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here is my current portfolio:
http://www.soundcloud.com/elijahlucianvoices
please take a listen and get back to me, I have a very quick turnaround for the finished product.
Thanks for your consideration, your mods are awesome!
elijahlucian@gmail.com
For custom content from mods, the Ids of the components will end with 2 digit that are dependant of the load order of your local game. All my component are name KHA*, so you can use the Help command in console "Help KHA" but the best way would be to unlick the mod in your load order, load the game, (quest should be removed) save the game then restart with the mod clicked on.
For the Babette dialogue, i will look into it, probably that her dialogue list is full at that part of the quest,
ty for your interest =)
the problem was related to the procedure i was using to update the mod on workshop, i changed that and now you confirm that it work.
So future updates or users request will work properly!
Thank you for your time and interest thefinn =)
I used a program called "SteamMover" to put skyrim on my SSD. unfortunately I messed up all my mods, had to reinstall those.. I put your mod last and.. now it works.
So if you changed something or I did, I'm not sure. But it seems to be working now, I have the imp stool contract in my inventory.
So, initial version is working correctly, but newly added item: deathbell, Salt and imp stool have an issue with the workshop version.
i tried packaging the BSA file again and uploaded a new version on may 22. Did it fix the problem?
If not, ill rollback the version to the stable one and investigate the updating problem further.
thank for your time thefinn, get back to me when u have the new version downloaded, hope it fixed the issue.
I'm not terribly concerned with any of that anyhow, I mostly use it for human flesh, black soul gems etc..
Hi again! your issue is persistent as i can see =) . Are you really the only one with this?
i delete local files, redownload and it works (see screenshot), weird.
1) Ok, first of all, I just tried to re-upload the mod while repacking the archives,
just to be sure, let skyrim re-download it. and try this latest version for you. The BSA file will be updated this time.
2) At that point, i would suggest a mod conflict too. First of all, run vanilla skyrim with only this mod enabled to check.
3) Finally, did you try the firesalts quest? just to see if its related to the recently added new ingredient.
I will need more users feedback on your issue to see if your the only one. lets hear from schoolhart too.
Get back to me when u retested with vanilla skyrim and latest version and firesalts.
Have a good day!
I uninstalled SKYRIM, reinstalled, reinstalled the mod, started a new game...
STILL SAME ISSUE.
beat that ;)
lol
Hi guys, as you maybe already know if your using many mods, some mods, when updated, need a Fresh Clean Save to work properly after the update. There are plenty of mods out there requiring this and no one know how to bypass this requirement. That being said, heres the procedure to 'Cleanse' your save game. WIll work for any mods you have a problem with after update:
Step-by-step:
1) Uninstall the mod.
2) Enter Skyrim.
3) Enter a cell (I used belethors).
4) Press ~ to open console, type "pcb" (without quotes) then press enter. Press ~ again to close console.
5) Make a new save.
6) Exit game.
7) Download and install the lastest version of the mod.
8) Load the new save. Done.
I always test with a clean save and i just retested the Imp stool and the Fire salts, seem to work properly. Since both of you had a previous version and applied an update of this mod, i think you need to do it too.
Also, wondering if you could add in there beehive husks? Beehive husks were erroneously left out of all the vendor lists, so they are hard to get. You can find a bunch around honeystrand cave - i think that's the name - but it's right out near Ivarstead...
Done!
That should help with riften blacksmith quest too.
enjoy =)
Hi thefinn, i just retested this part, by deleting my mod and letting skyrim re-download it, and everything seem to work fine. The Imp Stool quest seem fixed correctly in Rev 5. I also checked the ref code for all item, seem ok too. Asked 2 friend who were just playing, to do the quest too, they got item correctly. I just added a screenshot in the pic section with the test.
I think its a specific problem in your case this time, lets see what we can do to fix your save.
-Upon completion, Do you get the same behavior as shown in the new screenshot? same messages?
I have more questions but comment section has char limitation. I added you as friend in steam, ill contact you when i see you online so you can just e-mail me your save game and ill gladly investigate this for you. or just contact me when im online!
The more I play it, the more I love this mod...
For me, I use a lot of mods, all of them making the game more immersive and harder, so when I order something like 2 soul gems, I have to go get a carriage to windhelm, then get on my horse and brave the frostbite and cold, the deadly combat, monster mod monsters (which are especially deadly in that area anyhow), the deadly dragons and pick the stuff up the slow way ;)
It is a quest in itself without a doubt..
dont forget to let skyrim update your mod at loading screen if there is a new revision.
Actually i just checked the code concerning the imp stool quest. And you were rigth, incorect item reference, cause everything to work except the part were u get the item =) .
Just Fixed it and uploaded in last revision, let skyrimn update your mod.
Thank you very much for taking the time to post this!
You remember when I thought she ripped me off? I got a contract for 2 black soul gems.. and totally didn't realise it was a contract I had to pick up.. Straight after that I tried to get 10 Imp stool, and it of course didn't work... Unfortunately now, I see imp stool in the list, but I can't get the contract for it.. reason unknown... everything else works fine..
Hi, thx for your request, but i dont intend to do a follower mod, i think ive seen a khajiit folower on workshop that you can use in any case.
have a good day!
you get a letter of request and a quest to deliver it to another khajiit who will complete the trade =)
Thanks for your comment =)
For nexus, i just started to use it recently, im a new user, downloaded few mods, but didnt check the procedure to post correctly and to be compatible with NMM. In any case if anyone want to put this on Nexus, or translate or anything, you have my permission! =)
Hope you think about adding it to nexus.
@FabledHero
Yeah i always wondered why there were a khajiit in the mage guild but not in the thieves guild =)