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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1289686596
如果你有时只是忘记使用单ap功能,如援助协议,快速绘制或重新加载前拍摄,这个mod是为你。
它改变默认的能力图标颜色来反映他们的行动点成本,所以你可以一眼看到哪些行动将结束你的回合,哪些不会。
自由动作
蓝色=使用能力不会结束单位的回合(比如“蓝色移动”)
黄色=使用能力将结束单位的回合(如“黄色移动”)
我还没有测试这个模的DLC能力,因为我没有DLC,我不打算买它(还)。
如果你得到错误的颜色,请随意张贴相应的ini覆盖设置,所以我可以把他们放在这里或在mod的默认配置。
这同样也适用于任何其他mod添加功能。
People with red-green-blindness seem to have problems to distinguish green from yellow, so you can set the free action color to white by changing AbilityCostColor_FreeAction="ffffff"."
Also, I no longer have the XCOM SDK installed and redownloading takes like forever, because internet here is painfully slow, so sorry :/
Is it possible to make the boundary of the ability gray, as in vanilla, when it is used? It is a bit confusing when the ability is used, but the border still looks like a matching color.
Works fine for me, have a read of these they could help:
Troubleshooting: Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
And if you use WoTC and the Firaxis launcher: https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod
Thank you for making this :D
Weird, I haven't started the game today but this was working fine for me yesterday. All I can suggest is looking through these:
Troubleshooting: Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
And if you use the Firaxis launcher with WoTC: https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/guides/fix_duplicateactivemod
Maybe another mod you use was updated and that update caused a conflict?
"[7658.15] ScriptLog: [CBAC] Using ini-defined override for ability: OverwatchAll (NeededActionPoints=1, WillEndTurn=True)"
Not sure if that's needed to be done quite so much. If you read this: thanks so much for the mod.
Ah! I'll have to check next time I'm in game. Think adding this to this mod's INI would do it (assuming I've got the Template Name right):
AbilityCostOverrides[3]=(TemplateName=OverwatchAll, NeededActionPoints=1, WillEndTurn=True)
What's the problem with the icon? I use that mod and can't remember one. Although maybe I just subconsciously ignore it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1133368143
Is it possible to somehow correct this?
It works fine in WotC. It doesn't show the proper free reload count from Insider Knowledge, but I haven't had any other issues with it. I recommend it.
They work fine together for me. Because of the way this mod is coded you get the multiplier of free reloads displayed on the normal reload skill icon. They're still distinct from each other though. It's just a slight graphical mess-up.
I use single color mode btw
you can tag a crate after a yellow move, so I think it is free
If this is the case, it would be helpful if somebody affected by such issues could identify problematic mod combinations (using bisection) and post it here.
@Phantom: the mod only uses a handful of hardcoded action costs. For the most abilities, the cost values are directly provided by the game. So it should theoretically work for WotC, unless they have introduced some new abilities with entirely new mechanics.