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Any thoughts on how to get them to start growing again, and how to keep them as tourist buildings???
Btw, there are 2 tourism building levels. L1 are attractions like beach stuff and small clubs, L2 are hotel towers. Which one grows depends on the distance to water and various other things.
Looking forward to your next work !
It's so appreciable while I understand the efforts behind it.
Always thinking about that takes a bit more effort, and sadly some don't see it as important.
Also, updating some of the old assets is not easy, because some of them wwere done the fast and easy way... on some of them it's as hard as making a new one (and I already know of a few ones that people asked me to add lights to that I will have to remake from scratch).
It's always feasible, but not without a bit of work.
That is fine :P
I have recently worked to review the assets I had subscribed,
because the game already could not be launched if i still used more than 800 assets/mods.
So I have to come up with a criteria to decide which one to stay.
A lot of beautiful assets are still not updated to light up,
but personally I will not unsubcribe them if the are so beautiful and outstanding.
Light is a only bonus ,not a necessary.
Now what matters is how much the assets weights ,
so that I can use as many custom as I can.
I think many other players have the same issue.
You know a beautiful MacDonald takes 10MBs, equal to 3-4 well designed growables.
I love your assets not only because they are good looking and special.
but also they are always reasonably weighted :P
I have no idea how much efforts would it takes to remodeling some old assets with no light and too much polys.
But it would be so great if it's a feasible goal.
Glad to listen your comments on this issue, haha.
Amazing work, maybe you can try to redo this next time !