XCOM 2
Skulljack Mind-Controlled Enemies
19 Comments
Hotl3looded 16 Sep, 2020 @ 7:04pm 
Hey guys I have uploaded a WOTC version with the same name that works! Enjoy!
Shavy 11 Nov, 2019 @ 2:29pm 
I got clickbaited.
Paroni 10 Dec, 2018 @ 10:03am 
Yup. Crashes mine too.
Stormchaser 3 Dec, 2017 @ 5:37am 
It does not. For me it causes crashes when you select the skulljack.
Very_Truck_Man 21 Sep, 2017 @ 12:25am 
Does this work for WotC?
thegrimsqueaker72  [author] 6 Apr, 2016 @ 11:27am 
@Katoffel: Yes but I would have to edit the template by replacing X2Condition_StasisLanceTarget anyway (it's one line in the middle of CallMeetsConditionWithSource) so semantically it would be the same.
-bg- 6 Apr, 2016 @ 11:26am 
the overwrite is ok, because such condition is not used by anything else and is fairly simple.
Katoffel 6 Apr, 2016 @ 9:04am 
and btw : you dont need the override to make this work... you just can edit the template (via UIListener btw; I wrote this as a part of a not yet realised Psi overhaul im currently working on^^)
Katoffel 6 Apr, 2016 @ 9:01am 
you can evac your psiop and then the MC gets removed. i used to kill all alies but one mced codex to only fight the avatar and not worry about other aliens
OsoMoore 6 Apr, 2016 @ 8:16am 
Is it possible to make the hit chance 100%, seeing as you have full domination of their mind?
Railgunner2160 6 Apr, 2016 @ 6:44am 
I too learned this out the hard way, lost 3 mid rank soldiers before discovering that you couldn't skulljack MC'd enemies...
Xeraphale 6 Apr, 2016 @ 4:51am 
If an enemy is mind-controlled, does it mean that the skull-jacking is a guaranteed success?
MrShadow 5 Apr, 2016 @ 11:24pm 
Ok cool. Might have to try this.
MrBluedive 5 Apr, 2016 @ 11:16pm 
bravo!
RedPepper93 5 Apr, 2016 @ 11:15pm 
Brilliant! Thanks, thegrimsqueaker72!
thegrimsqueaker72  [author] 5 Apr, 2016 @ 10:55pm 
You can shoot them, but you can't skulljack them. I found out this out the hard way.
Blue Oyster Cultist 5 Apr, 2016 @ 10:50pm 
I'm honestly surprised this isn't an option in the base game. I thought I'd heard they made it so you could fire on mind controlled enemies now... I remember in Enemy Unknown I used to try to get MC'd aliens killed as quick as possible for the free plasma weapons and the odd alien grenade, wish that'd been an option there too
thegrimsqueaker72  [author] 5 Apr, 2016 @ 10:19pm 
Yes.
MrShadow 5 Apr, 2016 @ 10:18pm 
So in other wards you made the skull Jack ability able to still work on enemies you have min controlled? So it's essentially a free skull jacking while you have control of them?