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I made a wrong change in the map with the weighted button; please resubscribe again; it should be fixed now; i didnd't fix that method you and jandlml used yet; the only tricky movein this map is the one to exit.
Lol, I know what you mean now (i've seen a broadcast of jandml playing yesterday, and that is not the method), i'm not that evil lol; I changed the button location; the things you're saying are right but involving more steps a not quickly moves though, you should have plenty of time to call the cube.
Yes, that is the move and you have to do to call the cube, and there is a couple of ways to prevent cleansing blob to fall, but the intended one is the most easy using funnel. Thanks for trying out!
About the difficulty, ok I admit that are not the easier maps but no special skills are required in most of them, also no glitching of some sort; I'll consider making a easier version of this as you told.
I don't have the skill. I was thinking of making a map called: "Not so dire". Would that be okay?as I have come to a section in your maps where I have to a halt as far as progress and know what I would do to preceed but your map requires more than my pea brain can muster up. But your maps as so special and unique and should be played. They are too hard for most players as you know. Perhaps an easy version would be nice.
Yes, that's it .. not easy this one
Fiouu, I had to return several times in this map..
Good job.
It's easy to do: just jump two times at the edge of the panel nearer to the grating and in the third attempt you strafe when you came up bouncing and you'll reach the grating
Yes, the profile is private, but the maps aren't; also there is steam link option in the map subscription page for the maps you've played, and you can always return to the workshop page of any authors you had play.
That's it, that's the way I do it yes; i'll remove the comment again because the spoiler.
The dem is not playing; maybe you record it in the previous map version; if so it won't play in this version; you must do a dem file with this version (unsubscribe and resubscribe) so it plays in the in-game console; the trick to insure the panel is coated is easy to perform.
It appears that the 2nd water dropper is misplaced (corrected now); also the fact that it can be a bit tedious to use funnel to gel delivery, that task is needed only once.
I'll delete these two comments; but that is the way; but there is also a way to insure that the panel get coated ith blue gel.
With bounce gel you can always jump three blocks; you can also use the crouch keyboard key to not bounce and then you can control the bounce while jumping through the islands; the gel delivery to the islands are easier now.
How can't you reach the central island?, there is a way to deliver blue gel in the central area, the same as to deliver cleansing gel to the laser area (involving a couple os steps); i'll remove the way to put the gel in central area; I moved the islands further so the bounce jumpings were not falling into goo; the gel cleansing gel dripping in laser area is there to prevent the cube from being coated, you have to clean the laser area with bomb gel. thanks for playing again.
Thanks for trying out; there is a way to exit without funnel, also that is the puzzle for exiting; sorry for those deaths in islands, but it's corrected now; also there is an easier way to drop blue gel in second room with a panel added in the ceiling.
Unfortunately, I just realized that I never used the floor button in the start area in the
original or updated map. Screenshot #3