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Thanks for playing and favorite
Thanks for giving a try and playing it!
Thanks for playing !
I can say that all portalable surfaces are needed to solve the map; and all are needed more than once ...
@libbybapa
Thanks for playing the updated/new map
Ok, well initially was one standard and one reflector; I would change that but every update gives a new map, instead of updating ...; thanks for the demo.
I made a .dem click here [www.dropbox.com]
Thanks
It needs two cubes in the intended method (not tossing or any hard maneuver involved); thanks again.
I can make a demo for you to watch on how I solved it if you like.
I gave the map a thumbs up because it really challenged me. For me the difficulty was hard!
Really good :)
No need for very quick timing maneuvers; that catcher move in ceiling requires a simple maneuver ... and that is the main puzzle.
What has me scratching my head (At this point of the map is I'm trying to figure out how to exit) is the laser catcher on the ceiling. What I do is stand on the reflector till it flips back aiming the laser at the catcher.
Yes the map is solvable; in fact it must be fixed because jgaultney found an unintended way to finish it so there are two solutions I know ; and yes, when the map is updated steam produces a new one instead; the trick to officially finish it requires no hard moves of hard maneuvers (like the entire map). Thanks for trying.
Have to removed the previous version because the steam bug is reproducing maps now ...; thanks for the video; I think now your clever maneuver is not possible now.