XCOM 2
Halo: Master Chief (John-117) Voice Pack
29 Comments
128keggs 24 Apr @ 12:40pm 
WOTC when?
Ms. Fortune 22 Feb @ 3:08am 
Master Chief, you mind telling me what you were doing on March 7, 2035?
Eternal  [author] 2 Mar, 2023 @ 12:55pm 
@Yujins I made a voicepack when I did this one that was both characters in the same pack.
Yujins 10 Feb, 2023 @ 8:28am 
Fits more for Master Chief unit to have Cortana's voice since she's doing most of the speaking, also him having so few voiceline is what put more values to his one liners
I wish we had a combianison of both actually, like the halo 2 cutseen: what if you miss ? I won't
Gh0stmak3r 15 Jan, 2023 @ 7:43pm 
The official launcher will not recognize any mod that does not explicitly have a WOTC tag. However the Alternative Mod Launcher will load all mods that will work in WOTC regardless if they have been coded to do so.
rainbow-120 2 Dec, 2022 @ 12:47am 
wotc pls
Kropolis 3 Mar, 2021 @ 5:05pm 
use that one community mod launcher and not the default launcher
Reki 1 Sep, 2020 @ 8:46pm 
Does NOT work for WOTC now with the new launcher.
Rikimaru 6 Mar, 2020 @ 4:43am 
It works for WOTC. Almost all voice packs do.
I'm using it right now. :xcom2sharpshooter:
Mori 18 Nov, 2019 @ 5:53pm 
wotc pls
M0NSTER 16 Jul, 2019 @ 6:10am 
all voice packs work in wotc
TripleHelix935 15 Jul, 2019 @ 11:33am 
wotc pls
Austin 26 Aug, 2018 @ 12:09pm 
is there any way to do master cheif's voice for WOTC?
UltraCoolKiddo 21 Dec, 2017 @ 2:47am 
There are alot more lines in Halo 5, you could use those.
Daddy Kaneki 18 Sep, 2017 @ 3:10pm 
Works with WotC?
nmajask 29 Jul, 2017 @ 10:43am 
Could you use voices form Halo 5?
Anihilatitron 17 Mar, 2017 @ 9:19pm 
Lol, I'll bet. still, good luck in your future endeavors!
Eternal  [author] 17 Mar, 2017 @ 8:57pm 
@Anihilatitron, thanks I guess, I think I could improve it but I don't really have the actual energy to do it. Modding XCOM2 is kind of tiring, specially after the MJOLNIR project mod with the Reach Armors, I got totally burnt. Cheers!
Anihilatitron 7 Feb, 2017 @ 12:39am 
Eh. it's not bad. needs more quotes, namely ones from older games. he's almost always silent, however...'tis rare to actually hear him say something besides a grunt of pain from being shot, or a generic move command statement. I rate this mod..... 6 out of 10. could use a little bit of work, but besides that, GREAT mod.
Eternal  [author] 22 May, 2016 @ 9:02pm 
@HL4Confirmed Nope. Doesn't conflict with any mods that I know of.
Hl4Confirmed 14 May, 2016 @ 1:20pm 
Does it conflict with other mods? I don't want to have to remove any other mods when I install this :(
K. Constantine 17 Apr, 2016 @ 3:42am 
I can't find an option to add a character sound back, just a CharacterVoiceBank, is that what you're talking about?

If not, could you please explain in steps how to do what you've done?
Eirshy 17 Apr, 2016 @ 12:01am 
Oh? Then sample vid when?
Eternal  [author] 16 Apr, 2016 @ 9:38pm 
@The Blue Jelly, Nowhere, it doesn't exist. There is no sample video.
Eirshy 16 Apr, 2016 @ 8:43pm 
Sample vid where
Eternal  [author] 16 Apr, 2016 @ 8:04am 
@The Thracian I put "nameless dude" as your name didn't seem to appear on my computer for sme reason, sorry!
Eternal  [author] 16 Apr, 2016 @ 8:03am 
@nemesis6teen I might start working on that after I finish with the MJOLNIR mod.

@nameless dude "Added Character Soundbanks" means "Added Character Soundbanks"! It reduces the chances of a character being mute during an action, however it does not completely deny the odds of that happening.
K. Constantine 16 Apr, 2016 @ 1:07am 
"Added Character Soundbanks"
Explain.

Is this different to just CharacterVoiceBank? I have noticed that in my voice pack there will be times when nothing is said, not often, but it happens and I was wondering what I can do to force a sound to play on every action.
Admiral Jay 16 Apr, 2016 @ 12:34am 
Any chance of getting somevoice packs of the basic marines? Or perhaps the Arbiter?