Medieval Engineers

Medieval Engineers

Housesteads Roman Fort - Hadrian's Wall
21 Comments
STORI3D PAST Productions  [author] 22 Oct, 2017 @ 6:06pm 
Hey Skallabjorn, thanks so much! I'm jealous that you got to dig at Housesteads. It still has a lot of secrets left to reveal. My long-term plan is to get a working world that has both Housesteads and Vindolanda, and maybe about 3 miles of the Wall itself. (Harder to do more than that with the small planet.) Right now the big holdup has been that the Voxel hands don't level the ground properly. I think they're close to a solution. Once they get it, then I'll be diving back into it. Recreating Vindolanda will be easier -- I have most of its buildings as blueprints. Housesteads is now too old, and uses a whole lot of now-dead mods. Sad-face. So it will be a slower build. But worth it.
Skallabjorn 20 Oct, 2017 @ 6:53pm 
I just watched your Roman build video series, fantastic work my friend. Thumbs up from an amateur archaeologist ( myself ) on this. I've been to and assisted at Housesteads when I was taking classes, your detail is fantastic. I would love to use this world as a core for a Roman era ME server in the future. Unless you have a world with both your Housesteads and Vindolanda in it?
STORI3D PAST Productions  [author] 21 May, 2016 @ 3:29am 
It does - as long as you've subscribed to the mods here on Steam, they'll download automatically
Sybilbibibibibi 20 May, 2016 @ 10:02pm 
Does the game work lke Space Engineers, where worlds that use mods will be automatically downloaded for you?
STORI3D PAST Productions  [author] 19 Mar, 2016 @ 5:15pm 
Thanks a lot CESky! I really think the code has come a long way since last summer/fall. I'm able to do so much more with this build than with the old Vindolanda one. A lot of fun.
CESky 19 Mar, 2016 @ 3:41pm 
Absolutely breathtaking! So well done!
STORI3D PAST Productions  [author] 18 Mar, 2016 @ 9:42am 
Thanks much Pirate'Panda. Lots more still to do to get all the pieces in place.
Panda 17 Mar, 2016 @ 2:59pm 
very nice
STORI3D PAST Productions  [author] 15 Mar, 2016 @ 7:25pm 
Fantastic work, Regnilse! So many incredible landscapes. I'm amazed that you can plug in topographical data & get it into the terrain. I would definitely like that for future builds!
Engellus 15 Mar, 2016 @ 6:34pm 
Use his terrain with my name on it!
Regnilse 15 Mar, 2016 @ 5:10pm 
Basicaly, check out my workshop if you want to see whats posible
STORI3D PAST Productions  [author] 15 Mar, 2016 @ 5:06pm 
Oh that's great Regnilse, thanks! I've wondered if there's a world editor app like Minecraft has, where you can drop in GPS info and have it build the terrain with all the lumps & bumps.
Regnilse 15 Mar, 2016 @ 4:31pm 
Nice, if you decide to make more maps like this I could make you some accurate terrains to build on.
Engellus 15 Mar, 2016 @ 3:05pm 
I want to siege this now...
STORI3D PAST Productions  [author] 15 Mar, 2016 @ 1:57pm 
Thanks much! And of course you could! I just keep messing with it until it all comes together. A lot of trial & error. I do love pushing the game to see just how much I can do with it.
ComicSD 15 Mar, 2016 @ 11:54am 
thats so cool

i would have NEVER been able to make something like that!
STORI3D PAST Productions  [author] 13 Mar, 2016 @ 6:44am 
Thank you Engellus. I would love to look at other periods & do recreations. Roman times - especially Roman Britain - were my 1st love so it seemed natural to start there. But the software can reproduce so much, from any era!
Engellus 12 Mar, 2016 @ 9:11pm 
Amazing. I love it. Have you thought about doing later period historical stuff? Or perhaps earlier things like Alesia? You have a real skill with this and I look forward to seeing what else you come up with.
STORI3D PAST Productions  [author] 11 Mar, 2016 @ 12:02pm 
Thank you both!
Rulin 11 Mar, 2016 @ 11:27am 
Good job!
Dan2D3D  [developer] 11 Mar, 2016 @ 9:04am 
Another great Fort, well done STORI3D :bigups: