Medieval Engineers

Medieval Engineers

Custom Terrain: Devils Tower-True Scale
10 Comments
Terrorhörnchen 20 Mar, 2016 @ 3:42pm 
It's a very nice scale with the devils Tower in 1:4 :) Real beautiful. I was there 3 times and I must say, that is a so wonderful Landscape. Thank you very much, that I stand on it again :) Often i though, there must be a Castle on and in it :) In RL there is enough place for a very big Castle on it :) Thank you for this version of the Tower :)
Holy Athena 19 Mar, 2016 @ 12:38am 
Was gonna say I love these, which I do, but everytime I find a nice area I want to build I'm cock blocked by the limitation of angles. A nice road between a valley.. nope, its diagonal so no way to build a gatehouse over it. On the Mesa, nice ridges, great spots to build a sweet looking bridge, oh wait, nope, can't again, diagonal to the rest of the blocks, so again, no way to build a proper looking bridge...
Protocore 15 Mar, 2016 @ 1:25pm 
yep,sure
Regnilse  [author] 15 Mar, 2016 @ 1:22pm 
It should be simmilar, but there will be problems with the poles, hopefully they will post a new guide.
Protocore 15 Mar, 2016 @ 1:18pm 
for that i've stopped to create custom world.and devs want to launch planets!so if that work like planets for SE,it's not the same way for create custom world.World machine can generate planets?
Protocore 15 Mar, 2016 @ 1:15pm 
this problem could be set in scenario.dds folder but it's hard to find the right x,y,z values
Regnilse  [author] 15 Mar, 2016 @ 1:14pm 
Ya, ive had that problem too, the spwans just dont work right.
Protocore 15 Mar, 2016 @ 1:11pm 
a problem with the spawn bed when i use jugbot or mine custom terrain.
problem with spawn setting x=,y=,z=
Regnilse  [author] 15 Mar, 2016 @ 1:08pm 
I would imagin so, does survival require anything special, just stone and wood?
Protocore 15 Mar, 2016 @ 4:57am 
cool,does it work in survival?