Europa Universalis IV

Europa Universalis IV

Recruit Wanted Advisors
32 Comments
LimonenZitrone  [author] 6 Jun, 2022 @ 6:02am 
@Chlowah: Well idk. They should in theory work, only thing I can think of is that the event options may not work if anbennar renames/removes advisor types from vanilla. And for their new types they won't work unless you add those or have a compatibility mod that does that.
Chlo 6 Jun, 2022 @ 5:31am 
I meant that mods that add new advisor types work fine in anbennar, but the mods I've tried that add a decision to hire advisors don't seem to work in anbennar - sorry for the confusion
LimonenZitrone  [author] 6 Jun, 2022 @ 5:13am 
@Chlowah: Well you would have to add the new advisor types to the event options and scripted triggers the same way as I did for the others.
Chlo 6 Jun, 2022 @ 5:06am 
Any idea how I'd go about making this work with Anbennar? Adding new advisor types work, but both this decision and the decision in Ages and Splendor expanded disappear
003skar98 30 Dec, 2020 @ 11:39pm 
nice
LimonenZitrone  [author] 30 Dec, 2020 @ 11:54am 
It doesn't, it's just an option you can choose. It was originally for people with the Women in History DLC, but PDX added that to the base game.
003skar98 30 Dec, 2020 @ 2:52am 
why gender matters?
LimonenZitrone  [author] 10 Aug, 2020 @ 9:57pm 
@ɌƗȻꝀŦɆɌ: At least some of them should be included (in case ADE added more after the last update of this mod, those wouldn't be supported yet).
ɌƗȻꝀŦɆɌ 10 Aug, 2020 @ 7:32pm 
Ey, does anyone know if someone has made a patch for the new advisors added by advisors expanded?
fabigiu91 19 Oct, 2019 @ 3:08pm 
I've tried to do what you suggested, but there isn't a .mod file for Wanted Advisor.
LimonenZitrone  [author] 18 Oct, 2019 @ 5:44pm 
@fabigiu91: Hm, that's weird. You can try to unsub the mod, and delete the .mod file with the ID 667969354 and the matching folder where the mods are downloaded now, then start the launcher and resub. And then restart the game.
If that doesn't work either, I also don't know how to make the launcher work :/
fabigiu91 18 Oct, 2019 @ 3:46pm 
Already tried that but it still says: "Something looks wrong with the downloaded files. Please conctact the autor of this mod"
LimonenZitrone  [author] 18 Oct, 2019 @ 2:59pm 
@fabigiu91: The launcher is a bit broken, but in theory it should work if you delete your mod folder (if you got local mods, back them up) and then restart the game.
fabigiu91 18 Oct, 2019 @ 2:51pm 
I love your mod, but I'm unable to download it with version 1.29
Shadowziel 22 Nov, 2018 @ 10:43am 
Can you please make a mod that lets you enforce your dyansty among a nation for peace deals? Lets say im playing as Ming and I invade Korea. Instead of taking things I enforce my dyansty among the nation. It would be amazing if I could because it would be realistic because nations have done it before.
ɌƗȻꝀŦɆɌ 5 Oct, 2018 @ 5:25pm 
There's definetly something fishy with the workshop's file hosting, because i tried using the dowloader and the file it downloads it's not even a .ZIP, it's just a raw file named "download" i had to manually open it with Winrar and the files were indeed inside, but it was not a ZIP
LimonenZitrone  [author] 5 Oct, 2018 @ 5:17pm 
@ɌƗȻꝀŦɆɌ: Hm, that's strange. I have problems downloading another mod at the moment as well. So I guess Steam Workshop has some trouble currently.
You can try to use the steamworkshopdownloader though ( http://steamworkshopdownloader(.)com) . That downloads only the zip and adds "mod_" infront ot it, so you need to delete that "mod_" and extract the descriptor.mod file from that zip and rename it to match the zip folder name and put both in the EU4 mod folder.
ɌƗȻꝀŦɆɌ 5 Oct, 2018 @ 5:13pm 
i'm having trouble downloading the mod, steam is downloading an empty ZIP...
LimonenZitrone  [author] 1 Jul, 2017 @ 8:32am 
@vile: No, it's not. Only localisation and graphics mods are Ironman compatible, as soon as a mod adds events, decisions etc. it changes the checksum and therefor isn't Ironman compatible anymore.
Hans Kenats 1 Jul, 2017 @ 3:05am 
Is it Ironman compatible?
LimonenZitrone  [author] 18 Oct, 2016 @ 10:11am 
@Kosmonawt:
Do you mean in the pictures?
I think i was using Extended Timeline while taking the screenshots
Kosmonawt 17 Oct, 2016 @ 4:10pm 
You're my God now! Also, in an irrelavent way, were you using a province change mod?
Tick 29 Apr, 2016 @ 2:43am 
@Galaxy

Try subscribing through the launcher. Works for me.
TexStarshine 28 Apr, 2016 @ 10:48pm 
Except, no direct download. Steam workshop never works for me anymore, I can only play mods that have direct downloads. :(
TexStarshine 28 Apr, 2016 @ 10:48pm 
Nnnnnnice.
LimonenZitrone  [author] 28 Apr, 2016 @ 11:18am 
@ A Galaxy Far Far Away:
I have updated the mod. If you are using the Women in History DLC , you are now able to choose, whether you want to recruit a male or female advisor.
LimonenZitrone  [author] 28 Apr, 2016 @ 6:25am 
@ A Galaxy Far Far Away:
Ok. I will update it sometime today.
TexStarshine 28 Apr, 2016 @ 6:07am 
Honestly, they don't as far as I know, but it would just be fun for my campaign to have a no guys allowed party in the advisors meeting room. Just a neat thing that would compliment the mod.
LimonenZitrone  [author] 28 Apr, 2016 @ 5:13am 
@ A Galaxy Far Far Away:
No, I didn't include it, because I thaught there is no difference in effects.
Do female advisors have any differences to male advisors, except their gender of course?
If they do have some, I will include an option to affect that.
TexStarshine 27 Apr, 2016 @ 11:01pm 
Is there a way to choose the gender of the advisor?
LimonenZitrone  [author] 24 Apr, 2016 @ 3:02pm 
Well, after the fourth event you should have a new advisor available. I tested threw all options and it worked for me.

Do you only get 1 event or all 4?
In the first one, you choose which skill level the new advisor should have (1,2,3) and it tells you how much it will cost, but it doesn't take that money.
In the second event you have to choose in which monarch power group the nwe advisor is (adm/dip/mil).
In the third event you have to delimit the choice, because one event only can have 6 options at the same time.
In the fourth event you can finally choose your advisor, and only then he/she will appear. Also only here you will pay the money (50, 100 or 150 ducats).

To solve this you could redownload this mod and/or EU4. If it still doesn't work, could you give a few screenshots and/or upload your savegame somewhere, so that I can take a look at it?
Dakota78 24 Apr, 2016 @ 1:51pm 
sry but not working.... I got the decision.. the event appear.. i can choose what i want...i fire it.. pay the money...and thats it.... no advisor appear...i wait now 6 months ingame ... nothing...pls rework