Portal 2

Portal 2

Gaussian Splatting
26 Comments
MrMrSteffen 18 Jan, 2022 @ 3:15pm 
This map is so mind blowing! Nothing challenged us so hard like this test chamber. These new elements are excellent used. We d love to see more coop maps from you! Your maps rock!
c4shurik 14 Mar, 2020 @ 7:53am 
Perfect as always! Арбузеев могет в карты!
DDR Khat 29 Apr, 2017 @ 3:25pm 
Creative use of custom puzzle elements. (Especially sendificating the cube you are reidecting with) Not fond of angling lasers directly up however. (Due to lack of reliable method for this, aka a rotation button).
]zBz[ Zerwatzer 21 Feb, 2017 @ 2:28pm 
Great Map - Thank you for the Work - We made it in 2 hrs to
Deputy Dog 22 Nov, 2016 @ 11:35pm 
Good map with nice puzzles. I'd like to know how Spaceminnow got both cubes together without using the upper chamber, though. Thanks for the entertainment.
Spaceminnow 7 Oct, 2016 @ 9:46pm 
It could use a littel balancing to...If players bounce across...no way to get back...maybe a faith plate in the corner to get back from the exit...
Spaceminnow 7 Oct, 2016 @ 9:44pm 
We solved it with out using the upper chamber with the fancy purple fizzer. We put some blue gel on the run way. Got both cubes. Put one cube on the button...the other was tranfeered with the laser machine. Then we bounced across using the blue gel source plate.
Elenesski 28 Aug, 2016 @ 3:04pm 
That took several tries, before we figured out the missing information to solve the level. Great job. Two big thumbs up.
Raketen-Johnny 21 Aug, 2016 @ 6:39am 
Great map, Melon! It took us about two hours to solve it, quite the satisfiying feeling ;) We didn't use that one rotatable wall though, I'm not sure what you had in mind for that :D
Konclan  [author] 14 Apr, 2016 @ 9:03pm 
Large overhaul on chamber:
- Added new fizzler
- Moved a lot things around
- Solutions all around the same
- Moved map to the normal coop series
- Changed theme to fix a lot of exploits
killzy 11 Apr, 2016 @ 10:22pm 
Very nicely done, had a blast with getting across the gap at the end :P
Konclan  [author] 8 Apr, 2016 @ 5:21pm 
Thank you for playing
scy7he 8 Apr, 2016 @ 5:13pm 
definitely not impossible...crazy difficult but really good, thanks!
Konclan  [author] 8 Apr, 2016 @ 2:55pm 
Posting update: added a room, fixed some expoits, and removed large observation room to avoid graphical glitches
Omnix 8 Apr, 2016 @ 1:40pm 
Very nice!
Konclan  [author] 7 Apr, 2016 @ 1:42pm 
Thank you guys so much for enjoying the map.
DAQISHI 7 Apr, 2016 @ 8:27am 
s:steamhappy:killfully trap
Chromie 7 Apr, 2016 @ 8:25am 
very good
Strange 7 Apr, 2016 @ 1:48am 
this is hard af but yeah good job man
OnioWoess 6 Apr, 2016 @ 5:42pm 
nothing wrong. only we met strange visual glitches few times. probably would be better if those fizzler field coils near the floor (horizontal) were placed not lenghtwise but transversely (to not hinder for jumping)
Konclan  [author] 6 Apr, 2016 @ 3:13pm 
Thank you for your feedback. Though I do understand that some people don't know some tricks this maps uses but I agree that just because a map seems impossible doesn't mean its bad. Though if there is something seriously wrong with the chamber that makes it impossible then I would like to know.
OnioWoess 6 Apr, 2016 @ 2:01pm 
Solved within less a hour. Beautiful chamber (innovative). Thanks! If you find it impossible, please don't mark it with your dislikes =)
Konclan  [author] 3 Apr, 2016 @ 2:59pm 
@God_of_Conquest Its prossible, there is nothing you are missing
Play some of my singleplayer maps and it may become easier
I suggest map Singleplayer Chamber 10 and Rejected Chambers 04
DumbleBum 3 Apr, 2016 @ 2:17pm 
Literally impossible. First map I've failed to complete. Either something is missing, or this is litterally the most difficult map I've ever played. If it's the latter, then well played good sir. :steamsalty:
Konclan  [author] 29 Mar, 2016 @ 8:54pm 
Thank you :p2cube:
Teqnkka 29 Mar, 2016 @ 8:52pm 
Small and enjoable :)