Arma 3
Blastcore Tracers A3 - FoxFort Edit
267 Comments
FoxFort  [author] 10 May @ 4:21am 
Big red balls are usually connected with ACE mod. Apply my compability addon for ACE and see if it fixes the problem.
andrewmmuller 9 May @ 5:18pm 
I am using alot of ace and cup and other things
FoxFort  [author] 9 May @ 4:39am 
Are you using ACE mod? Or what other mods are you using involving modded weapons?
andrewmmuller 8 May @ 6:27pm 
Foxfort what do you mean compatibility addon
FoxFort  [author] 8 May @ 10:45am 
@andrewmmuller, if you use ACE, apply compability addon
andrewmmuller 8 May @ 1:04am 
Hi I don't know if this mod gets responses anymore but for some reason the tracers are super huge when shooting with a tank
morrislangeveld 6 Apr @ 9:03am 
what in the star wars :)
FoxFort  [author] 16 Feb @ 9:06am 
@private. parts. I don't know, never used that mod.
Lieutenant Balls 15 Feb @ 4:22pm 
is this compatible with covenant guns?
FoxFort  [author] 12 Feb @ 7:54am 
Are you using my ACE compatibility addon?
Butter Fliege 11 Feb @ 2:50pm 
Yeah, I do have ACE
FoxFort  [author] 11 Feb @ 2:02pm 
@Butter Fliege, which mods are you using. I saw that happening with ACE mod.
Butter Fliege 11 Feb @ 9:33am 
Okay Idk how this happend but I have the Tracer mod, and It worked fine on the Vietnam DLC maps and stuff, but now on Altis the tracers are overly big and just the size of a truck when they get shot.
FoxFort  [author] 12 Oct, 2024 @ 8:57am 
@Randy Shughart, If you find a way, maybe an excel file with all classnames for the bullets in CUP, I can make a compatibility mode.
Randy 11 Oct, 2024 @ 11:05pm 
Is there any easy way for me to manually make them compatible?
Randy 11 Oct, 2024 @ 2:24pm 
Oh alright, no problem. Appreciate the fast response
FoxFort  [author] 11 Oct, 2024 @ 1:29pm 
@Randy Shughart, I've never made compatibility for CUP. Tried once to do it then I saw I need to manually check a ton of files individually so I just lost will.
Randy 11 Oct, 2024 @ 1:22pm 
I'm getting a strange effect when using with the CUP UH-60M's side mounted M134s. The tracer turns into a short line of dots that only resolves into an actual tracer when I get real close to them. Any fix?
de_BearN 12 Sep, 2024 @ 11:28am 
nvm, i just tested it with blast core and your mod only, and it doesn't have that effect, i'll have to figure out what happened, but i'm sure i remember removing it from the modlilst i was using and the objects disappearing
FoxFort  [author] 12 Sep, 2024 @ 5:39am 
@de_BearN, the tracers should be same as vanilla, only the model is different. But I did not worked on that part so not sure if it hurts FPS. On my end I haven't experienced additional lag.
de_BearN 3 Sep, 2024 @ 12:35am 
this creates objects to each tracer doesn't it? i was wondering why it was lagging a ton, when those phalanx/praetorian shot up it kept building tracers objects non-stop that took a while to fall, are they necessary for the mod? i tried deleting them mid air via zeus didn't seem to affect the tracer itself, why not auto-delete them?
FoxFort  [author] 1 Aug, 2024 @ 12:07pm 
@Dickjoebob, not much of time. Tracers are primary made for A3, so that part is done. But I never got around to fix lighting of tracers. I got stuck there.
Dickjoebob 1 Aug, 2024 @ 11:54am 
why don't you update it bro
FoxFort  [author] 14 Jun, 2024 @ 12:13am 
@Shadow of Intent, some tracers are not working correctly? Which ones?
Shadow of Intent 25 May, 2024 @ 11:40am 
you should do a compat with CUP
FoxFort  [author] 24 May, 2024 @ 3:32pm 
@Trooper_025, add me as a Steam Friend and I'll send it to you.
Trooper_025 7 May, 2024 @ 2:16pm 
Would it be possible for you to send me an unbinarized tracer template?
Been trying to make a weapon and wanted to use a different tracer, unfortunately it seems the only thing that matters is the model the round uses
tracerColor and tracerColorR don't seem to change anything, and even at tracerStartTime set to 0.001 or even just 0 it still starts a bit of a ways away from the gun.
So since I'm not great with modeling, I wanted to use this as a template, stretch it out, and change its color to a purple-ish one like what you'd see if you look up "hydrogen plasma"
FoxFort  [author] 2 May, 2024 @ 10:53am 
@dendiirawanto, what do you mean? Subscribe and activate like any other workshop mod.
if you want to use RHS, ACE or some other compatibility addon I've made. Then open their workshop pages and subscribe.
dendiirawanto 2 May, 2024 @ 10:07am 
how to manually place them inside the main "AddOns" File.
Is there a video tutorial?
dendiirawanto 2 May, 2024 @ 10:04am 
I don't understand how to install it, is there a video tutorial on how to use this mod?
FoxFort  [author] 5 Feb, 2024 @ 4:14pm 
bondiboi12, nope.
bondiboi12 5 Feb, 2024 @ 2:29pm 
do i need any other mod ?
J-Money 7 Dec, 2023 @ 6:09am 
I actually run this with Aarens Blast/tracer mod and it looks quite amazing.
Hannibal 7 Oct, 2023 @ 3:04am 
I think your right FoxFort, Im rechecking things here. Just reinstalled blastcore. Couldnt stand going back to the old effects :D
FoxFort  [author] 7 Oct, 2023 @ 1:49am 
@Hannibal, sounds more like it's on your end. This is only affecting tracer models. That's it.
Hannibal 6 Oct, 2023 @ 3:30pm 
Is it me or does blastcore have missing explosions?
FoxFort  [author] 21 Sep, 2023 @ 8:18am 
@Bendy, not sure, please try and let me know.
Bendy 21 Sep, 2023 @ 6:20am 
does this work without Blastcore?
FoxFort  [author] 4 Jul, 2023 @ 5:03am 
@tranasa1234 and @Blackyoo, I don't know, maybe one day
tranasa1234 15 Apr, 2023 @ 3:56pm 
addon for ifa3?
Blackyoo 28 Feb, 2023 @ 12:57am 
Can you make a optional addon for CUP weapons?
FoxFort  [author] 16 Feb, 2023 @ 1:19pm 
@[FURIE] Tisiphone-Schmerz, alright then, well in video it's 20mm and 35mm AA caliber, that one I've made to be every tracer, since SPAAG often have every round a tracer round.
[...] 16 Feb, 2023 @ 1:14pm 
i don't think in bad , just it's like Star Wars , it's great mod because with Vanilla we don't see anything just every 10 or 15 rounds or more.
I've watch your vidéo and we can't see too much tracer like Star Wars , it's not bad it's just a comment that's all :)
FoxFort  [author] 16 Feb, 2023 @ 1:04pm 
@[FURIE] Tisiphone-Schmerz, It does not say it's a "realism" mod, so it's not aiming to be realistic as possible.
I've set every 3rd round to be a tracer, while heavy calibers and helicopter MGs have every round as a tracer round.
If you don't like it, well that's fine. Don't use it
[...] 16 Feb, 2023 @ 11:01am 
not really realistic , every "5" round you've a tracer ^^ it's like Star Wars with this mod ^^
thecoolestman 8 Jan, 2023 @ 12:41am 
lazer show
FoxFort  [author] 4 Nov, 2022 @ 1:01pm 
I haven't used those, so I don't know
walnut 3 Nov, 2022 @ 10:18pm 
Does this work with Blastcore Murr or Blastcore Compiled?
DxG6767 15 Mar, 2022 @ 11:58pm 
What does this do?
FoxFort  [author] 1 Mar, 2022 @ 2:39pm 
@ALEX, in which sense?