Space Engineers

Space Engineers

[HS] CEU Python Missile Destroyer [MDST]
25 Comments
Commander Link 13 Dec, 2016 @ 1:19pm 
i just wanted to say.. your blueprints fucking ROCK
duuuuuuuude :D
ColdAsahi 2 Jun, 2016 @ 1:05pm 
once again. I hereby conscript this vessel into the WWR navy (WWN)
Lancedulak 30 May, 2016 @ 2:14am 
I used your hull i love this ship it's beautiful
5URG3  [author] 15 May, 2016 @ 12:53pm 
@FunkyNinj Thanks. I'm using a conveyor sorter with ice on the whitelist that is set to drain all during the reloading procedure. The conveyor system is buggy from time to time however. I beleive the TIM script is good for loading projectiles.
Pudoo 15 May, 2016 @ 12:19pm 
5URG3, I'd like to start by saying I really like all your ships. They are pretty simple and relatively effective. I've been trying to make a ship line like HS or PFS, but currently (250 hours in) my ships look mediocre with a good paintjob at best, so I haven't posted any. Anywho, I have a question.

Do you have to manually load the ice, or do you use a script? I've been mulling over the idea of a large ground-based, hydrogen powered Surface-to-Air heavy missile platform. Automation would be best, as it would streamline the reloading process immensely.
J4R 1 May, 2016 @ 1:27pm 
I can only rate this ship positive, i one-shotted my friend's fighter on a 6k range! Doesn't get much better than that! Awesome work dude!
Game horizons 29 Apr, 2016 @ 12:14pm 
thx sir i will leave the link to the video hope you like it and let me know your thoughts on it https://www.youtube.com/watch?v=udn0fG-bwn8

thx again :steamhappy:
5URG3  [author] 29 Apr, 2016 @ 10:59am 
@alid Yes, thats ok. Just put a link to the ship in the description.
Game horizons 29 Apr, 2016 @ 10:05am 
hello sorry for my bad english

first i love this ship its really good

now i have recently started a new series in my youtube channel which i will test all kinds of ship in some test and at end each ship will get score depend on its performance on each stage of the test .

and your ship is first

okay i have the video ready to go public but first i want to get permission from you (because im testing your ship )

so do i have permission to make the vid public ?? if you want i can send you the link to the video of course
5URG3  [author] 27 Apr, 2016 @ 1:29pm 
@Uhthis The ships are all me, but I do get some help from others when it comes to code and fault finding. Keep at it bud, it's all about practice, I built tons of crap ships at the start :D

@maaaxaltan Yes, it will do that unless you do some clever vector based stuff. For general use, try to place the generators symmetrically and have your main corridor in the centre of the ship and it should be at least workable. They are only in my destroyers so they can protect larger, slower vessels and I don't leave them turned on anyway. A single 5-10 second pulse is good enough to deflect most simple gravity weapons and those are pretty archaic now anyway.

@Coldsteel_HAX.exe The ship or the missile? Either way, be my guest, but remember to put a link in your description to this ship if you upload.
Coldsteel 15 25 Apr, 2016 @ 4:54pm 
Would It be ok if I used this in a build?
maaaxaltan 24 Apr, 2016 @ 4:57pm 
5URG3, for gravity shields, you said to use a spherical gravity generator pushing objects away from the ship.

But whenever I try this, it messes up the gravity inside the ship.
Uhthis 24 Apr, 2016 @ 12:02pm 
Holy hell, I do love all of your designs! Do you construct them yourselves or do you have sort of a crew to help you flesh out these ideas of yours? Been trying time after time to construct any forms of ships of my own, but they keep ending up as catastrophic failures for the most part.
5URG3  [author] 24 Apr, 2016 @ 7:11am 
@masterfail #yolo That's the dream right?! A few more engineering parts from keen would be nice too.

@[TWOC][EXILES]Sargeantatom The best way to get better at aesthetics is to study what others have done. There are loads of great looking ships on the workshop now. also, never underestimate the value of paint.

@dogy1015 Cheers man!

@Destroyer What Lord Memer said :D All ships in the main Hyperion Systems collection do not use mods.

@Lord Memer Thanks :D

@Realmonster You're right there bud. I'll change the description format in future to reflect this. Thanks!

@Temyus Just use spherical gravity generator set to push rather than pull. It's very basic, but it helps to deflect primitive grav torpedoes and ore cannons.

@Shimano No. :D
에디뜨랑 24 Apr, 2016 @ 12:14am 
simple, big, and...
Like dick? lol
Schmooples 23 Apr, 2016 @ 8:01pm 
I have a dumb question hoe did you make a gravity sheild. i have been trying for so long lol. Also I love the ship your attention to detail is amazing
Realmonster 23 Apr, 2016 @ 1:06pm 
idk if youve already had this mentioned, but "Python" would be the "Ship Class" and "Destroyer" would be the "Ship Type"

https://en.wikipedia.org/wiki/Ship_class
#ActuallyRevolution 22 Apr, 2016 @ 4:23am 
No Mods, No Pistons, No Rotors, Survival Ready.
Nope no mods.
MD_PlayzYT.SG 22 Apr, 2016 @ 2:29am 
I just downloaded this dose it need any mods?
PotentiallyDodgy 20 Apr, 2016 @ 6:00pm 
as always with hyperion systems good looking efficient and effective nice work on this one
SergeantAtom 20 Apr, 2016 @ 1:15pm 
Hi, im trying to build a ship, and im getting inspiration from wherever i can, and btw your ship looks freakin epic, could you give me some advice on how build a beautiful ship like yours?
overwerk 19 Apr, 2016 @ 2:18pm 
i love the custom weapons systems, just because it is the true meaning of the game, enginieering. hopfully, one day, we might be able to use this kind of thing in MP
5URG3  [author] 19 Apr, 2016 @ 1:55am 
Thanks guys! Glad you like it. It has one of the best weapon systems I have built.
k_medlock 18 Apr, 2016 @ 9:46pm 
Really nice ship, I like it!
That Gaming Titan 18 Apr, 2016 @ 7:19pm 
Looks good, interior nice and bright!