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> Castle Age:
- Fortified Walls
... Nice work tho
AWESOME
I have to use like a patchwork of three to four different mods for these civilizations, each with their pros, cons, and conflicts; obviously different authors lead to different styles, fragmentation, and so on.
I do totally understand all of you modders have put a lot of effort into your own work, but nonetheless it would be nice one day to see an homogeneous, complete, bug-free project for the mistreated Italians/Portugues, since I fear the original team of developers has moved on nowadays.
Keep up the good work, greetings.
Not only your mods. I fixed almost all the mods I downloaded from workshop. But now I won't upload them. So don't worry about me. ; )
(This for all your mods)
Something else to consider. A new DLC is coming, and becuase we already have more civs than we really need, I think its likely we may see different sort of content in this DLC. And in that context, I think an official remaster of the Italian and Slav buildings is highly likely, given how badly they compare to the African and SE Asia sets.
So until I am sure that an official release wont render my efforts moot, I wont be doing anything further on Italians. Byzantines are my focus.
Appreciate your understanding on re-uploads.
Could you please move the Monastery's anchor point (X: 143 Y: 275) and the Monastary shadow too (X: 149 Y: 51) so the flag is in the correct potion when monks or relics garrison inside the Monastery?
I have removed all the related pictures and slp files containing any pixels form your great work in my previous uploaded mods. Those offending "fixes" won't be public anymore.
Therefore, modding takes low priority until things settle down.
I will get to it eventually though.
Into one Meditarian mod.
Please bless us with more of your beautiful retextures.