Space Engineers

Space Engineers

IMDC Station Modules
127 Comments
Eevee 7 Aug, 2020 @ 12:53am 
a idea that might be fun to play with, thruster modules to make these stations battle stations or something.
Eevee 7 Aug, 2020 @ 12:49am 
would it be possible to make two printer ships to to be used with this part of the station module one for small ships one for large, if you have the time to.
JD.Horx  [author] 28 Jun, 2020 @ 4:47pm 
thanks for the idea, maybe if I get some free time I can try to get my hands on this but cant promise.
Please Pick a Name 28 Jun, 2020 @ 2:23pm 
u might want to kill me for even giving u this idea but... u think u r able to update this modular station pack with all the new updates we have rn? cause this concept and pack is still pretty popular and nice looking after years of exist. so yeah, probably also make some more varient modules with this chance, cause we get a decent amount of new blocks now lol?
Rebelion1God 29 Sep, 2019 @ 10:26pm 
how do i conect them in creative
padla 4 Apr, 2019 @ 3:22am 
Looks really good. Can't wait to construct my new base using these blueprints. The only thing concerning me is that refinery and storage modules are exposed without any armor. Our 36ppl server is full of pirates so I'll try giving those modules some heavy armor.
Foundation 25 Mar, 2019 @ 2:25pm 
i meant good job
Foundation 25 Mar, 2019 @ 2:24pm 
Really cool builds... is this possible to make it a ship instead of station, I mean... u think it will work it out in survival ?

I also suggest you place merge blocks beneath or above the conveyor or door, to make it smoother to merge them together... specially if you build modules separate in survival.

good jogo dude
JD.Horx  [author] 10 Mar, 2019 @ 1:04am 
In survival build first, then with a towing ship, in creative with the blueprint tools paste first then with a towing ship or by hands.
kirb 9 Mar, 2019 @ 4:01pm 
So, uh... I know you have to use merge blocks to connect these things, but how do you actually get the right alignment and the right place?
Priam 20 Oct, 2018 @ 5:49pm 
@JD.Horx in creative slapping designs together lcds and sensors need to be cut out in order to slap them on grid to grid. Also i would love to see a grind pit station module you could come up with!
Daerevardul 2 Sep, 2018 @ 7:45am 
That's so cool, thanks for these designs :D
JD.Horx  [author] 24 Aug, 2018 @ 7:51am 
Nice!
Di-Ferr 24 Aug, 2018 @ 6:28am 
I've built a station using these in a 10-3-3 dedicated server (Guardians Vanilla). It currently stands as our tri-faction headquarters. Check it out in my screenshots :)
DarthBel'gar 3 Aug, 2018 @ 8:06am 
Hey man great collection. i have a problem tho cant seem to connect any shipt to any of the connectors it doesnt turn to yellow when i get close any idea?
JD.Horx  [author] 30 Jul, 2018 @ 7:09pm 
Sure ;)
Alterae 30 Jul, 2018 @ 9:47am 
I absolutely love these station pieces. Say, if I construct a station using these parts, am I alowed to put it on the workshop (With credit to you, of course.)?
JD.Horx  [author] 5 Jul, 2018 @ 8:24am 
No, nothing. Just make sure to look at the top middle armor block when copying the modules. You most likely cant just connect them when pasting out of the blueprint menu.
[BGV] The Stalker 5 Jul, 2018 @ 8:15am 
So, what am I doing wrong here? Are there blocks that need adding? I tried CTRL+X, CTRL+C, nothing gets them to connect. Is there a mod I need?
superhappyalien 1 May, 2018 @ 6:59am 
@JD.Horx Thx a lots , been add some Basic Ai to them so they can defend them self when a player trys to pirate one
JD.Horx  [author] 30 Apr, 2018 @ 4:15pm 
Sure! If you want to change or modify something do as you please.
superhappyalien 30 Apr, 2018 @ 5:01am 
@JD.Horx I love these Stations parts is it ok to add them to My more Encounters mod V2 Along with your updated Builds
Moxy 3 Apr, 2018 @ 7:24am 
Howd you go about connecting these?
CTH2004 21 Mar, 2018 @ 3:59pm 
Simple and effective!
GammaGam3s 19 Mar, 2018 @ 9:28pm 
you have a drydock as i see but i have an idea for a larger dock/construction platform what about a Titan Dry Dock so its wider and longer by like 25 blocks, i would do it myself but i can't due to time at this current moment
Soop 11 Jan, 2018 @ 4:42pm 
a suggestion on things to add

1) some sort of extra thrust or a stability segment. having only the core use thrusters and gyros limit how much you can put on the station

2) a larger hanger. the current one cant hold some drop ships.

3) super weapon. shits and giggles mostly, but having a super station in orbit can be extremley fun to move around and drop things onto outposts down below

4) drop pod/resource resuply segment. the station can act as a waystation or some sort of forward operating base that can resuply any ground effort below that a drop ship cant enter the area below due to conflict (or because it cant fit in the avalable hanger)

thats all i can think of. i hope you find this usefull or inspiring
scroogestime 18 Nov, 2017 @ 3:06pm 
Nice Job!
Oom.Nihilus 16 Nov, 2017 @ 4:49am 
WOW! This is amazing! I built a custom processing station in 5 mins and I am aweful with building.

Suggestion: Storage modules (Oxygen/Hydrogen/Items)

Thanks for these GREAT submissions!
JD.Horx  [author] 29 Jul, 2017 @ 12:16pm 
The block you look at while cutting the object with ctrl+x is the attachment point, so look at the conveyor connection, cut it, look at the conveyor connection of the other object, then paste it.
M0XLY 28 Jul, 2017 @ 4:08pm 
I'm having quite a lot of problems attaching any corridors to...well..anything.
I tried the copy pasting, but it still wont work. I also cant create it 1 block away and then just replace that block. Is there any way to fix this ?
Choppa 26 Apr, 2017 @ 2:07pm 
lolk
JD.Horx  [author] 26 Apr, 2017 @ 11:32am 
mkay
Choppa 25 Apr, 2017 @ 2:34pm 
nvm
Nova 4 Jan, 2017 @ 5:02pm 
KEEEEEEN
JD.Horx  [author] 4 Jan, 2017 @ 12:17pm 
You have to learn the mysterious ways of grid copypasting... Paste a station module into the world first, then aim for a armor block on the attachment point an then press ctrl+c, aim for the corresponding armor part on the other station and then attach with LMB.

You can't attach them out of the blueprint menu, the light and the text panel on the attachment point prevents this.
Nova 4 Jan, 2017 @ 10:49am 
I'm having trouble assembling modules. I've tried both supported and unsupported grid settings, but corridors won't snap directly onto the modules, only one block away. What is the proper way to do this?
CDR.Kitten 22 Dec, 2016 @ 7:50pm 
Oh man, JD.Horx, I love your IMDC series of Utilities/Vehicles/Ships. The IMDC is definately a very nice and fleshed out Faction, with many very attractive looking constructions! ^_^ I love it!
SPACE SHARKS 14 Dec, 2016 @ 2:30am 
@tommorox2345: I built one a while ago that has at least 1 of everything. Its a bit big though.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=683308474
JD.Horx  [author] 14 Dec, 2016 @ 1:54am 
Yes.
tommorox2345 13 Dec, 2016 @ 11:15pm 
abyone have a complete station with 1 of everything in the workshop
JD.Horx  [author] 12 Dec, 2016 @ 1:38pm 
Hm, the Condor is in fact a dropship,, with a large hangar or a docking bay, it can supply ground forces from an orbital station.

But your idea kinda reminds me of the rescue pod from the first mission of the official SE campaign.
Fuchsbau1 12 Dec, 2016 @ 4:44am 
@Ikashi
Thats a goud Idea. I wnated that too.
owl 10 Dec, 2016 @ 2:51pm 
I suggest you could make something like a "planetary deployment" module that is equipped to drop a supply pod or vehicle pod to the surface.
Holly 30 Nov, 2016 @ 1:57pm 
Cheers
JD.Horx  [author] 30 Nov, 2016 @ 1:55pm 
Err, if in creative, use F10 and paste the parts attaching to the junctions, if in survival use a projector, adjust the projection to the junctions an weld it.
Holly 29 Nov, 2016 @ 9:36pm 
How do you ctually connect these? I'm having trouble with that.
JD.Horx  [author] 16 Oct, 2016 @ 8:38am 
No, planetary modules aren't in my list right now.
SaberTech 15 Oct, 2016 @ 9:41am 
Any thoughts about making Planetary Station Modules? I see that your ships has been converted for Atmo
eaglegundam 13 Aug, 2016 @ 12:58pm 
Please make a armored and armed military space port
JD.Horx  [author] 9 Jul, 2016 @ 9:28am 
I won't promise anything, but I will of course have a look if you create something nice! Well, they should also be fully compatible to the other modules and corridors if they should be added to the collection. As I see there are many good ideas for new modules around.