Age of Empires II (2013)

Age of Empires II (2013)

Maximum Extended Help (Expansions)
192 Comments
BananaGirl⁧ ⎝⧹KiTiTy⧸⎠ 1 Apr, 2023 @ 10:34am 
this is awesome :3 ty
Jineapple  [author] 20 Dec, 2020 @ 2:00pm 
I believe someone else made a version of this for DE. Search for extended help or tooltips maybe.

I am not currently working on this, too busy with other stuff.
newoz1 5 Dec, 2020 @ 1:04pm 
@jineapple, are you planning to bring this mod to AOE II DE?... it would be awesome to have it over there. Thanks :)
RG 19 Jun, 2020 @ 11:31am 
Is this still being updated? I thought about making some small updates myself.

Do I just edit "key-value-modded-strings-utf8.txt" or is there something more to it?
Blackhood 10 Jun, 2020 @ 10:49am 
Understandable. Have a nice day.
Sup_Rabit 9 Jun, 2020 @ 12:48am 
中国市场研究制图写错了,不是免费升级
ducbenho 5 Apr, 2020 @ 12:05pm 
There is. Search for "Localization Fix and Enhanced Data Tooltip" in MODS
El_Chime 5 Apr, 2020 @ 6:48am 
Such a useful mod, thank you so much. I was wondering if you were thinking of maybe doing something similar for DE?
Palachota 11 Jan, 2020 @ 8:21pm 
funciona en varios idiomas. muy buen mod
Ligo 8 Jan, 2020 @ 4:53pm 
gibt es diese Mod auch für die AoE 2 DE?
Jineapple  [author] 10 Nov, 2019 @ 10:09am 
Cartographiy is free when you're playing the expansion dataset. If you're not, you need to use the mod for AoC which is linked in the description.
nz 13 Oct, 2019 @ 9:30pm 
很不错的mod,喜欢:steamhappy:
Jineapple  [author] 9 Oct, 2019 @ 12:13pm 
I updated this mod with a couple of fixes, thanks to Sakura for passing on error reports.
A bigger update with some layout changes is planned.
Druzhina 26 Aug, 2019 @ 10:29pm 
印度的团队奖励写错了,印度盟友的马木鲁克和骆驼射手对建筑物没有加成伤害。精锐骆驼射手的资料上护甲应该是1/1不是0/2.
Druzhina 26 Aug, 2019 @ 6:06pm 
希望更新一下这个插件的5.8版
Druzhina 26 Aug, 2019 @ 6:03pm 
西班牙文明奖励是加火枪手和手推炮的输出效率,不是炮舰。埃塞的金冠不止对冲车和拍车有效,弩炮和手推炮也有效。
RG 19 Jul, 2019 @ 4:55am 
also separating the creation time into its own paragraph would be great too
RG 19 Jul, 2019 @ 4:30am 
Would be great if there was space between the unit stats and the description/available upgrade. So it would look less cluttered
Jineapple  [author] 18 Jun, 2019 @ 2:29pm 
Oh, in the lobby before the game, civ bonuses aren't applied. Nothing I can do about that.
Ariota 18 Jun, 2019 @ 2:17pm 
I tested it out again, and your mod is only working properly in game. If one tries to see the tech tree in the screen before the match, some information are wrong like the viking longboat, and I'm just using this mod and NOT the maximum extended help fo AOC.
Ariota 18 Jun, 2019 @ 2:08pm 
no, no, I don't use the aoc mod with the wk mod. I will try to give it a higher priority then.
Jineapple  [author] 18 Jun, 2019 @ 11:05am 
I'm happy to correct any errors when I have the time of course, but I need them to be reported to me :) If you spotted multiple errors, name them all, not just one as an example.
The camel armor will be fixed.
Cost for units is using an automated tag that uses game data - it always shows the actual price so it can't be wrong, so I'm not sure what you're referring to with viking longboats. Maybe you have the mod for aoc active with a higher priority?
Ariota 17 Jun, 2019 @ 12:25pm 
You need to upadate this mod, there is stuff to correct. For example, the viking longboat still presents the same value it has in aoc, but now it is cheaper!
Charmed 14 Jun, 2019 @ 11:23pm 
I think I found an error: Indians still showing +1 melee armor for camels.
Druzhina 12 Jun, 2019 @ 12:29am 
两个问题:射箭孔的介绍里面瞭望箭塔和警戒箭塔顺序写反了,印度骆驼只加箭防
Capt.Barbecue"2011" 7 Jun, 2019 @ 11:35pm 
有错别字,垛墙的详细描述里面“垛”被写成了“剁”
Jineapple  [author] 3 Apr, 2019 @ 8:24am 
It shouldn't really matter. What language are you using? Maybe try switching to another one to see if it works there. Also try verifying game files I guess. I can not find any errors with the mod that would cause this.
Ο ΓΙΑΤΡΟΣ™ 3 Apr, 2019 @ 6:36am 
i have the same mods that were installed before when it was still working, but to be more sure i disabled all of them then enable this one it still didnt work. I recently installed a beta version of the game, for campaigns then reverted back to the current build, can it be the reason somehow? Because i think the problem started around that time. But anyways this one is one of the best mods out there very helpful and useful. Thanks!
Jineapple  [author] 2 Apr, 2019 @ 5:00am 
Have you made sure that the mod is enabled and that there are no other, conflicting mods? It should still work fine.
Ο ΓΙΑΤΡΟΣ™ 1 Apr, 2019 @ 10:31pm 
doesnt seem to be working after last few game updates
Tama 7 Nov, 2018 @ 6:03am 
科技树科技名称不一致 如爆破兵 救赎
Jineapple  [author] 21 Oct, 2018 @ 1:53am 
Thanks Blackhood, fixed :) A small bug with the steam workshop tool
Blackhood 20 Oct, 2018 @ 1:14pm 
It would seem as though the mod description has been... radically shortened?
DaDun 30 Sep, 2018 @ 6:35pm 
帕提亚战术,是不是描述错了?
)V(aster Z 28 Sep, 2018 @ 1:35pm 
Nice!!! keep up the good work, love your mod, really helpful! :doubleaxe:
Jineapple  [author] 31 Aug, 2018 @ 8:16am 
I had a bit of time and updated this for the Patch 5.8 changes after all. It's not release live yet, but I probably won't be around then, so I used the time I had now to update it a bit prematurely. I expect the beta will be live within a few weeks at most.
Jasmine-Mori 8 Jul, 2018 @ 3:15am 
好啊!!!!!
Jineapple  [author] 18 Jun, 2018 @ 12:36am 
Please note that I will be away for the next months, if Patch 5.8 is released I will not update this. If someone else wants to do that, feel free to use my files. Otherwise you will have to deal with the mod being slightly outdated.
lpfun 13 Jun, 2018 @ 1:06am 
Thank you very much! It's really helpful!:steamhappy:
Jineapple  [author] 9 Jun, 2018 @ 6:00am 
As there's only one common dataset for all DLCs, yes.
Chet Walters 9 Jun, 2018 @ 3:49am 
Does this work with all the DLCs? :)
Marroney 13 May, 2018 @ 5:00am 
I would like to translate it to Portuguese (Brazil)
Rhazien the Templar 12 Apr, 2018 @ 5:44am 
This is nice, I can actually see the unit's speed and everything. Right down to where you can compare the regular Scout to a Hussar and see that it's actually faster.
Jineapple  [author] 22 Feb, 2018 @ 1:51am 
I've updated this to 5.7 balance and fixed the mentioned errors (Thanks for the reports). Sorry for the delay, I've been extremely busy recently.
Fuhloh 17 Feb, 2018 @ 7:06am 
Great mod, I hope it will be updated with the 5.7 balance.
Brasidas 30 Jan, 2018 @ 9:08am 
Will this one be updated to Version 5.7?
UnLimiTeD 6 Jan, 2018 @ 9:42am 
Very nice and useful mod.
One question: The mod shows all handheld gunpowder units as having an accuracy of 50%. The AoE2 wiki puts the Hand Cannoneer at 65%. Which is correct?
Jineapple  [author] 21 Dec, 2017 @ 5:46am 
Thanks, I'll probably fix those with the update to 5.7 balance :)
Peter Porky 20 Dec, 2017 @ 10:58pm 
Hey! I love your mod but I noticed an error:

It says scorpions do +4 vs. rams, and that heavy scorpions do +2 vs. rams. I'm fairly sure it's scorpions do +1 vs. rams, and heavy scorpions do +2 vs. rams.
Saint_Michaels_ 6 Dec, 2017 @ 8:05pm 
I noticed a small error recently. on the Magyar Recurved Bow UT, it's missing the +1 Damage increase from 5.5. It still has it listed as only increasing Range by +1