Battlezone 98 Redux

Battlezone 98 Redux

INSTANT ACTION: Wreckers
21 Comments
alexboti 16 Dec, 2024 @ 5:14pm 
The best battle I have seen. A few bugs could be fixed. some turrets are unavailable. Enemy daywreckers don't explode and their snipers don't kill
craigclose82 19 Apr, 2022 @ 5:13am 
How do i Download this ive subscribed and nothing has happened ?
badhodges 23 Jan, 2018 @ 8:40pm 
It took almost 4 hours and there were waves of attacks but we got the relic I was looking for a real knock down drag out battle, be careful of what you wish for.... hooo boy!
KiLLeR, eh 28 Dec, 2016 @ 7:35pm 
Holy mother of ******* **** ** ******. I'll preface this by saying I played on Very Hard.

There's hard and there's A.I. impossibly cheating hard. This is squarely in the latter category. There was rarely ever a single minute where my base wasn't getting attacked. Forget the fact that I constantly kill enemy pilots and forget the fact that I constantly destroy Scavengers; they have infinite scrap and infinite pilots. Because that's legitimate play... I have to keep recycling and re-building my own Barracks since I never have pilots because they (I guess) keep getting killed. Thank God for Day Wreckers. This would've been impossible otherwise.

For masochists only.
ssuser 22 Dec, 2016 @ 4:08pm 
Hi Zoe, I see you were asking for the original author of this map. That would be me. Not sure why you don't have any credits for this map, the original was released with a text file. Maybe you pulled it from an installer? I hope this is working ok for everyone in 1.5. IMHO a lot of these older and harder 1.4 maps could benefit from a rebuild using Lua. Ded10c and I have already redone some of the old Battlegrounds maps in this way.
Adriano 4 Jul, 2016 @ 5:53pm 
:) beautiful map is normal that the towers devastating fires are invisible? ^^:steamhappy:
HASH 20 Jun, 2016 @ 5:27pm 
Well god dam, I beat it and would like to apolagize for my comment. This time around the situation changed, I wasn't hit by overwhelming odds,just full-on. So sorry, time to to move on, I have all the achievment, bring on TRO.
Virtual_Laserdisk  [author] 19 Jun, 2016 @ 5:58pm 
I've beaten it multiple times
Virtual_Laserdisk  [author] 18 Jun, 2016 @ 10:00pm 
it's totally beatable and isn't for the faint of heart. No need to insult the creator, I pushed very hard for this map to work in BZR for a reason.
Antix5280 12 Jun, 2016 @ 12:43pm 
Thank you. Didn't even notice!
Virtual_Laserdisk  [author] 12 Jun, 2016 @ 7:23am 
Unit factory can build scavengers in this mission
Antix5280 11 Jun, 2016 @ 8:32pm 
I feel like I missed something. I don't have any way to gather scrap. What are my options?
/3udweiser /3andit 29 May, 2016 @ 7:00am 
or a DM or multiplayer action map where the daywrecker launcher is in the center on a highground area, spitting these things in the direction of random vehicles on the battlefield. with the MAS grenade on the map so you can use it as your own for a bit. that would be a fun gametype.
Virtual_Laserdisk  [author] 2 May, 2016 @ 11:22am 
I agree. There simply aren't enough CCA IA missions. They're always the neglected race...
Vibe 2 May, 2016 @ 2:38am 
A soviet version of this mission would be awesome!
Andricus 28 Apr, 2016 @ 3:54pm 
The only problem i found is the day wreckers are invisible
AlphaAE 28 Apr, 2016 @ 7:57am 
WOW
NotTheBirds 28 Apr, 2016 @ 1:26am 
Tried playing this
Seems to work fine but wow is it hard, you get swarmed by tons of enemies from multiple sides with little time to build
Amelius 24 Apr, 2016 @ 4:49am 
yes lol
Virtual_Laserdisk  [author] 23 Apr, 2016 @ 6:38am 
Are you sure?
Amelius 23 Apr, 2016 @ 3:50am 
i didnt create this map