X Rebirth

X Rebirth

CSI: Claim Ships
13 Comments
Assailer  [author] 30 Jul, 2017 @ 10:27pm 
Yes, the new pilots will get a fast training from Pro Captains :)
THE MR.SMITS 30 Jul, 2017 @ 8:39pm 
"Your capital ships will claim abandoned ships in their fly path. The captured ships will have default pilot provided." the sam one from Fly-by Claiming 5/5/5 star pilots?
CommanderTTM 9 Nov, 2016 @ 4:54am 
Is it possible to claim ships only when not in combat? THe new ships claimed during usually have low shield and hull so they get blown up rather quickly.
Gabeux 24 May, 2016 @ 3:36pm 
I don't :( I tried meddling with the mod to remove the claimed ships' group and subordinates, and ended up breaking the mod and reverting it. hahaha
But I haven't got this problem again, so maybe it was a one time thing - usually weird behaviors happen on first launch with a new mod, forgot about that!
Assailer  [author] 24 May, 2016 @ 6:50am 
Interesting capture. It will be very difficult to test the potential fix unless you have a save game before this happened :)
Gabeux 23 May, 2016 @ 2:52pm 
Hey there, nice mod!
A kinda funny bug happened. My Taranis claimed an abandoned Reiver fighter, but that fighter's wing (REI Raiding Party) was still alive...and I think the fighter happened to be the Squad Leader.
So, in my Assets screen, under this new fighter, there's alive enemy Reiver ships that don't accept my comms.

Maybe clear squad info before claiming? I think this could lead to other issues.. i.e. the Reivers don't seem to attack this ship, and I'm not sure if this ship is attacking them either.
Thanks! And nice mods :)
Kazuya 20 May, 2016 @ 6:15am 
Great MOD but in the Endgame (50 Stations and many capitalships and squads with different leaders, makes it hard to proof which ship now gathers the new small ship)
It would make more sense to make a splitted MOD which adds the new ships to the Skunks fleet.
Assailer  [author] 22 Apr, 2016 @ 10:30am 
Steel: added some code to join capship's squad instead player. Let me know how it works please.
Steel 21 Apr, 2016 @ 6:34am 
Awesome, thanks Assailer. Irregardless this is a very nice mod and I appreciate all of your collection!
Assailer  [author] 21 Apr, 2016 @ 4:31am 
I had some issues making the ships joining capital ship, but to be honest i gave up figuring out what went wrong pretty fast. .. if i find time i will check this request for you.
Steel 21 Apr, 2016 @ 3:39am 
Is it possible to get an alteration where the claimed ships will join the squad of the capital ship that claims them?
Assailer  [author] 7 Apr, 2016 @ 7:27am 
Ebi: I have now added a new feature which will try to heal the claimed ships before sending them off to player location. It will use a shipwreck per 5% hull (just like Squad Repair mod).
Entropy 7 Apr, 2016 @ 12:34am 
the new pilots join our squad? that means they will travel a long dangerous distance that we might not want them to? shame you can't make them join the squad of the capital ship that was nearby. then they get repaired and protect it at the same time, until theres 200 fighters collected :p

that might be game breaking actually, maybe the way it is now is better.