XCOM 2
XCOM EU/EW Ports: Tier 2 Armour [Vanilla XCOM2]
70 Comments
CryoAnubis7 4 Nov, 2018 @ 9:03pm 
Nevermind
CryoAnubis7 4 Nov, 2018 @ 2:00am 
Whenever I select the options in the menu, on the character they are black. Any idea why?
Zedd 25 Sep, 2018 @ 11:50pm 
how did you manage to port the assets into xcom 2

i want to add SHIVS to vanilla xcom, and i figured out how to unpack/extract the assets from the xcom EU upk files

but when i go into the xcom 2 modbuddy, it doesnt let me import any of the xcom 1 animaton / skeletal files etc. into the unreal engine editor. says there's "missing data" or something. gives me the same error for importing .txt files too, so im wondering if im just tryping to import them into the wrong place?

is there a specific third party program you use?
I Darkstar X 6 Oct, 2017 @ 12:23pm 
Hey, just a question, but does this mod cause issues when you research teh Codex Brain Shadow Project? When I did in my playthrough it stopped the scanning, but the cutscene did not trigger. The Decrypt Codex Brain Shadow Project was unlocked however. I was just curious if you knew anything about this XD
Caliell 10 Sep, 2017 @ 2:22pm 
Need of the option for thighs to have no thighs attached (none). I have plethora of different armors and this mod or Tier 3 mod have addition of thighs attachment that causes leg armor plates attach to every single armor. Need option to disable that.
Just a Nobody 31 Aug, 2017 @ 1:35am 
Just started playing WotC and this was the first mod I went to see if it was updated. Thanks for your work on this Kablamm0fish. Looking forward to adding this gear to the new DLC.
Goliath 30 Aug, 2017 @ 6:24pm 
Kablamm happy to hear you're working on it. Its my number one mod i use along with basic cosmetic mods like haor and tattoos
Angry Rope 30 Aug, 2017 @ 12:05pm 
Aye that's what the other modders have been doing; creating seperate builds and uploading them as different mods. Hope it goes well! I'll definitely pick it up if it gets the conversion as I love this mod.
Mr Kablamm0fish  [author] 30 Aug, 2017 @ 12:02pm 
@Angry Rope

Yeah I've been trying to fix it using the new sdk, found out that the xpac for some reason kept launching my base compiled stuff, so had to clear out my local mods folder before things started working again.

Will be an update soonish, it's kinda a big one work wise, but users would only really notice I added base skeleton armour.

I will need to split off a WOTC Version though, things don't load for my base X2 if I use WOTC compiled stuff.
Angry Rope 30 Aug, 2017 @ 9:23am 
Hey Keblam! The issue with WOTC seems to be to do with the new shaders. You have to download the toolkit to update it with the new shaders. That's what Stenchfury and Capnbubs have been doing. (There may be other issues too but that's the one I'm aware of)
Goliath 30 Aug, 2017 @ 6:54am 
this is the most singular armor mod I am waiting for a WoTC update for.
Captain Taz 15 Jul, 2017 @ 1:00pm 
So for some reason when the armors from this mod get assigned during the predator armor upgrade, I cannot change the torso, legs, or arms back to the vanilla ones, even when using a mod to randomize appearances. Is there a way to fix this? because the only reason I have this mod is for MOCX...
john1112371 28 Jan, 2017 @ 6:12pm 
@VertigoJockey
If you mean the predator armor, I did but it wasn't showing up
VertigoJockey 28 Jan, 2017 @ 6:38am 
@John1112371
Check the Armor Customization Options when you've equipped plated armor. Its only for tier 2 stuff.
john1112371 28 Jan, 2017 @ 5:58am 
I subscribed to the mod but I still can't seem to find them. Is there anything else I'm missing?
ElectricBlue 19 Jan, 2017 @ 8:12am 
Would be really cool to make all this stuff look about 20 years old, like its hand me downs from the first game
winn13 3 Dec, 2016 @ 7:07pm 
I see a lot of people here would like to use the Carapace armor across all 3 tiers. I also see a few people have figured out how to do that in the .ini files. Would any of you who have already done the hard work of formating the .ini files to allow this be so kind as post something explaining what or how we can do this. Im looking at you @Robbie922004.
kaerka 23 Oct, 2016 @ 2:02am 
more more xcom eu/ew
iteration 9 18 Sep, 2016 @ 8:55am 
that would require adding it to tier 1 in the .ini, i dont know for sure how to format it for each tier though
Majoras 6 Aug, 2016 @ 10:49am 
Does anyone know how I could get this to work on the tier one armor? Would like to use it as extra customisation options.
SuperSparky 14 Jul, 2016 @ 9:54pm 
Is this a direct replacement of the vanilla tier 2 armor or a seperate item?
stefan_nieberding 12 Jul, 2016 @ 9:25am 
@Mr Kablamm0fish are you gonna add in secondary colors? i Noticed you did that in the Tier 1 mod and 1 think one of the guys in the screenshot also has a secondary color applied.
flymar 3 Jul, 2016 @ 10:58am 
nope, it was the Longer Names mod I believe.
flymar 3 Jul, 2016 @ 1:07am 
Is it working with Shen's alst gift? I can't choose any of the mod torsos, game just hangs itself. I'm in the middle of campaign, maybe that's the cause. (Already chosen outfits look OK)
José 16 Jun, 2016 @ 8:49pm 
Could you make the Carapace Deco availiable to Titan armor as well? How about EW's Base Augments as Left/Right/Leg props?
LCG 9 Jun, 2016 @ 9:17pm 
Ok. Thank you for info.
marshmallow justice 9 Jun, 2016 @ 1:30pm 
@LCG
I found out that they're not available at the start as customization, they act like vanilla Predator/Warden where they can only be worn at that specific tier
LCG 6 Jun, 2016 @ 7:28am 
Hi there.
I can't see your armours. Is there a miniamum level requirement for characters?

Or maybe, a linux specific problem?

Any idea? Thanks.
MantisUK 30 May, 2016 @ 8:34am 
@Replikant and @Robbie922004 same would love to have the armour across all tiers :). tryed adding in the kevlar and power lines in the .ini did not work for me.
Channel5 Gaming 22 May, 2016 @ 3:35pm 
@Mr Kablamm0fish Really amazing mod, I created a youtube video review for this set of mods you created!
Link to video: https://www.youtube.com/watch?v=c25OKezmBsk&index=1&list=PLDL-FFGW9sLY2mqf2FB3rIlrogabm-oUY
Also, other modders have asked if they could use their video to embed next to their screenshot for the subscribers to watch. Feel free to do so! xD
Replika 19 May, 2016 @ 1:33pm 
@Robbie922004: I'd be really interested in that .ini file! I tried editing it myself, I managed to get Carapace Available at KevlarArmor stage, but when I try adding it to tier3, the armor disappears on all three tiers for me. I'm not sure what I'm doing wrong.
Kuno1 18 May, 2016 @ 12:34pm 
Also will we be getting the heavy chest piece, or tier 1 armors?
Kuno1 18 May, 2016 @ 12:33pm 
How come these don't have the same color mappings as the armor in EU did? You used to be able to color the cloth parts, but now they are just black.
Dex 17 May, 2016 @ 10:18pm 
Would it be possible to have these armors available for use at all tiers instead of just T2?
Robbie922004 17 May, 2016 @ 12:38pm 
Fantastic mods, favorite on the Workshop. Was wondering if you had any plans to let us use the tier 2 EU armors for Warden armor in XCOM 2? Can't get enough of that Carapace armor and I'm dying to use it for tier 3. How simple of an edit would this be for me to make in the mod tools?

EDIT: I got it working for both Tier 2 and 3 by tweaking the .ini that comes along with the mod after some trial and error. If anybody else is interested in it, I can throw the .ini up for download. Seems to have not broken anything, and is fully compatible with the Titan Armor for Tier 3 mod.

Now I can roll that heavy Carapce straight into the endgame.
Marauder Shields 16 May, 2016 @ 9:00am 
Yo, are requests alright?
I wanted to see if you could possibly port the EXALT outfits to XCOM2.
PRPE7UAL 12 May, 2016 @ 9:00pm 
Spreading the knowledge around: Please apply this fix if necessary, it helps with the memory overflow issues people are having with mods.
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
Dr. Tails from Mario 100% real 12 May, 2016 @ 2:28pm 
EU/EW weapons where?
Newt 10 May, 2016 @ 9:23pm 
i try it and only torsos and legs
ApocalypseMeows 9 May, 2016 @ 4:05pm 
are those rifles seen in the pics gonna be available?
Mr Kablamm0fish  [author] 7 May, 2016 @ 3:02pm 
@팬더 not sure, that only thing I can think of is unsub, make sure steam's deleted the files and resub.

@shadow79, not quite sure why or when that happens, but I don't have any invisible parts set up so it might just be what kregano said

@Advent, it's not my mod crashing the game, but that "non-qualified name" error shows up because my localisation ini had the wrong name set up for that arm, should be fixed.
Juravis 4 May, 2016 @ 6:53pm 
Getting a hard crash before Skyranger loadout. Log:

[9016.10] Log: --- LOADING MOVIE TIME: 3.58 sec ---
[9016.83] Warning: Warning, Using a non-qualified name (would have) found: XComArmsContent MrKX1ATier2.Archtypes.ARC_Sldpltmed_X1platedarmsLeft_M
( I get a bunch of these like above )
[9018.40] Log: Movie Finished Event: Black, 5.859032, 0.066667
[9018.69] Log: Dumping name table: (3486152)
[9018.69] Log: Dumping name table: 0xfac54000 (3486152)
herpertDerpert 28 Apr, 2016 @ 12:03pm 
I use this for my Tier 2 armors as a throwback to EU/EW. I love the retro look! Great job porting them over!
Tiger's Eye 22 Apr, 2016 @ 10:49pm 
Why do you have this weird right arm/left arm thing instead of making it an arms prop? It always equips both arms anyways when you select the armour. Also when I hover over an option in one of the new categories, it takes the as selected, without clicking on it. Otherwise great mod with good quality, hoping for more armour ports int the future.
kregano 18 Apr, 2016 @ 10:57am 
@Shadow79: This is an issue with the game picking veteran/tier locked parts for rookies. A bunch of other mods have this problem.
MrShadow 18 Apr, 2016 @ 8:28am 
I may be wrong but I think there is an issue with your arm or leg armor sections that go with the Armors. It's arms #6 and legs #11? When a new recruit has these, the part become invisible and makes them look like they have no arms or legs. If those are not part of your mod, than I apologize.
팬더 16 Apr, 2016 @ 6:30pm 
Great mod, but I can get only black texture on armors... solution?
darktoto 13 Apr, 2016 @ 8:48am 
One Fap Pikachu => it means Enemy Unknown and Enemy Within => the original new Xcom 1 and its expension stand alone
Korneliy 13 Apr, 2016 @ 4:07am 
Enemy Unknown/Enemy Within. that's how previous XCOM game and addon named.
Larania 13 Apr, 2016 @ 2:10am 
what does EU or EW mean??? i've seen this and not knowing kinda bothers me..