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Yes, I noticed antenna usage is switchable but this appears to also turn off text updates to any text panels. But I found a workaround: Antennae can be set to only display the ship name, not their own, circumventing the need to turn off that option.
If you get a chance to help I'd still be grateful but consider it low-priority.
Nah, I think they created something completely different with similar look =)
happy
sad
evil
doubt
wink
blink
sleep
sick
scared
death
neutral
pain
At least then the script isn't too complex it's manageable...
Anyway it work fine my micro prog block is behind my jukebox allowing a nice open space and the console block have the face on it.
The last thing i'll say as i was watching the code would be maybe a choose what screen to be displayed on, if you don't want it on screen 0 on cockpit or other multi display :p
tbh i don't know how to write code i just manage to change thing there and there but puting some setting in custom data (and under a @0 _Face setting to be able to be used with other scripts...)
Need to figure how to make it work on the surface i want it (console block).
After some copy paste and change to cockpit code it work...
Starting to try to find where it crash and debug it with my (very) limited coding knowledge...
1rst thing seems to be line 118/119 (put it in comment and run for a little time before crash)
@Omen i guess you are using other than vanilla prog block? seems like line 118/119 is referencing surface 1 i guess it's the keyboard reference so as the custom PB i have either have no screen or only 1 and not take a full freaking block i guess it is the problem.
So it does work in vanilla PB.
Well time to delve deeper into the code to try to make the change for it to work in this ship...
Maybe by the time i'm finished another script will have finished to do his learning of a blueprint or Skleroz would have read this and found a solution. (not the only problem of the script for me.)
@Aschran I'm really amazed that this script still working three years after after release. Hope it will serve some more time =)
By the way it seem to show very random faces when my ship isnt even moving, could it be that its reacting to the multigrids on it ? in this case could it ignore them ?
Amzzing job by the way!
Aggelus 11 de
'Program(1463,0): Warning: Unreachable code detected
Program(1609,0): Warning: Unreachable code detected'