in game properly.
+BodyPartTemplateConfig=(PartType="Head", TemplateName="HS_Invisible_AFR_M", ArchetypeName="HS_InvisbleHeads.ARC_Head_HS_AfrMale_INV", Gender=eGender_Male, Race=eRace_African, bCanUseOnCivilian=false)
Matikanefukukitaru 10 Apr, 2016 @ 2:34pm 
Matikanefukukitaru 1 Apr, 2016 @ 9:36pm 
A suggestion: Could you also make a head for Pish/Peashy and/or Yellow Heart?

BTW: Moved my initial post to the issues-thread.
Devinnation 31 Mar, 2016 @ 12:58am 
Not to imply I don't like it but I didn't see this mod coming
Sgt.Parker 29 Mar, 2016 @ 4:27pm 
Hi.

Can you make heads for other characters from Neptunia?
A Very Kupo Guy 19 Mar, 2016 @ 7:33pm 
Any chance of adjusting something so the heads don't have a jarring disconnect with the new DLC torsos? Or is that and the skinny necks something we'll have to live with for the foreseeable future?
robby 18 Mar, 2016 @ 10:39am 
Администрация стим, удалите этот аддон, пожалуйста. Этот аддон пазорит хорошую игру.
Heroine Nisa 18 Mar, 2016 @ 4:07am 
Okay, thanks for the information! Liking the heads so far! ^^
SliWhist  [author] 17 Mar, 2016 @ 7:02pm 
@Uzume Tennouboshi
Likely yes, but at the moment I'm working on a less head focused mod due to the new DLC (Anarchy's Children) adding new female torsos that I can't really mesh with these heads too well.

Due to the new prop slots I might be able to start porting the torsos into the game, which would circumvent a number of current issues, but for now I'm going to let the DLC settle in for a bit to make sure nothing happens on the heads front between now and the near future.
Heroine Nisa 17 Mar, 2016 @ 6:22pm 
Any chance for you to add Uzume's head here too?
HinanawiTenko 16 Mar, 2016 @ 11:12am 
kk
SliWhist  [author] 16 Mar, 2016 @ 8:11am 
During development I had the necks fitting, but it caused the heads to look a bit strange, though admittedly this was before they used an invisible face to appear properly sized.
I'll try adjusting the necks and making them fit the default head necks a bit more for the next update.
HinanawiTenko 15 Mar, 2016 @ 10:20pm 
So you can't at least manage to thicken their necks to fit the uniforms they are wearing?
SliWhist  [author] 15 Mar, 2016 @ 8:46pm 
They're actually the same thickness as the unedited/original versions of the models, but when combined with the head positioning to hide the teeth/eyes they end up looking way thinner than they need to be. I'd still like to be able to find a way to remove the teeth/eyes so that the heads can be properly positioned to fix it, but at the moment that is sadly beyond me.
HinanawiTenko 15 Mar, 2016 @ 7:42pm 
Ok, as much as I like this, why the hell are their necks so thin?
Betuor 15 Mar, 2016 @ 1:31pm 
Okay. It was something else messing it up but at first it seemed like this mod.
SliWhist  [author] 14 Mar, 2016 @ 2:20pm 
That's strange, this shouldn't affect the game when combined with a voicepack. I was using a few voice packs when making this and didn't encounter issues. Which voicepack(s) were you using that caused the issue? I'm not sure how voicepacks work, but maybe my mod is clashing with another in the config files.
Betuor 13 Mar, 2016 @ 7:35pm 
It seems that having this mod running makes it where I can't run the game with voicepacks installed.
Matikanefukukitaru 12 Mar, 2016 @ 3:22pm 
You could also do the Sisters. :x
And yeah, Pururut now looks proper there. ^^
ActiveMars828 12 Mar, 2016 @ 1:10pm 
You could do the DLC characters and the cameos and the extras and the the other games by them and anything else you think might be worthwhile. I mostly just want to see the character 'Red' again. She had a dragon thing with her and fought with yo-yos or something. She was cool.
SliWhist  [author] 12 Mar, 2016 @ 12:19pm 
Oops, didn't notice that. Updated the screenshot, thanks for pointing it out!
Matikanefukukitaru 12 Mar, 2016 @ 11:30am 
Pururut's head looks slightly strange in thos screenshots. :iffy:
マチュ Aznable Red Star 11 Mar, 2016 @ 3:44pm 
thank for mod. Keep up the good work and have a nice day.
SliWhist  [author] 11 Mar, 2016 @ 8:19am 
Due to this, moving them would run the risk of allowing the eyes/teeth to clip through the model if I move them too far, or causing the heads to look bad from poor positioning with the torsos.
Until someone makes a mod to allow an artist to add a new soldier gender easily, the necks are going to have to have this illusion of length. (Annoyingly the case, because I do notice the issue as either being the neck not stretching out like the default, or the head position being off.)

I'll try taking a few screenshots later at different angles to give a better idea of what the necks look like, as from most angles I feel that they aren't too noticably slim, but in the armory it does become a bit more noticeable. (2/2)
SliWhist  [author] 11 Mar, 2016 @ 8:18am 
@Perogi Palooka & ChibiNyan:
To be honest I keep going back and forth on if I need to shorten the necks. (Thickening them actually causes the heads to look a bit unsightly/creepy/more obviously a fake head, in my opinion) In-game they do seem too thin/long, but if I try to edit the model the neck seems perfectly sized.

I believe the issue lies in the fact that I didn't make the necks stretch out at the shoulders/ribcage/spine like the default heads do, allowing you to see deeper into the torsos, which in turn causes the necks to appear slim due to the extra visible length. (They actually stetch to the base of the default neck, so I believe this is the likely cause of the slimness)
The invisble head also doesn't hide eyes and teeth, due to those being coded into the female/male soldier genders, so I had to put the heads in pretty careful spots to hide them without clipping. (1/2)
Perogi Palooka 11 Mar, 2016 @ 6:21am 
Agree with ChibiNyan; could we at least see a screenshot of the heads with shorter/thicker necks?
ChibiNyan 11 Mar, 2016 @ 3:00am 
The necks seems a bit too long/slim. Could you make them a bit shorter/larger ?
Chicago 9 Mar, 2016 @ 1:58pm 
Is this lore friendly?
Red 8 Mar, 2016 @ 12:03pm 
My XCOM-2 experience is finally complete :blanc::compa::iffy::nepnep::noire::vert::Histoire::Nepgear::SisterRam::SisterRom::Uni::BlackHeartRebirth3::GreenHeartRebirth3::IrisHeartRebirth3::PurpleHeartRebirth3::WhiteHeartRebirth3:
Shella Chan 张血乐 8 Mar, 2016 @ 5:19am 
Anime~ Anime is EVERYWHERE, hooray?