XCOM 2
Mod Options Menu
30 Comments
tiktaalik 11 May, 2023 @ 1:51pm 
Yes.
Evader 27 Apr, 2023 @ 1:47pm 
我玩蛋 19 Feb, 2023 @ 8:03pm 
not working
Kolodoori 16 Jan, 2020 @ 5:51am 
Hi everybody. Im playing long war 2 with several mods. It appears only a black window when I click on Mod Options. Anyone knows why? Thanks in advance for support.
pauloel7 4 Feb, 2019 @ 8:43pm 
Thanks prokolyo, that's my question as well.
tiktaalik 21 Nov, 2018 @ 8:22pm 
So can MCM and MOM be used together?
Albertine_Crowley 24 Oct, 2018 @ 11:27am 
Mod Config Menu is more use by mod developers. I dont use this mod, but its a good idea.
SgtoPereira>>> 25 Sep, 2017 @ 4:29am 
Hello. This mod works seamlessly along with "War of the Chosen"? If not, could you update the mod? Thank you!
Gong-Gle-E 2 Sep, 2017 @ 6:13pm 
i waiting update for WotC
CptWholesome 30 Aug, 2017 @ 12:37am 
WOTC Compatable?
Dragon32 19 Feb, 2017 @ 1:19pm 
@pauloel7:
It's a similar thing, really. Some mods require this, some mods require MCM. AFAIK, MCM has more graphical widgets available than this one does.
pauloel7 19 Feb, 2017 @ 11:52am 
How different is this MOD to MOD CONFIG MENU?
Dragon32 5 Jan, 2017 @ 4:01pm 
@#Ra1ny:
Which mods aren't showing their options in Mod Options Menu?
snnx 5 Jan, 2017 @ 3:38pm 
why my mod options dont loaded mods?
aZmoDen 1 Jan, 2017 @ 2:46am 
@ Dragon32 Thanks!
Dragon32 1 Jan, 2017 @ 2:01am 
@aZmoDen:
Yes. I am.
aZmoDen 1 Jan, 2017 @ 1:16am 
can you run both this and MCM?
Dragon32 11 Jul, 2016 @ 2:11pm 
I'm getting a similar thing to Eisenefaust - the options for one mod are accessed by clicking the other mod's button
Eisenefaust 9 Jul, 2016 @ 11:01pm 
Hey @Divine Lucubration I'm using both Quick Soldier Info and Disable Any Class and in your options menu, the selection is swapped. What I mean is when I click on the text in the list it brings me to the other mod. If you have a chance to look at the menu code, I would greatly appreciate it. :steamhappy: Thanks again!
ultimentra 2 Jul, 2016 @ 10:20am 
Can we please get a compatibility check from the author? New DLC dropped and broke everything. Thanks :)
Simplicity 30 Jun, 2016 @ 5:25pm 
I think the new dlc may have broken this, my mod options button has dissapeared
Dragon32 12 Jun, 2016 @ 4:07pm 
Disregard that. I can just click the button on one of the other Options panes.

Sometimes I'm a muppet.
Dragon32 12 Jun, 2016 @ 9:13am 
Is there anyway of altering the position of the Mod Options button? It clashes with the Re-detect Graphics Settings button (or whatever it's labelled) for me. I can't see anything in any INI in the Config folder to help.
RussischerZar 17 May, 2016 @ 2:11am 
If you haven't seen it yet, the Mod Config Menu is now public :)

- Reddit thread
- Steam Workshop link
inge.rasch 20 Apr, 2016 @ 3:46am 
I could see somthing like this working well for my project: Set HQ Location
Divine Lucubration  [author] 30 Mar, 2016 @ 11:36am 
I have been paying attention to the Mod Configuration Menu project and intend to adopt that API for my mods... once it becomes available.
BlueRaja 30 Mar, 2016 @ 10:56am 
You should work with the ModConfigMenu team to come up with a single, unified solution: https://github.com/andrewgu/ModConfigMenu
VectorPlexus 28 Mar, 2016 @ 7:22am 
I was just thinking yesterday, on adding mod options to my mod, but it would be cool if someone already had developed an API to unify them all in the same place, thank you for this!!
Zyxpsilon 27 Mar, 2016 @ 9:53am 
This would become *extremely* handy IF someone were to try implementing various solutions of their own and take whatever features this may provide in as many different "contexts" as need be.
Although, i'm expecting you to offer any supplemental gimmicks according to whichever suggestions anybody might have in the future.

Mucho thanks for supplying that IDE structure to the community of modders. All we have to do now is add some serious components to it -- hybrid variety rules !! ;)

PS; Good timing, since i currently have plans to offer self-configurable settings to my upcoming qUIck_FLG (150+ flags..) mod. Just that stuff would make it all highly possible to allow players to select whatever Nations they prefer from modular source files. Aaahhh, the magic is immeasurable at this point.
-bg- 26 Mar, 2016 @ 10:55am 
That's great, I will be implementing some of my mods to use this in the future.