Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

1939-1945 Second Great War 1.7 BETA TEST
175 Comments
Alexei Stukov 29 Dec, 2024 @ 9:00am 
How do I get this to work in Multiplayer??? I can get it loaded just can't start the game
Alexei Stukov 29 Dec, 2024 @ 5:55am 
This is one of the greatest mods to exist for this game. Please give us an update! It has so much more potential!!!
Tokky 22 Sep, 2024 @ 5:48am 
how to play this mod multiplayer ?
Tiger_1 27 Dec, 2022 @ 2:36am 
Sir can you fixed da problem idk why but i'm feel when i'm install this mod it said i add-on missing the land mine or something can you tell me please how to fixed
TurbulentTurtle 28 Oct, 2020 @ 6:39pm 
What's the difference between this and the normal one?
Volkov 26 Sep, 2020 @ 10:14am 
very good mod
MHLoppy 14 May, 2020 @ 11:56am 
I tried this out briefly mostly out of curiosity and was pretty impressed with the scope. Some balance concerns (a few of which felt to me to be pretty glaring) and some odd gameplay (an infantry unit with a movement speed of 1 feels very clunky regardless of gameplay purpose). Unit attack range is pretty crazy on some units (too high), particularly considering all units move fairly slowly from what I saw.

Graphics mostly seemed good. Particularly liked many of the building textures - most felt like a fairly natural fit with RoN's art style.

Sound was a mixed bag. Some of the new weapon sounds are very harsh to listen to, and I have mixed feelings on giving some units voice lines.

But yeah, overall I'm glad this mod exists. I wish development of it had continued to help polish some of its weaker points. E.g. I think there's a typo on the amount of armor one of the Japanese artillery has - 109 armor (making it crazy durable) instead of what I assume should've been 19.
teejaybra 14 Mar, 2019 @ 2:28am 
mine one never crashed lol but who team is who
Alrik 12 Aug, 2018 @ 1:07am 
the game dont start with the mod. I do have only black screen.
Kaz_Ka_Vel 2 Jul, 2018 @ 9:01am 
It keeps crashing it says:
Can't create vertex buffer!:outofmen
[Click RETRY to debug, IGNORE to turn this message off and continue]
Safe to Ignore: UNLIKELY
Wizard 24 Nov, 2017 @ 2:31pm 
why is it when i download the mod it says it is only around 300 MB in the steam download page isntead of being 900 mb like it says on this screen. Also the MODDB one crashes for me after the cutscenes and i cant figure out what i did wrong.
Frogs_orgy 20 Aug, 2017 @ 10:56am 
The mod seems quite unbalance. Did a game Russia VS Germany. The range, damage and hp of German forces seems quite high for the same cost compared to Russia. It makes it very hard to keep up with the same amount of ressources in late game
ΦΕΡΕΙΣ ΤΗΣ ΕΛΠΙΔΑ 21 Jul, 2017 @ 11:12pm 
or you can teach me pls
ΦΕΡΕΙΣ ΤΗΣ ΕΛΠΙΔΑ 21 Jul, 2017 @ 11:11pm 
Please you could do a mod, where the soldiers with machine guns, shoot only of foot, please
Head 1 Jul, 2017 @ 5:51am 
Can I disable minefields? How can I do that?
[SC] Britain5555 30 May, 2017 @ 8:29pm 
The mod keeps crashing when I try to play in multiplayer. It worked for the person I was playing with. Any suggestions?
Nikox  [author] 23 Mar, 2017 @ 7:24am 
Hi Vladimir Lenin,

right now we are short of free slots, we thought to re-organize all foot troops anyway and maybe we'll insert the Home Guard too.
Chem Dog 19 Mar, 2017 @ 11:01am 
Could you replace the partisan upgrade for Britian with a Home Guard upgrade? Like the Germans have Hitler Youth
Nikox  [author] 20 Feb, 2017 @ 11:44pm 
Hi Alex Schuhmacher,

I think there is no way to add a new map style, sorry.
Alrik 20 Feb, 2017 @ 2:14am 
I do have a question: Where and how can i get new map styles for a quick battle ?
Azi 24 Nov, 2016 @ 7:32am 
Sorry Nikox, but I can't: I don't have much free-time or group-knowledge to do it, sorry pal...
Nikox  [author] 24 Nov, 2016 @ 7:16am 
Hi Azarias-12,

you just become a member of the WW2 Team and your task is to create and manage the group you spoke about. Wellcome aboard!
Azi 23 Nov, 2016 @ 11:57am 
Nikox, you should do a group of people willing to help you, from ideas or even test-guys.
Nikox  [author] 23 Nov, 2016 @ 11:22am 
Hi danielamoore19,

you have to install the mod over RON core files to play campaigns.

We made the CTW version for it:
http://www.moddb.com/mods/1939-1945-second-great-war-mod/downloads/1939-1945-second-great-war-17d-ctw-steam

It allows the use of the editor to create WW2 scenarios suitable for the mod too.
danielamoore19 23 Nov, 2016 @ 10:30am 
Guys,
apologies I'm not very tech savvy. Is there a way to play ww2 scenarios or campaigns on RON Extended Edition? Thank you
StaticWolf 28 Oct, 2016 @ 1:44pm 
Anyone know of a similar mod, with post WW1-to present unique units besides the 2 great ones: World in Conflict & 1939-1945 Second Great War?
Nikox  [author] 22 Oct, 2016 @ 3:47pm 
@ StaticWolf,

Thanks for the link!

For your question on WW1 mod I think you should post it in the main "Workshop Discussions" thread too to have it more visible ;)
StaticWolf 13 Oct, 2016 @ 1:00pm 
Last small thing, there was also The French Renault FT and some more used in WW1: :)

Comparison of World War I tanks

https://en.wikipedia.org/wiki/Comparison_of_World_War_I_tanks
StaticWolf 13 Oct, 2016 @ 12:57pm 
Noooooooooooo! :) Ok I will enjoy SGW mod until than. Please add those British Mark IV WW1 tanks as well as the A7V German WW1 tanks (The Box Elephant Tank with machine guns on every side, The tank's name was derived from that of its parent organization, Allgemeines Kriegsdepartement, 7. Abteilung, Verkehrswesen. In German, the tank was called Sturmpanzerwagen, (roughly "armoured assault vehicle"), they look friggin awesome too but not as good as the British Mark I-II-III-IV-V-VI-VII-VIII-IX-Xs!

It's very possible the current RON WW1 tanks are based on the Mark IV model though, but I'm sure you can do it even better. Japan also had a nice Type 95 Ha-Go tank but that came later in 1934. Happy modding!
Nikox  [author] 13 Oct, 2016 @ 12:42pm 
@ StaticWolf,

Thanks to offer your help!

Ages of Tanks is more balanced than SGW mod, every country has the same kind of unit (light medium and heavy tank, assault tank, tank destroyer etc.) even if it's unstorical.

The work on it is to update the 3D models and replace some unit with WW1 unit (hopefully with a new model) and this takes time, don't wait for a quick release :)
StaticWolf 13 Oct, 2016 @ 11:37am 
Cool. An Ages of Tanks mod is even better actually! If it includes WW1 tanks than I could just play until the Industrial age and play Modern, Info other times! Glad to hear!!!

Anyway it can be done before Christmas lol. How about by tonight haha?

How much work does all this take you? Do you need any help with anything? I can research fast if you want any unit research, but for modding, I'm useless :)
Nikox  [author] 13 Oct, 2016 @ 11:31am 
Hi StaticWolf,

we increased the effects of planes vs ships as some countries have just a basic fleet and no chance against major countries battleships (originally it was lower).

More, for the fighters carrying bombs we deleted the bomb animations to avoid to see the fighter firing bombs to other planes and we counted their effects on land and sea units in the balance file increasing their power based on the Kg of bombs loaded.

Regarding a WW1 mod, right now I'm thinking to a new release of my first mod "Ages of Tanks" with more WW1 units in Industrial age, maybe after it I'll think about a WW1 dedicated mod.
StaticWolf 13 Oct, 2016 @ 11:13am 
Hey there Nkox, man this mod is friggin great, I'm addicted...
So far I only see some minor imbalances, the ships die quickly vs planes machine gun fire, and tanks take ages to take down buildings, but I guess that part is very realistic. I think ships vs normal machine gun fire should last longer though. But hey compared to all the amazing work you've done here that's like nothing...

Would you ever consider doing a nice WW1 mod? There are so many unique cool tanks for Britain, Germany, USA, Japan...Planes, ships, etc, that would be friggin amazing!

Anyways great stuff, I play this on Big Huge maps East vs West or Atalantic seamap and it's a blast with the Carrier planes etc. Bunkers are awesome too. All these new unique tanks & planes you've added are friggin great! It's cool to see the mod works also without having to uninstall other mods (I just have Conflict 2 installed though). Thanks man.
Nikox  [author] 13 Oct, 2016 @ 4:17am 
@Micheal Bay,

We thoght to replace the "Wasserfall Flakrakete" with an animated bunker. The trouble with a coast defence bunker is to limit its creation to the coast without a script.

Anyway, we want to wait for a while before to think to a new release to let people creating scenarios using the CTW version of the mod.
HOMO ERECTUS 12 Oct, 2016 @ 3:31pm 
Nikox a coast defence bunker would be cool mate.
Nikox  [author] 11 Oct, 2016 @ 9:51pm 
Thanks StaticWolf !
StaticWolf 11 Oct, 2016 @ 1:50pm 
Best friggin mod out there!!!!!
Nikox  [author] 24 Sep, 2016 @ 4:02pm 
Hi Andreas :DDD,

I looked at it, but I didn't find any historical reference on better weapons used by dutch during WW2.
More, the number of available units in RON is fixed and we can't add more units just replace existing ones and for minor countries we used the minimum number of slots to have major countries more detailed.
Andreas :DDD 24 Sep, 2016 @ 9:24am 
pls gice dutch a buff, they have zero good units
Nikox  [author] 1 Sep, 2016 @ 1:26pm 
@美少女万华镜

in future we'll use the "Wasserfall FlaRakete" room for an animated bunker or a coastal defense gun if it's possible, but it's not one priority.

@◢✭Azαяιαѕ-12✭◣

we'll see what we can do in the next release, if there are no more bugs we'll publish the 1.7 version as it is.
莲华 1 Sep, 2016 @ 9:12am 
Why Germany have anti-aircraft missile.Abnormal hostile states city sight,
So can't play game
:nonplussed_creep:

Azi 25 Aug, 2016 @ 11:03am 
@Nikox: Yes! But I wanna see MiG-9, Tu-4 and Il-10 too, well, Tu-4 can be spared later, but Il-10 and MiG-9 would be great really.
Nikox  [author] 25 Aug, 2016 @ 9:06am 
We miss a skinner, anybody wants to help us?
Nikox  [author] 25 Aug, 2016 @ 9:04am 
✭Azαяιαѕ-12✭ I can delete the Recon Elicopter and the CAC Boomerang and use the free rooms for Gloster Meteor and P-80 Shooting Star, so we can have a jetfighter for two main countries and with more probability to see them in use if the war didn't end in 1945...
Azi 25 Aug, 2016 @ 6:55am 
Nikox, but still, we could see more Jetfights and Tu-4 in 194?
Since you never specified the Era, we even could have MiG-9!
Nikox  [author] 25 Aug, 2016 @ 12:35am 
@美少女万华镜 and ✭Azαяιαѕ-12✭

Tu(polev)-4 First flight 19 May 1947 - Introduction 1949 !!!

Anyway, I don't have the 3D model for it.

The B-29 Introduction was 8 May 1944, I've the 3D model, I need someone for skins.


@leclerc_m

Glad you can play the mod now :)
leclerc_m 24 Aug, 2016 @ 11:49pm 
restarted steam, managed to play with V 1.7b, some scripts will work..some not...the war years will work after one game, no need to relaunch, but thanks anyway...love that RON game and now I have a good reason to replay with your amazing mod...works fine! keep up th egood work and creativity!
莲华 24 Aug, 2016 @ 9:03pm 
russin need Tu(polev)-4
莲华 24 Aug, 2016 @ 9:02pm 
CHINA NEED B24 USA NEED B29,YOU CAN DELETEsomething
Azi 24 Aug, 2016 @ 9:00pm 
@Nikox:
Remove Il-4 and add Tu(polev)-4
Also, remove some USSR-naval and add Il-10 (1946) as an upgrade for Il-2 in 194?