The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Thieves Guild Addon: Khajiit Contact
58 Comments
Teddy 20 Feb, 2016 @ 5:18pm 
I know this is old but the Kajhit wont interact with me. When I hit "E" to talk to him it wont bring up the dialouge options. Plz help!
Party in the USSR 23 Jun, 2015 @ 10:50am 
This is a brilliant concept and a brilliant mod. Excellent way of making the game more immersive
Daddy's Little Ashtray 28 Apr, 2014 @ 11:49pm 
Great mod! I am always struggling to find the caravans and trainers and this really helps!
Requirements?
Mrs.Malfanese 17 Jul, 2013 @ 12:17pm 
Make a Khajiit an eligable bachelor? i can't find a mod anywhere that will let me marry my own race ;_;
Jannus 17 Jul, 2013 @ 11:22am 
could you make the khajiit special order jarrin root
okiedokipanic 20 Oct, 2012 @ 3:34pm 
hey, I am a voice actor and I would love to be in one of your skyrim mods. please take a listen to my portfolio and send me a message or an email. I have been in a couple (for free) skyrim mods to date (The Assaulted Doctor and Niflhiem - House of the dark mists)

here is my current portfolio:
http://www.soundcloud.com/elijahlucianvoices

please take a listen and get back to me, I have a very quick turnaround for the finished product.

Thanks for your consideration, your mods are awesome!
elijahlucian@gmail.com
BlouBlou  [author] 19 Oct, 2012 @ 8:32pm 
@Puzzled Thx a lot, glad you like =)
Puzzled Panda 6 Aug, 2012 @ 12:54am 
Thumbed and faved of course.
Puzzled Panda 6 Aug, 2012 @ 12:53am 
I've only used this for the trainer tracker so far but still even if you just use it for that it's really helpful thanks alot.
BlouBlou  [author] 2 Aug, 2012 @ 9:32pm 
yes
Fairy On Acid 2 Aug, 2012 @ 8:49pm 
is this compatible with dawnguard?
BlouBlou  [author] 24 Jun, 2012 @ 12:57pm 
Hi zeldarocks,

For custom content from mods, the Ids of the components will end with 2 digit that are dependant of the load order of your local game. All my component are name KHA*, so you can use the Help command in console "Help KHA" but the best way would be to unlick the mod in your load order, load the game, (quest should be removed) save the game then restart with the mod clicked on.

For the Babette dialogue, i will look into it, probably that her dialogue list is full at that part of the quest,

ty for your interest =)
Michael Bone 23 Jun, 2012 @ 7:46am 
ive completed the dark brother storyline up to completly upgrading the dawnstar sanctuary, and the "ive finally found you" diolouge for babette is not available, so i was wondering if you could give me the Base ID of the master alchemy tracking quest so I can get rid of it... cause i dont need it anymore :) ty~
thefinn88 24 May, 2012 @ 10:21pm 
Np. Glad to help.
BlouBlou  [author] 24 May, 2012 @ 9:07pm 
Nice!,

the problem was related to the procedure i was using to update the mod on workshop, i changed that and now you confirm that it work.

So future updates or users request will work properly!

Thank you for your time and interest thefinn =)
thefinn88 24 May, 2012 @ 8:55pm 
Well I messed my skyrim up - again - and had to do another install (Lucky I have a 4gig raid 5 storage device that I keep a copy of skyrim on).

I used a program called "SteamMover" to put skyrim on my SSD. unfortunately I messed up all my mods, had to reinstall those.. I put your mod last and.. now it works.

So if you changed something or I did, I'm not sure. But it seems to be working now, I have the imp stool contract in my inventory.
BlouBlou  [author] 24 May, 2012 @ 6:54am 
Obviously related to an issue while updating my mod to steam.

So, initial version is working correctly, but newly added item: deathbell, Salt and imp stool have an issue with the workshop version.

i tried packaging the BSA file again and uploaded a new version on may 22. Did it fix the problem?

If not, ill rollback the version to the stable one and investigate the updating problem further.

thank for your time thefinn, get back to me when u have the new version downloaded, hope it fixed the issue.
thefinn88 23 May, 2012 @ 9:25pm 
Yeah I'll get around to it... as an aside - it also happens with deathbell..

I'm not terribly concerned with any of that anyhow, I mostly use it for human flesh, black soul gems etc..
BlouBlou  [author] 22 May, 2012 @ 12:33pm 
@thefinn

Hi again! your issue is persistent as i can see =) . Are you really the only one with this?
i delete local files, redownload and it works (see screenshot), weird.

1) Ok, first of all, I just tried to re-upload the mod while repacking the archives,
just to be sure, let skyrim re-download it. and try this latest version for you. The BSA file will be updated this time.

2) At that point, i would suggest a mod conflict too. First of all, run vanilla skyrim with only this mod enabled to check.

3) Finally, did you try the firesalts quest? just to see if its related to the recently added new ingredient.

I will need more users feedback on your issue to see if your the only one. lets hear from schoolhart too.

Get back to me when u retested with vanilla skyrim and latest version and firesalts.

Have a good day!
thefinn88 21 May, 2012 @ 10:39pm 
lol, I did one better...

I uninstalled SKYRIM, reinstalled, reinstalled the mod, started a new game...

STILL SAME ISSUE.

beat that ;)

lol
SolariJedi 20 May, 2012 @ 7:25am 
thanks for the info! much appreciated. :)
BlouBlou  [author] 18 May, 2012 @ 6:37am 
@thefinn and Schoolhart,

Hi guys, as you maybe already know if your using many mods, some mods, when updated, need a Fresh Clean Save to work properly after the update. There are plenty of mods out there requiring this and no one know how to bypass this requirement. That being said, heres the procedure to 'Cleanse' your save game. WIll work for any mods you have a problem with after update:

Step-by-step:
1) Uninstall the mod.
2) Enter Skyrim.
3) Enter a cell (I used belethors).
4) Press ~ to open console, type "pcb" (without quotes) then press enter. Press ~ again to close console.
5) Make a new save.
6) Exit game.
7) Download and install the lastest version of the mod.
8) Load the new save. Done.

I always test with a clean save and i just retested the Imp stool and the Fire salts, seem to work properly. Since both of you had a previous version and applied an update of this mod, i think you need to do it too.
SolariJedi 17 May, 2012 @ 6:10pm 
Updated after you added the salts, however when I selected the fire salts I did not recieve a quest to meet anyone for the trade...
thefinn88 16 May, 2012 @ 3:21pm 
I checked this again, I can see the firesalts, however, I still cannot buy impstool on that saved game... even if I fresh save it.. I actually ran without the mod for a couple of days, but now I can see the fire salts it's obvious it's some setting in my saved game :\

Also, wondering if you could add in there beehive husks? Beehive husks were erroneously left out of all the vendor lists, so they are hard to get. You can find a bunch around honeystrand cave - i think that's the name - but it's right out near Ivarstead...
SolariJedi 15 May, 2012 @ 7:39pm 
Thanks :)
BlouBlou  [author] 14 May, 2012 @ 9:27pm 
@schoolhart

Done!

That should help with riften blacksmith quest too.

enjoy =)
SolariJedi 14 May, 2012 @ 6:55pm 
add fire salts?
thefinn88 13 May, 2012 @ 7:32pm 
Let me recheck it today, I'll get back to you.
BlouBlou  [author] 13 May, 2012 @ 6:53am 
@thefinn

Hi thefinn, i just retested this part, by deleting my mod and letting skyrim re-download it, and everything seem to work fine. The Imp Stool quest seem fixed correctly in Rev 5. I also checked the ref code for all item, seem ok too. Asked 2 friend who were just playing, to do the quest too, they got item correctly. I just added a screenshot in the pic section with the test.

I think its a specific problem in your case this time, lets see what we can do to fix your save.

-Upon completion, Do you get the same behavior as shown in the new screenshot? same messages?

I have more questions but comment section has char limitation. I added you as friend in steam, ill contact you when i see you online so you can just e-mail me your save game and ill gladly investigate this for you. or just contact me when im online!
thefinn88 13 May, 2012 @ 12:08am 
I made a new save without the mod, reloaded the mod and still not getting any Imp Stool.
thefinn88 11 May, 2012 @ 3:50pm 
Great, glad I could help.

The more I play it, the more I love this mod...

For me, I use a lot of mods, all of them making the game more immersive and harder, so when I order something like 2 soul gems, I have to go get a carriage to windhelm, then get on my horse and brave the frostbite and cold, the deadly combat, monster mod monsters (which are especially deadly in that area anyhow), the deadly dragons and pick the stuff up the slow way ;)

It is a quest in itself without a doubt..
BlouBlou  [author] 11 May, 2012 @ 6:58am 
I you ever want to reset all quests related to this mod, just load skyrim with the mod disabled, do a new save game and then re-enable the mod and load your save.

dont forget to let skyrim update your mod at loading screen if there is a new revision.
BlouBlou  [author] 11 May, 2012 @ 6:45am 
@Thefinn

Actually i just checked the code concerning the imp stool quest. And you were rigth, incorect item reference, cause everything to work except the part were u get the item =) .

Just Fixed it and uploaded in last revision, let skyrimn update your mod.

Thank you very much for taking the time to post this!
thefinn88 11 May, 2012 @ 2:52am 
I actually did find a bug.

You remember when I thought she ripped me off? I got a contract for 2 black soul gems.. and totally didn't realise it was a contract I had to pick up.. Straight after that I tried to get 10 Imp stool, and it of course didn't work... Unfortunately now, I see imp stool in the list, but I can't get the contract for it.. reason unknown... everything else works fine..
BlouBlou  [author] 10 May, 2012 @ 9:28am 
@ninja

Hi, thx for your request, but i dont intend to do a follower mod, i think ive seen a khajiit folower on workshop that you can use in any case.

have a good day!
BlouBlou  [author] 10 May, 2012 @ 6:16am 
@thefinn

you get a letter of request and a quest to deliver it to another khajiit who will complete the trade =)
Birdie 10 May, 2012 @ 3:06am 
It'd be nice to have a khajit follower with high light armour and archery please
thefinn88 10 May, 2012 @ 1:05am 
Bah, nevermind, one day I'll learn to read all the way through.. ;)
thefinn88 10 May, 2012 @ 1:04am 
Found a bit of a bug just now, traded for 2 black soul gems and she took my cash and ripped me off... god damn thief!
BlouBlou  [author] 9 May, 2012 @ 9:01pm 
if you do, just gimme the link and ill add it to the description.
BlouBlou  [author] 9 May, 2012 @ 9:00pm 
@thefinn

Thanks for your comment =)

For nexus, i just started to use it recently, im a new user, downloaded few mods, but didnt check the procedure to post correctly and to be compatible with NMM. In any case if anyone want to put this on Nexus, or translate or anything, you have my permission! =)
thefinn88 9 May, 2012 @ 12:12pm 
Great mod, love how lore friendly it is and nothing overpowered to ruin gameplay.

Hope you think about adding it to nexus.
BlouBlou  [author] 7 May, 2012 @ 6:05am 
Thx! and i agree =)
Scary 6 May, 2012 @ 8:53pm 
Awesome mod. :] I love Khajiit and having one in the Thieves Guild makes so much sense I'm surprised Bethesda didn't do it.
BlouBlou  [author] 6 May, 2012 @ 8:08am 
@Bubastis42 Thnaks a lot =)
Darth Paddington 6 May, 2012 @ 7:18am 
Awesome mod subing and faving
BlouBlou  [author] 6 May, 2012 @ 6:57am 
Haaa yess, forgot M'aiq's family name!

@FabledHero
Yeah i always wondered why there were a khajiit in the mage guild but not in the thieves guild =)
Prophit_Peryah 6 May, 2012 @ 5:15am 
the one thing the thieves guild was missing!! the "CAT" burglar!!
Cerbie 6 May, 2012 @ 3:50am 
M'aiq despises zhinin, because she is a filthy theif. M'aiq is an honorable khajiit. M'aiq doesnt understand why people call M'aiq a liar.