Airships: Conquer the Skies

Airships: Conquer the Skies

WhiteFox3030's Modules
125 comentarios
PlatinumRyan 1 FEB 2024 a las 7:10 
mod somewhat works but currupts your designs unless disabled, not recommended if u have designs or plan on making any. (might be currputed too)
¬RegisteredHypercam2™ 14 DIC 2021 a las 12:32 
SUPER LASER PISS
SimplyTJ  [autor] 1 ENE 2021 a las 11:02 
Thank you, you too
DoomedToFail 1 ENE 2021 a las 11:00 
aww, shame, have a happy new year
SimplyTJ  [autor] 1 ENE 2021 a las 10:49 
I'm sorry, I have no interest in returning to this mod. After a quick play with the mod it seems to be working mostly, just needs some balancing and updating. Anyone is free to update it if they wish.
M E T A 31 DIC 2020 a las 20:35 
Given what all has happened, do you ever plan on returning to this mod @Whitefox3030?
DoomedToFail 7 NOV 2019 a las 11:49 
cmon man this mods was great you need to update it :`(
The Imperial House 19 ENE 2019 a las 18:04 
your one and only mod, and you abandoned it ? wtf
98sDerek 2 ENE 2019 a las 11:54 
Taken down, so I'll use this mod instead.
oneofseven 7 DIC 2018 a las 7:25 
i think he took i down
StierlitZ 21 NOV 2018 a las 2:07 
What happened to your stuff dude?
medhathobo 8 NOV 2018 a las 13:33 
@YellowMiner ay man your mods are gone. They really made the game much more fun. I'm actually not even bothering with playing without your mods.
Abrasyve 7 NOV 2018 a las 0:36 
@YellowMiner Where'd your mod remakes or whatever go?
Commissar Blues 5 NOV 2018 a las 15:48 
I think he did, but maybe Steam did something that screwed with everything of his.
The Offensive Lemon 5 NOV 2018 a las 15:01 
@YellowMiner, did you delete a bunch of your mods?
YellowMiner 6 OCT 2018 a las 11:09 
Steam is bugged and some mods hwhich haven been updated in years don't download somehow.

which is why i've made a rework sir

Shameless plug : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1382471509
Epic Gamer 6 OCT 2018 a las 9:15 
I cannot download this mod. I went into the mods files and was changing stuff, but I changed somthing and messed up the entire mod, so I went to un sub and then re sub but the mod is not appearing ingame nether in the mods folder.
Videogames 1 OCT 2018 a las 14:17 
Crap, i forgot that the AA gun pods were from this mod.
YellowMiner 7 SEP 2018 a las 5:53 
It's not a bug, it's a feature ; i need to load that to ensure cross compatibility with Prof Alu in the coat of arms unifier.

But it's not like anyone uses my mods anyways
nephilimnexus 6 SEP 2018 a las 16:02 
I've found this one actually works better than the sequel, as the dependency pack has a bug in it that causes it to try to load stuff from the magic mod even if you don't have it installed. This version doesn't have any dependencies, thus letting you avoid that mod and it's bugs.
delliottvp65 29 AGO 2018 a las 16:56 
I think there is a bug with the light auto cannon side pod because when i placed one for a building it forced me back to the main menu the first time the second time i tried it didnt allow me to remove it or add any other weapons and blocks to the building
小六 9 JUN 2018 a las 7:56 
国防部已被遗弃。
任何想继续使用这些资产和/或更新国防部的人都可以得到我的许可。
向游戏添加各种模块。
模块
-侧推进器
侧推进器
闪电枪
挖掘机
有序的步枪
加特林机枪豆荚
小六 9 JUN 2018 a las 7:56 
厚重的防弹大炮
沉重的加特林抨击大炮
微型弹药、煤炭、修复、Suspendium模块
重型装甲甲板枪
沉重的大炮
超级激光
沉重的毫克
汽车炮吊舱
光炮吊舱
小六 9 JUN 2018 a las 7:56 
-Suspendium开车
超级重型要塞炮
超级重型大炮
灯炮
装甲甲板枪
火桶湾
劲弩
古代武器
钢钉
超级重炮声来自{ENLACE ELIMINADO}
重炮声是经过编辑的超重炮声。
标志的灾难。
YellowMiner 4 JUN 2018 a las 6:39 
:P
Chrom 4 JUN 2018 a las 6:08 
Hey, gratitude for the work Whitefox, been playing with it continually without realizing it was "old". Seems to work just fine. Good stuff, and thanks Yellow continuing this most glorious of works.
The Imperial House 10 MAY 2018 a las 10:25 
atleast someone has the balls to update a mod
YellowMiner 5 MAY 2018 a las 8:51 
and i'll also update sounds to the new system
YellowMiner 5 MAY 2018 a las 8:34 
Ok i'm taking over this. I'll post a fully updated version soon, and i've a few ideas of modules which should fit what is already in there.

I won't touch modules stats unless you all say it's unbalanced. Ahe more advanced ones will however get tech requirements. Graphics may have minor improvements, but nothing significant (mostly animations on some parts like dials).
YellowMiner 4 MAY 2018 a las 6:00 
well i may take over this soon then. I thought about making a patch to refit it to modern mod standards anyways.
Brother Bigot 11 ABR 2018 a las 20:10 
is anyone able to post a download link form something other than the steam workshop because the mod doesn't appear when downloaded via the workshop
SimplyTJ  [autor] 31 MAR 2018 a las 2:52 
I'm no longer working on the mod, I haven't been for more than a year. The mod at this point has been abandoned.

Anyone that wants to continue, use the assets, and/or update the mod has my permission to do so.

I should have made this comment a long time ago, but I forgot to. sorry.
Isimiel 30 MAR 2018 a las 21:43 
I dont see any of YOUR mods why are you so lazy
The Imperial House 30 MAR 2018 a las 17:13 
why is the creator so lazy, this mod needs some new content, unsuscribed
Epic Gamer 26 DIC 2017 a las 12:27 
I like to modify the stats of your tiny coal/ammo/repair stores to have big amounts of ammo/coal/or repair. It allows me to make tiny airships.
Videogames 25 NOV 2017 a las 12:45 
I will probably use the flak cannons and the turret pods more than anything else just because I don't usually build highly-specialized single-weapon ships. Perhapse they would be good for giant bunkers to defend my cities though.
UniverseMasterer 5 NOV 2017 a las 20:32 
i'd like a version with only the tiny repair, ammo, coal and suspendium please, also i just tried the mod and i couldn't find them :\
minetime43 23 MAR 2017 a las 17:47 
add a small "lmg"

i just want to say LMG MOUNTED AND LOADED
SoCaliber 1 MAR 2017 a las 11:42 
Oh ok. And no problem we appreciate the mods you have already given us. Thank you
SimplyTJ  [autor] 28 FEB 2017 a las 17:38 
I want to say sorry to everyone for not updating the mod in a long time. Life stuff happend, and I lost the motivation to keep working on the mod. I have not abandoned it though. If a game update brakes the mod I will try to fix it as fast as I can, but don't expect new content.
SimplyTJ  [autor] 28 FEB 2017 a las 17:31 
The top,bottom,back,and front weapon pods count as external modules. External modules can't have armor put on them.
SoCaliber 28 FEB 2017 a las 16:25 
The weapon pods such as the front and back gatling pod need to be able to be reinforced by armor. As of right now they are completely vulnerable to any small arms fire and explode at the begining of combat.
Homeschool 28 FEB 2017 a las 14:12 
some great stuff!
Xam Huad 22 NOV 2016 a las 15:27 
@The Protestor
I'd say the module is using the magnetic force of the underground Suspendium crystals as a propellant. Directing that propellant generates piloted momentum (though in this case I'd veer away from saying that it is pure horizontal force, rather "diagonal force that allows one to move horizontally"). :shen:
daffie 9 NOV 2016 a las 8:42 
@The Protestor
I'm just going to be the one to come out and say it.. The bi-directional force can be achieved by reversing the polarity of the neutron flow. It's not as simple as flipping the suspendium chamber upside down but it's essentially what an MRI machine does.
Lurch The Bastard 21 SEP 2016 a las 11:52 
Is the Suspedendium Drive supposed to only use a piece of coal every 40 seconds? Is that only in the description and not in practice? Either way, if it's the case it seems broken and/or may need fixing.
Great Khan 13 AGO 2016 a las 17:22 
Please add ship bows and sterns, WhiteFox!

BTW, this mod is truly game-changing and epic.
bcbc2425 12 AGO 2016 a las 17:14 
@ the protester i will help git moded stuff into the lore.if you wunt me to help add me
SimplyTJ  [autor] 12 AGO 2016 a las 6:35 
I don't really have a explanation for how it works. I have never really looked into the lore of the game. I just make things that I think will be cool.