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I doubt I'll use this on "serious" runs since it's so useful that it feels like cheating, but I'll definitely have some fun trying experimental setups. Thanks!
As long as you're on version 1.0.1, it'll be fixed, and it should auto-update when you start ToME.
I'm seeing 2 extra category points and those two schools missing.
How many extra points are you seeing? Is it the same as the number of unlocked trees you have? (Archmage normally provides 9, Race will normally provide 1).
Examples:
Ever wanted to take rampage as a level 1 cursed or flux and statis as a level 1 paradox mage without being a cornac. Now you can you just have to forgo 2 other paths masteries until later.
Ever had that mastery you started with and have absolutely no intention of putting any skill points into any of the skills, ever. Now you can use it for something that's actually useful for you, (perhaps that extra mastery point you needed for a skill tree from an escort) and if you have two you don't mind forgoing you can even get that escort skill tree at mastery level 1.0.
I should also mention that this mod is compatible with other mods in the sense that classes and races from other mods will also be affected by it. I've tested it with both Midnight and the Inferno class pack.
Thank you.